Anthropeum
Museum game where you guess an artifact's time and place.
Shared by Bryan Alexander, 2 saves total
Museum game where you guess an artifact's time and place.
Shared by Bryan Alexander, 2 saves total
the emergency physicians assigned to play a serious game had a lower proportion of severely injured older adults who were undertriaged (49%) compared with the passive control physicians (57%).
Shared by Bryan Alexander, 1 save total
America is both the world’s foremost developer of AI and its chief hater.
Shared by Bryan Alexander, 1 save total
Game covering the Iran war, one aspect.
Shared by Bryan Alexander, 1 save total
Developing superintelligence is not like playing Russian roulette; it is more like undergoing risky surgery for a condition that will otherwise prove fatal. We examine optimal timing from a person-affecting stance (and set aside simulation hypotheses and other arcane considerations). Models incorporating safety progress, temporal discounting, quality-of-life differentials, and concave QALY utilities suggest that even high catastrophe probabilities are often worth accepting. Prioritarian weighting further shortens timelines. For many parameter settings, the optimal strategy would involve moving quickly to AGI capability, then pausing briefly before full deployment: swift to harbor, slow to berth. But poorly implemented pauses could do more harm than good.
Shared by Bryan Alexander, 1 save total
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