This link has been bookmarked by 266 people . It was first bookmarked on 04 Mar 2006, by someone privately.
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oogle, with the cooperation of prestigious libraries, has been digitizing books to make them findable. The practice excites futurists but angers some publishers. Of necessity, digitization creates virtual copies. The publishers claim that such
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Christian SaxGoogle, with the cooperation of prestigious libraries, has been digitizing books to make them findable. The practice excites futurists but angers some publishers. Of necessity, digitization creates virtual copies. The publishers claim that such duplicatio
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avivajazz jazzavivaSome small teams of sharp, self-directed people are quickly creating sleeker stuff that works far better than the overly complex webapps produced by huge teams and gargantuan cost - with microscopic usability on behalf of clients with hazy goals.
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Less noise, more signal Let us now define and disclaim. The jerk at the library event was in love with his own noise, and the problem with noise is that it interferes with signals. What is the signal? What, if anything, does “Web 2.0” mean? What is the good thing that the hype risks obscuring? Well, there are several good things, it seems to me. Some small teams of sharp people—people who once, perhaps, worked for those with dimmer visions—are now following their own muses and designing smart web applications. Products like Flickr and Basecamp are fun and well-made and easy to use. That may not sound like much. But ours is a medium in which, more often than not, big teams have slowly and expensively labored to produce overly complex web applications whose usability was near nil on behalf of clients with at best vague goals. The realization that small, self-directed teams powered by Pareto’s Principle can quickly create sleeker stuff that works better is not merely bracing but dynamic. As 100 garage bands sprang from every Velvet Underground record sold, so the realization that one small team can make good prompts 100 others to try. The best and most famous of these new web products (i.e. the two I just mentioned) foster community and collaboration, offering new or improved modes of personal and business interaction. By virtue of their virtues, they own their categories, which is good for the creators, because they get paid. It is also good for our industry, because the prospect of wealth inspires smart developers who once passively took orders to start thinking about usability and design, and to try to solve problems in a niche they can own. In so doing, some of them may create jobs and wealth. And even where the payday is smaller, these developers can raise the design and usability bar. This is good for everyone. If consumers can choose better applications that cost less or are free, then the web works better, and clients are more likely to reque
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Less noise, more signal Let us now define and disclaim. The jerk at the library event was in love with his own noise, and the problem with noise is that it interferes with signals. What is the signal? What, if anything, does “Web 2.0” mean? What is the good thing that the hype risks obscuring? Well, there are several good things, it seems to me. Some small teams of sharp people—people who once, perhaps, worked for those with dimmer visions—are now following their own muses and designing smart web applications. Products like Flickr and Basecamp are fun and well-made and easy to use. That may not sound like much. But ours is a medium in which, more often than not, big teams have slowly and expensively labored to produce overly complex web applications whose usability was near nil on behalf of clients with at best vague goals. The realization that small, self-directed teams powered by Pareto’s Principle can quickly create sleeker stuff that works better is not merely bracing but dynamic. As 100 garage bands sprang from every Velvet Underground record sold, so the realization that one small team can make good prompts 100 others to try. The best and most famous of these new web products (i.e. the two I just mentioned) foster community and collaboration, offering new or improved modes of personal and business interaction. By virtue of their virtues, they own their categories, which is good for the creators, because they get paid. It is also good for our industry, because the prospect of wealth inspires smart developers who once passively took orders to start thinking about usability and design, and to try to solve problems in a niche they can own. In so doing, some of them may create jobs and wealth. And even where the payday is smaller, these developers can raise the design and usability bar. This is good for everyone. If consumers can choose better applications that cost less or are free, then the web works better, and clients are more likely to reque
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