This link has been bookmarked by 117 people . It was first bookmarked on 19 Aug 2008, by someone privately.
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Christopher MasielloExtraordinarily lifelike characters are to begin appearing in films and
computer games thanks to a new type of animation technology.Video:_Lifelike_animation_heralds_new_era_for_computer_games_-_Times_Online
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Keri-Lee BeasleyArticle with accompanying video showing the newest developments in photo-realistic characters for video games/films. Emily, the character displayed in the video looks incredibly lifelike. The lines between reality and fiction are becoming increasingly blurred - I plan to show this video to the students I teach as a conversation starter.
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Extraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology.
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considered to be one of the first animations to have overleapt a long-standing barrier known as 'uncanny valley' - which refers to the perception that animation looks less realistic as it approaches human likeness.
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27 Dec 08
Judy O'ConnellExtraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology. Emily - the woman in the above animation - was produced using a new modelling technology that enables the most minute deta
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26 Dec 08
Ewan McIntoshExtraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology.
Emily - the woman in the above animation - was produced using a new modelling technology that enables the most minute detgaming design video technology innovation animation images television
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steve02169Extraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology.
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Tama Leaver"Extraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology. Emily - the woman in the above animation - was produced using a new modelling technology that enables the most minute det
cgi specialeffects synthespian photorealism videogames sfx uncannyvalley
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22 Aug 08
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Emily - the woman in the above animation - was produced using a new modelling technology that enables the most minute details of a facial expression to be captured and recreated.
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Sean ReevesExtraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology.
Emily - the woman in the above animation - was produced using a new modelling technology that enables the most minute det -
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puter games thanks to
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21 Aug 08
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Alan Levine'Emily' will set a new precedent for photo-realistic characters in video games and films, says her creator, Image Metrics.Extraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology.
video technology gaming graphics innovation virtualworlds 3d hz09 hzau08 uncannyvalley hznmc hz09biz 3dtelepresence
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James CorbettLifelike animation heralds new era for computer games 'Emily' will set a new precedent for photo-realistic characters in video games and films,
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Josephine DoradoPhotorealistic character Emily was produced using a new modelling technology that enables the most minute details of a facial expression to be captured and recreated. She is considered to be one of the first animations to have overleapt a long-standing ba
motioncapture uncannyvalley animation video movement mapping for:joystudios
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Previous methods for animating faces have involved putting dots on a face and observing the way the dots move, but Image Metrics analyses facial movements at the level of individual pixels in a video, meaning that the subtlest variations - such as the way the skin creases around the eyes, can be tracked.
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He said that AMD's new chip - the Radeon HD 4870 X2 - was able to process 2.4 teraflops of information per second, meaning it had a capability similar to a computer that - only 12 years ago - would have filled a room. AMD's chip fits inside a standard PC.
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20 Aug 08
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Doug Adams'Emily' will set a new precedent for photo-realistic characters in video games and films, says her creator, Image Metrics
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murrayw'Emily' will set a new precedent for photo-realistic characters in video games and films, says her creator, Image Metrics.
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19 Aug 08
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Jon GabrielExtraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology. Emily - the woman in the embedded animation on this page, was produced using a new modelling technology that enables the m
news technology video design graphics innovation animation AI cgi
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18 Aug 08
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