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    • We’re nodes in a network. We all have strengths and skills, but they go to waste if we don’t know how to connect them with and through the right people
    • Until there’s a Twitter application that will map my entire network for me in a meaningful way, I feel limited in my ability to grow the network any larger

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    • If the social Web is destined to have a growing influence on teaching and  learning (and research) in HE then we have to understand what impact that has in  terms of identity management.
      • good point

    • The important point is that learners (and staff) will come into institutions  with an existing identity, they will increasingly expect to use that identity  while they are there (particularly in their use of services 'outside' the  institution) and that they will continue using it after they have left.  As  a community, we therefore have to understand what impact that has on our  provision of services and the way we support learning and research.  It's a  shame that the report seems to have missed this point.
    • What it means to be public or private is quickly changing before our eyes and we lack the language, social norms, and structures to handle it.
    • Slowly, a third group of educators is emerging - those who believe that it is essential to understand and embrace the new social technologies so as to guide youth through the murky waters that they present.

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    • "Total recall" renders context, time, and distance irrelevant. Something that happened 40 years ago—whether youthful o
    • context

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  • Feb 17, 10

    teacher's tole in a classroom without walls - how social software and networks changed the role of the teacher

    • Simply: social and technological networks subvert the classroom-based role of the teacher.
    • Networks thin classroom walls. Experts are no longer “out there” or “over there”. Skype brings anyone, from anywhere, into a classroom. Students are not confined to interacting with only the ideas of a researcher or theorist. Instead, a student can interact directly with researchers through Twitter, blogs, Facebook, and listservs. The largely unitary voice of the traditional teacher is fragmented by the limitless conversation opportunities available in networks. When learners have control of the tools of conversation, they also control the conversations in which they choose to engage.

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    • It is worth noting that theorists of both professional and social networks speak of one’s interactions within the community as a process of building, or creating, one’s own identity.
      Wenger, for example, writes, “Having a sense of identity is a crucial aspect of learning in organizations. Consider the annual computer drop at a semiconductor company that designs both analog and digital circuits. The computer drop became a ritual by which the analog community asserted its identity. Once a year, their hero would climb the highest building on the company's campus and drop a computer, to the great satisfaction of his peers in the analog gang. The corporate world is full of these displays of identity, which manifest themselves in the jargon people use, the clothes they wear, and the remarks they make.” (Wenger, 1998)

      And meanwhile, danah boyd, studying the social community, writes, “The dynamics of identity production play out visibly on MySpace. Profiles are digital bodies, public displays of identity where people can explore impression management. Because the digital world requires people to write themselves into being, profiles provide an opportunity to craft the intended expression through language, imagery and media. Explicit reaction to their online presence offers valuable feedback. The goal is to look cool and receive peer validation. Of course, because imagery can be staged, it is often difficult to tell if photos are a representation of behaviors or a re-presentation of them.” (boyd, 2006)

      In both of these we are seeing aspects of the same phenomenon. To learn is not to acquire or to accumulate, but rather, to develop or to grow. The process of learning is a process of becoming, a process of developing one’s own self.

      Accordingly, what we know of the communities of the future where learning will actually occur is that they will be communities in which learners can immerse themselves and grow into something new. Previous experience suggests that these will be places where they can create and where they can project – not “serious games” but “modding communities”, not “reading groups” but “fan fiction”, not “educational simulations” but “LAN parties”.
  • Feb 24, 10

    Conceptualizing Identity in Youth Media Arts Organizations: A Comparative Case Study

    • But what if the damaged reputation is self-inflicted?
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