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Digital Citizenship/Netiquette
One of the nine elements of digital citizenship; electronic standards of conduct or procedure.
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Behaveyourself.com: Online Manners Matter | Edutopia
From email to social networking to classroom blogs, today's students are online, both in and out of school -- a lot. But there's no one out in cyberspace to make sure they wash behind their digital ears and refuse cookies from online strangers. Given this potentially dangerous void, schools will increasingly extend their supervisory reach, giving lessons at every grade level on netiquette -- call it Online Manners and Ethics 101.
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Digital Citizenship Classroom Wiki
<b>Digital Citizenship Classroom Wiki" </b> developed by Jesse Gearhart & colleagues. Includes readings, podcasts, videos, definitions, chatroom, final project with assessment rubric. Click here for the <b><a href = "http://bluegroupproject.googlepages.com/">full description of the "BlueGroup Project."</a></b><br><br>
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ReadWriteThink: Audience, Purpose, and Language Use in EMail
With the increasing popularity of e-mail and online instant messaging among today�s teens, a recognizable change has occurred in the language that students use in their writing. This lesson explores the language of electronic messages and how it affects other writing. Furthermore, it explores the freedom and creativity for using Internet abbreviations for specific purposes and examines the importance of a more formal style of writing based on audience.
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Griefers: Cyberbullying in the online gaming world
A griefer is a player who plays an online game simply to aggravate and harass other players. Griefers find fun in embarrassing and pushing others around in the online gaming world. They may use tools such as stalking, hurling insults, and exploiting unintended game mechanics.Griefers scam, cheat and abuse, often victimizing the weakest and newest players.
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A new type of cyberbully known as a griefer is overtaking other forms of aggression on the Internet and in the world of online gaming, a health researcher warned.
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Unlike traditional Internet bullies who work through instant messages and cell phones, griefers lurk on online multi-player videogames, harassing their victim by bullying, tormenting or thwarting other players in the game.
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Nine Elements of Digital Citizenship
As defined by Mike Rubble and George Bailey in their book, Digital Citizenship in the Schools. Digital citizenship can be defined as the <b>norms of appropriate, responsible behavior with regard to technology use</b>
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lectronic standards of conduct or procedure.
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lectronic exchange of information.
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Netiquette Do's & Don'ts for Online Communication
Netiquette" is network etiquette, the do's and don'ts of online communication. Netiquette covers both common courtesy online and the informal "rules of the road" of cyberspace. This page provides links to both summary and detail information about Netiquette for your browsing pleasure.
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10 tips for dealing with game cyberbullies and griefers
Known as griefers, snerts, cheese players, twinks, or just plain cyberbullies, chances are one of these ne'er-do-wells has bothered a kid near you at least once while playing online multiplayer video games such as Halo 2, EverQuest, The Sims Online, SOCOM, and Star Wars Galaxies.
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Griefers are the Internet equivalent of playground bullies, who find fun in embarrassing and pushing around others.
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Typical griefer behavior includes: taunting others, especially beginners; thwarting fellow teammates in the game; using inappropriate language; cheating; forming roving gangs with other griefers; blocking entryways; luring monsters toward unsuspecting players; or otherwise using the game merely to annoy a convenient target or to harass a particular player who has reacted to their ill will.
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Wiki Etiquette for Students
Wiki Etiquette for Students - How to act on a wiki. [From the Education team at PB Wiki] <br> <br>
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Netiquette Tips from the Boston Public Library
More netiquette tips for kids from the Boston Public Library.
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Cell Phones on Campus: Are they driving you crazy?
From the Technology Information Center for Administrator Leadership (TICAL)/Radio TICAL audiocast: First they showed up in every driver’s hand. Now, your second graders are bringing them to school. Yep, cell phones have become as ubiquitous on campus as they are on the roads, and they force us to consider new rules and policies in each context. In this episode, TICAL cadre members Bob Blackney and Kelly Calhoun share their perspectives on the kinds of things we need to consider in crafting campus cell phone policies.
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AUPs in a Web 2.0 World
Chances are your district’s acceptable use policy is outdated. With the proliferation of Web 2.0 tools, multifunction cell phones and handheld computers, to name just three, it’s obvious that keeping AUPs up to date requires constant attention.
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Download a free cybersafety poster for your classroom!
CTAP Region IV has distributed 10,000 wall-size posters to San Francisco Bay Area Schools through a grant provided by AT&T Education. The posters are also available as a free download for schools nationwide.
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The Carnegie Cyber Academy
The Carnegie Cyber Academy is a cybersecurity program of instruction developed at Carnegie Mellon University for classrooms, community centers and home schoolers. Students enter a cyber academy and take on three missions that teach them safe computer practices. Learning objectives and outcomes correspond to ISTE NETS. The group has a FACEBOOK page that links you to daily updates, blogs and activities. See: http://bit.ly/18iDle
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