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WEB|WISE|KIDS: Katie Canton Story [Video]
This video from WebWise Kids tells Katie Canton's story and is excellent to use in class with students. When she was 15, she met a 22 year old guy in a chatroom and fell in love. Only after playing the game MISSING with her family, did Katie come to realize that "John" was an online predator. He is now serving 20 years in prison, after Katie worked with the police and turned in evidence against him. Katie has become an articulate spokesperson for Web Wise Kids and she speaks at school assemblies to advise other kids. She lives in the San Francisco Bay Area.
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WEB|WISE|KIDS: MISSING [Interactive Software Adventure]
MISSING, from Web Wise Kids, is designed to SHOW rather than TELL children about online safety. It's a fun and positive way to teach children how to avoid danger on the Internet. The interactive software adventure tells the story of Zack, a kid in Vancouver, Canada who forms an online friendship with Fantasma. This guy is so cool - he has an online magazine about beach life in California and he sends Zack great stuff, like graphic arts and software. Little does Zack know that he is a predator. After Zach agrees to go to San Diego to be with Fantasma, players work with a detective to find and rescue Zack and arrest Fantasma. Available both as a home edition and a school edition. [Windows and Mac OSX versions available]. Note: Local middle school science teachers have successfully worked this program into their science curriculum since solving the game involves researching and collecting clues.
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WEB|WISE|KIDS: MIRROR IMAGE [Interactive Software Adventure]
3rd in the Cybercop Series. MIRROR IMAGE tells the story of teenagers Sheena and Megan, best friends who are victimized by a criminal who uses the Internet to lure young women with promises of modeling contracts and online romance. Neither of the girls realizes that hacking software has been placed on their computers during their conversations with their ‘online boyfriends.’ Soon Sheena and Megan begin to suspect that someone is stalking them in real life. Players work with a detective to track the predator and arrest him. Available both as a home edition and a school edition. [Windows and Mac OSX versions available]
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Promoting Positive Peer Relationships: Stories of Us [Video]
Bullying middle school program. The pupils at Franklin Middle School tapped into real-life experiences as they filmed "The Stories of Us," a 25-minute movie being sold to American schools as part of a new anti-bullying program. They wrote, produced and acted in the film, which many educators say looks more like a documentary than make-believe. Previews of the two films can be accessed at : http://www.storiesofus.com/previews.html
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Wise Up to It: Case studies and Internet safety advice for teens [Video]
Four video clip case studies and internet safety advise from NetAlert (Australian Government). Designed for students. Explore the lives of four young people and their experiences on the Internet. Four situations. Four victims. Four stories. Many strategies. Downloadable lesson plans and student handouts for each case study.
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Givin 'Em The Business
In this 4 week unit, primary students will work in groups of 4-5 to form a business, create, market & sell their product, and track their expenses and profits.
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Websites... Which Ones Should You Trust? [WebQuest]
Anyone can make a website. How do you know whether or not to trust what you read online?This Information Literacy project from CTAP Region 3 was funded by a grant from the American Library Association.
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It's Your Life
Simulation lesson plan. Students rent apartments, get jobs, buy a car etc., use the Internet to gather information and complete the associated math assignments.
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EconEd Online: Trading Around the World
In this activity, students become international traders from one of six continents: Asia, Africa, Australia, Europe, North America or South America. They negotiate prices with buyers and sellers from the other continents. Sometimes they are thwarted from trading by barriers, and they come to understand how the IMF, by fostering free trade, enhances the flow of goods and services worldwide.
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Foundation for Teaching Economics | Lesson Plans
Lesson Plans and materials that introduce students to a way of economic thinking.
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i-SAFE Lesson Guide: Phishing for Information
Download this lesson plan from I-Safe which introduces students to the term phishing and the threat of identity theft associated with this type of\ne-mail. Students will:<br>\n• understand the term phishing and the types of e-mail it applies to<br>\n• understand the security risks associated with this type of message<br>\n•\nengage in an activity to reinforce concepts by sharing information with others <br>
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KIDS - [California K-12 High Speed Network]
The K12HSN Interactive Desktop Solution (KIDS) program provides free Polycom’s PVX desktop videoconferencing software in order to bring videoconferencing into the classroom. The program is available for all K-12 educators working for a California school.
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The Stock Market Game™
The Stock Market Game™ program offers a vast library of learning materials correlated to national voluntary and state educational standards in Math, Business Education, Economics, English/Language Arts, Technology, Social Studies and Family and Consumer Sciences.Students invest a hypothetical $100,000 online and use real internet research and news updates to simulate the stock market experience.
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Gaming helps students hone 21st-century skills
Environments such as SECOND LIFE can both stimulate and educate, experts agree. Online gaming can help students develop many of the skills they'll be required to use upon leaving school, such as critical thinking, problem solving, and creativity.
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Rock Our World [Global Communication]
Phenomenal global collaboration project involving students from 15 countries. Teaching assignment is replicated across continents. Last year's project, Rock n Sol, was featured in the California K-12 Technology Showcase. This year's project, "Are You Game" focuses on digital storytelling. Students collaborate to compose music, make movies, podcasts, and experiments and met in face to face video-conferences. Using Garage Band, kids annually create a collaborative song that has been touched in every continent in the world. Each week, each group contributes 30 seconds with a specific musical instrument. Even blind students are involved in the project.
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TakingITGlobal - Inspire. Inform. Involve.
Service Learning. TakingITGlobal provides a portal for young people to find inspiration, access information and get involved in improving their local and global communities.
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Cyberethics: Downloading Music from the Internet | eMINTS
Cyberethics curriculum from the eMINTS project. These sites highlight the debate about downloading music from the Internet for free. Watch videos of musicians expressing their thoughts on the issue. There is also information about copyright law and explanations about why these types of downloads are considered illegal and unethical. The sites are helpful for teachers who want students to debate the issue. There are links to eThemes Resources on Internet safety and computer basics.
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Boston Public Schools Internet Safety Campaign
The Boston Public Schools Internet Safety Website contains resources and strategies for parents, teachers and students to use in order to help promote online safety. There are some great classroom posters here for download.
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CyberSmart! : Lesson Plans and Activity Sheets
Printable lesson plans and activity sheets for Grades K-8 on Cybersafety Curriculum.
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