This link has been bookmarked by 163 people . It was first bookmarked on 05 Mar 2006, by Leon Bambrick.
-
03 Apr 12
marcell mars"Why did Greg and I do something so ludicrous as sneaking into an eight-billion-dollar corporation to do volunteer work? Apple was having financial troubles then, so we joked that we were volunteering for a nonprofit organization. In reality, our motivation was complex. Partly, the PowerPC was an awesome machine, and we wanted to show off what could be done with it; in the Spinal Tap idiom, we said, "OK, this one goes to eleven." Partly, we were thinking of the storytelling value. Partly, it was a macho computer guy thing - we had never shipped a million copies of software before. Mostly, Greg and I felt that creating quality educational software was a public service. We were doing it to help kids learn math. Public schools are too poor to buy software, so the most effective way to deliver it is to install it at the factory. [..] I view the events as an experiment in subverting power structures. I had none of the traditional power over others that is inherent to the structure of corporations and bureaucracies. I had neither budget nor headcount. I answered to no one, and no one had to do anything I asked. Dozens of people collaborated spontaneously, motivated by loyalty, friendship, or the love of craftsmanship. We were hackers, creating something for the sheer joy of making it work."
-
Why did Greg and I do something so ludicrous as sneaking into an eight-billion-dollar corporation to do volunteer work? Apple was having financial troubles then, so we joked that we were volunteering for a nonprofit organization. In reality, our motivation was complex. Partly, the PowerPC was an awesome machine, and we wanted to show off what could be done with it; in the Spinal Tap idiom, we said, "OK, this one goes to eleven." Partly, we were thinking of the storytelling value. Partly, it was a macho computer guy thing - we had never shipped a million copies of software before. Mostly, Greg and I felt that creating quality educational software was a public service. We were doing it to help kids learn math. Public schools are too poor to buy software, so the most effective way to deliver it is to install it at the factory.
-
-
06 Dec 11
luis sisonengineers working on a project in secret despite management's cancellation of the project
-
We were making great progress, but we couldn't get it done alone. Creating sophisticated software requires a team effort. One person can use smoke and mirrors to make a demo that dazzles an audience. But shipping that to a million customers will expose its flaws and leave everyone looking bad. It is a cliche in our business that the first 90 percent of the work is easy, the second 90 percent wears you down, and the last 90 percent - the attention to detail - makes a good product. Making software that is simultaneously easy to learn, easy to use, friendly, useful, and powerful takes people with an incredible combination of skills, talent, and artistry working together with intensity and patience. Greg and I could do the core engineering, but that was a far cry from creating a finished product.
Among other things, we needed professional quality assurance (QA), the difficult and time-consuming testing that would show us the design flaws and implementation bugs we couldn't see in our own work. Out of nowhere, two QA guys we had never met approached us, having heard about our venture through the rumor mill. (We had become a kind of underground cause célèbre.) Their day job, QA-ing system software, was mind-numbingly boring. They volunteered to help us, saying, "Let's not tell our boss about this, OK?" One guy had a Ph.D. in mathematics; the other had previously written mathematical software himself. They were a godsend. They started right away.
-
The secret to programming is not intelligence, though of course that helps. It is not hard work or experience, though they help, too. The secret to programming is having smart friends.
-
When formal usability testing with students and teachers began, we discovered, again, that we were far from being done.
I had long been proud of the elegance and simplicity of our design. I wanted our program to ship with every Macintosh, so I had designed it for all users, even those who know little about computers and hate math. I wanted to make mathematics as easy and enjoyable as playing a game. In a classroom, any time spent frustrated with the computer is time taken away from teaching. Sitting behind a two-way mirror, watching first-time users struggle with our software, reminded me that programmers are the least qualified people to design software for novices. Humbled after five days of this, Greg and I went back and painstakingly added feedback to the software, as if we were standing next to users, explaining it ourselves.
-
I view the events as an experiment in subverting power structures. I had none of the traditional power over others that is inherent to the structure of corporations and bureaucracies. I had neither budget nor headcount. I answered to no one, and no one had to do anything I asked. Dozens of people collaborated spontaneously, motivated by loyalty, friendship, or the love of craftsmanship. We were hackers, creating something for the sheer joy of making it work
-
-
02 Nov 11
-
31 Oct 11
-
15 Sep 11
-
05 May 11
Benjamin Welbyamazing story of agile working at Apple...not sure how we learn from it but well worth a read! http://t.co/CjyKiAL (via @lesteph)
– Toby Blume (tobyblume) http://twitter.com/tobyblume/status/66168021634396160 -
20 Mar 11
-
The Graphing Calculator Story
-
-
14 Jan 11
cshirkyWhy did Greg and I do something so ludicrous as sneaking into an eight-billion-dollar corporation to do volunteer work? Apple was having financial troubles then, so we joked that we were volunteering for a nonprofit organization. In reality, our motivatio
-
29 Sep 10
-
10 Aug 10
Margaret Yauprogrammers who work on the Graphing Calculator for Apple for free
-
02 Sep 09
David RobertsPacific Tech's Graphing Calculator has a long history. I began the work in 1985 while in school. That became Milo, and later became part of FrameMaker. Over the last twenty years, many people have contributed to it. Graphing Calculator 1.0, which Apple bu
apple mac software history story humor humour programming development graphing calculator
-
20 Jul 09
-
02 Jul 09
-
02 Mar 09
-
20 Jan 09
-
11 Sep 08
-
20 Aug 08
toddprouty“I used to be a contractor for Apple, working on a secret project. [T]he project was canceled. [...] I decided to uncancel my small part of the project. [...] My electronic badge still opened Apple's doors, so I just kept showing up.”
apple calculator good-stories programming development to-read
-
06 May 08
-
05 Apr 08
ex devThe secret to programming is not intelligence, though of course that helps. It is not hard work or experience, though they help, too. The secret to programming is having smart friends.
programming history apple business culture development friends
-
28 Mar 08
-
27 Mar 08
bob dolan"No, there is no PO, because we're not paying them. No, there is no contract, because they are not contractors. No, they are not employees; we have no intention of hiring them. Yes, they must have building access because they are shipping code on our box.
-
21 Mar 08
-
03 Mar 08
-
01 Mar 08
-
29 Feb 08
-
28 Feb 08
-
westerninfidelsInteresting story about a project that used a bottom-up, non-hierarchical team structure.
-
FruFru FourOne...I decided to uncancel my small part of the project. I had been paid to do a job, and I wanted to finish it. My electronic badge still opened Apple's doors, so I just kept showing up.
apple article articles awesome blog browser career code coding collaboration community computer computers computing concept cool culture design innovation security humor history random desktop inspiration society software interesting development stories t
-
26 Oct 07
-
18 Jul 07
Dan DascalescuLaid off Apple employees come back to work for free on software project, illegally entering the building, gathering peer support and generating enthusiasm
skunk works project story Apple graphic calculator motivation dedication passion
-
30 May 07
-
24 May 07
-
10 May 07
-
09 May 07
-
28 Mar 07
-
13 Mar 07
-
20 Feb 07
-
02 Feb 07
Michael Massinghow dedicated - not to say obsessed - engineers worked on a project at Apple without being employed there
-
01 Feb 07
-
05 Jan 07
-
15 Dec 06
-
11 Dec 06
-
25 Nov 06
-
29 Sep 06
-
25 Sep 06
-
19 Sep 06
-
05 Sep 06
-
10 Aug 06
-
09 Aug 06
-
08 Aug 06
-
07 Aug 06
-
06 Aug 06
-
Felipe TofaniSeja demitido e mesmo assim continue trabalhando na empresa para que seu serviço seja finalizado.
História real e extremamente interessante. -
-
-
t is a cliche in our business that the first 90 percent of the work is easy, the second 90 percent wears you down, and the last 90 percent - the attention to detail - makes a good product
-
I explained that I had been sneaking into the building and that the project didn't exist. They laughed, until they realized I was serious. Then they told me, "Don't repeat this story."
-
I had neither budget nor headcount. I answered to no one, and no one had to do anything I asked. Dozens of people collaborated spontaneously, motivated by loyalty, friendship, or the love of craftsmanship. We were hackers, creating something for the sheer joy of making it work.
-
Then things got really weird. The QA manager assigned people to test our product. (I didn't tell him that those people were already working on it.) The localization group assigned people to translate it into twenty languages. The human interface group ran a formal usability study.
-
We finished in January 1994. Graphing Calculator has been part of the Macintosh ever since. Teachers around the world use it as an animated blackboard to illustrate abstract concepts visually. It shipped on more than twenty million machines. It never officially existed.
-
-
04 Aug 06
The Graphing Calculator Story
Copyright √Ǭ© 2004 Ron Avitzur.
Pacific Tech's Graphing Calculator has a long history. I began the work in 1985 while in school. That became Milo, and later became part of FrameMaker. Over the last twenty years, masna social network analysis apple software development graph calculator programming
-
03 Aug 06
Chris Fontenotgraphing calculator story - two guys, no jobs, the best kind of hackers
-
31 Jul 06
-
02 Jul 06
-
16 May 06
-
16 Apr 06
-
Why did Greg and I do something so ludicrous as sneaking into an eight-billion-dollar corporation to do volunteer work? Apple was having financial troubles then, so we joked that we were volunteering for a nonprofit organization. In reality, our motivation was complex. Partly, the PowerPC was an awesome machine, and we wanted to show off what could be done with it; in the Spinal Tap idiom, we said, "OK, this one goes to eleven." Partly, we were thinking of the storytelling value. Partly, it was a macho computer guy thing - we had never shipped a million copies of software before. Mostly, Greg and I felt that creating quality educational software was a public service. We were doing it to help kids learn math. Public schools are too poor to buy software, so the most effective way to deliver it is to install it at the factory. Beyond this lies another set of questions, both psychological and political. Was I doing this out of bitterness that my project had been canceled? Was I subversively coopting the resources of a multinational corporation for my own ends? Or was I naive, manipulated by the system into working incredibly hard for its benefit? Was I a loose cannon, driven by arrogance and ego, or was I just devoted to furthering the cause of education? I view the events as an experiment in subverting power structures. I had none of the traditional power over others that is inherent to the structure of corporations and bureaucracies. I had neither budget nor headcount. I answered to no one, and no one had to do anything I asked. Dozens of people collaborated spontaneously, motivated by loyalty, friendship, or the love of craftsmanship. We were hackers, creating something for the sheer joy of making it work.
-
-
21 Feb 06
-
10 Feb 06
-
I used to be a contractor for Apple, working on a secret project. Unfortunately, the computer we were building never saw the light of day. The project was so plagued by politics and ego that when the engineers requested technical oversight, our manager hired a psychologist instead. In August 1993, the project was canceled. A year of my work evaporated, my contract ended, and I was unemployed. I was frustrated by all the wasted effort, so I decided to uncancel my small part of the project. I had been paid to do a job, and I wanted to finish it. My electronic badge still opened Apple's doors, so I just kept showing up.
-
-
04 Oct 05
-
09 Sep 05
-
30 Aug 05
-
17 Aug 05
-
02 Aug 05
-
27 Jun 05
-
18 May 05
-
16 Jan 05
-
07 Jan 05
-
04 Jan 05
-
The secret to programming is not intelligence, though of course that helps. It is not hard work or experience, though they help, too. The secret to programming is having smart friends.
-
-
28 Dec 04
-
27 Dec 04
-
26 Dec 04
Page Comments
História real e extremamente interessante.
Would you like to comment?
Join Diigo for a free account, or sign in if you are already a member.