This link has been bookmarked by 76 people . It was first bookmarked on 21 Nov 2008, by Ryan Bretag.
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George Williams"Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely ex
digital-culture digital-pedagogy digital-media learning socialnetworking web2.0 education
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13 Oct 09
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Cindy MartinLiving & Learning with New Media: A Summary from the Digital Youth Project - Nov 2008 - John D & Catherine T MacArthur Foundation Reports on Digital Media & Learning
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26 Sep 09
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12 Mar 09
Susan WaterworthSocial network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today’s youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression.
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06 Mar 09
William GaskinsRead Messing Around, hanging out, conclusion and implications
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03 Mar 09
Michael BachrodtFor anyone wanting to learn reasons why our youth participate in social networking groups.
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02 Mar 09
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Judy O'ConnellMacArthur Foundation
socialnetworking research newmedia socialsoftware socialmedia society learning2.0
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24 Feb 09
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John TurnerNew media allow for a degree of freedom and autonomy for youth that is less apparent in a classroom setting. Youth respect one another’s authority online, and they are often more motivated to learn from peers than from adults. Their efforts are also large
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14 Feb 09
Lynne JonesWhite paper that summarieses the result of a 3 year study looking at young peoples participation in new media ecology. Looks at how young people integrate this into their lives and also how this changes the dynamics re youth-adult negotiations re literacy
education NETT_IT Socialnetworking Web2.0 technology Learning research report youth filetype:pdf media:document
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28 Jan 09
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09 Jan 09
Nicola PallittBy Mizuko Ito, Heather Horst
Matteo Bittanti, danah boyd,
Becky Herr-Stephenson, Patricia G. Lange,
C.J. Pascoe, and Laura Robinson
with
Sonja Baumer, Rachel Cody,
Dilan Mahendran,
Katynka Martínez, Dan Perkel,
Christo Sims, and Lisa
Genres of participation with New Media - hanging out, messing around or geeking out?New Media Digital Youth Web2.0 Learning Education Youth research
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John EvansThis white paper summarizes the results of a three-year ethnographic study, funded by the John D. and Catherine T. MacArthur Foundation, examining young people’s participation in the new media ecology. It represents a condensed version of a longer treatment of the project findings.i The study was motivated by two primary research questions: How are new media being integrated into youth practices and agendas? How do these practices change the dynamics of youth-adult negotiations over literacy, learning, and authoritative knowledge?
Web2.0 Learning Education Youth research McCarthurFoundation
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29 Nov 08
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23 Nov 08
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Jan SmithLiving and Learning\nwith New Media:\nSummary of Findings from the Digital Youth Project
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Jennifer Dorman"New media allow for a degree of freedom and autonomy for youth that is less apparent in classroom setting. Youth respect one another’s authority online, and they are often more motivated to learn from peers than from adults. Their efforts are also largely self-directed, and the outcome emerges through exploration, in contrast to classroom learning that is oriented toward set, predefined goals."
youth findings MacArthur_Foundation students education learning technology 21st_century_skills 21stCentury classroom
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22 Nov 08
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21 Nov 08
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XYZ VillageMacArthur Foundation.
New media allow for a degree of freedom and autonomy for youth that is less apparent in classroom setting. Youth respect one another’s authority online, and they are often more motivated to learn from peers than from adults. Their efrapporten internet child learning education games technology
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Will RichardsonNew media allow for a degree of freedom and autonomy for youth that is less apparent in classroom setting. Youth respect one another’s authority online, and they are often more motivated to learn from peers than from adults. Their efforts are also largel
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Nancy JonesLiving and Learning with New Media : Summary of findings from the Digital Youth Project
macarthur social_media education technology research socialnetworking medialiteracy classroom2.0 digitalliteracy social_networks
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20 Nov 08
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K Fred85"living and learning with new media: summary of findings from the digital youth project"
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