Digital Citizenship is one way to self police the many ways technology can be made safer and open.
This link has been bookmarked by 460 people . It was first bookmarked on 28 Feb 2008, by Tricia CELESTINE.
-
26 Oct 16
-
01 Mar 15
-
04 Dec 13
-
22 Nov 13
-
10 Oct 13
-
08 Oct 13
-
13 Sep 12
-
14 Jun 11
-
06 Dec 10
-
05 Dec 10
Leslie GilmanNational Educational Technology Standards for Students from ISTE. See link at bottom of this page to printer-friendly pdf file AND link to student profiles that describe what students in each grade range (elementary, middle, high) should be able to do.
-
01 Oct 10
-
30 Sep 10
-
28 Sep 10
-
27 Sep 10
-
26 Sep 10
Sarah JohnsonThis is the international society for technology in education website. It sets standards for teachers for what students should be learning when in comes to education.
-
24 Sep 10
-
22 Sep 10
-
20 Sep 10
Travis DreschThese are the curriculum requirements for technical education.
-
18 Sep 10
Susan Poling"1. Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students:
a. apply existing knowledge to generate new ideas, products, or processes.
b. create original works as a means of personal or group expression.
c. use models and simulations to explore complex systems and issues.
d. identify trends and forecast possibilities.
2. Communication and Collaboration
Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students:
a.
3
1
interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media.
b. communicate information and ideas effectively to multiple audiences using a variety of media and formats.
c. develop cultural understanding and global awareness by engaging with learners of other cultures.
d. contribute to project teams to produce original works or solve problems.
3. Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information. Students:
a. plan strategies to guide inquiry.
b.
2
locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.
c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
d. process data and report results.
4. Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students:
a.
2
identify and define authentic problems and significant questions for investigation.
b. plan and manage activities to develop a solution or complete a project.
c. collect and analyze data to identify solutions and/or make informed decisions.
d. use multi -
16 Sep 10
-
14 Sep 10
-
apply existing knowledge to generate new ideas, products, or processes.
-
-
12 Sep 10
-
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students:
-
communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students:
-
gather, evaluate, and use information.
-
plan strategies to guide inquiry. -
evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
-
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students:
-
Students demonstrate a sound understanding of technology concepts, systems, and operations. Students:
-
-
11 Sep 10
-
10 Sep 10
-
09 Sep 10
Laura CarltonThis website lists and describes the six National Educational Technology Standards for the International Society for Technology in Education.
-
06 Sep 10
lindsey newmanThis site shows the standards that are to be followed by students using technology.
-
03 Sep 10
-
27 Aug 10
-
25 Aug 10
-
develop innovative products and processes
-
construct knowledge
-
creative thinking
-
generate new ideas, products, or processes
-
original works
-
personal or group expression
-
models and simulations to explore
-
identify trends
-
forecast possibilities
-
use digital media and environments to communicate and work collaboratively
-
learning
-
support
-
distance
-
variety of digital environments and media
-
a variety of digital environments and media
-
digital environments and media.
-
-
19 Aug 10
-
18 Aug 10
-
17 Aug 10
-
14 Aug 10
-
Creativity and Innovation -
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students:
-
create original works as a means of personal or group expression.
-
2. Communication and Collaboration Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students:
a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. -
communicate information and ideas effectively to multiple audiences using a variety of media and formats.
-
3. Research and Information Fluency Students apply digital tools to gather, evaluate, and use information. Students:
-
b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
-
-
13 Aug 10
-
11 Aug 10
-
10 Aug 10
-
08 Aug 10
-
03 Aug 10
-
31 Jul 10
-
30 Jul 10
whitneyschultzTechnology standards
-
28 Jul 10
-
-
a variety of digital environments and media.
-
variety of media and formats.
-
identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project.
-
-
27 Jul 10
-
26 Jul 10
-
25 Jul 10
-
20 Jul 10
-
18 Jul 10
-
16 Jul 10
-
09 Jul 10
-
Students demonstrate creative thinking
-
-
06 Jul 10
-
03 Jul 10
-
02 Jul 10
-
30 Jun 10
Shannon LowmillerTechnology standards.
standards technology education 21stcenturyskills teaching curriculum iste
-
27 Jun 10
-
24 Jun 10
-
21 Jun 10
-
20 Jun 10
-
-
Technology Operations and Concepts Students demonstrate a sound understanding of technology concepts, systems, and operations. Students: a. understand and use technology systems. b. 1select and use applications effectively and productively.c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies
-
-
19 Jun 10
-
process data and report results.
-
-
15 Jun 10
-
13 Jun 10
-
forecast possibilities
-
-
11 Jun 10
-
contribute to project teams to produce original works or solve problems.
-
-
09 Jun 10
-
Students use critical thinking skills to plan and conduct research
-
Students use critical thinking skills to plan and conduct research , manage projects, solve problems, and make informed decisions
-
Students demonstrate a sound understanding of technology concepts, systems, and operations
-
-
07 Jun 10
-
06 Jun 10
-
-
develop cultural understanding and global awareness by engaging with learners of other cultures.
-
understand and use technology systems.
-
-
04 Jun 10
-
exhibit leadership for digital citizenship.
-
troubleshoot systems and applications.
-
-
03 Jun 10
Steph GibsonI will want to be sure to check these standards against the AASL's Standards for the 21st Century Learner and incorporate them into the Library Curriculum.
-
01 Jun 10
-
31 May 10
Jill AndrewEducational standards for students
standards technology nets iste education students curriculum 12.10
-
29 May 10
-
26 May 10
-
20 May 10
-
14 May 10
-
13 May 10
-
11 May 10
-
06 May 10
-
29 Apr 10
Marion Books"2" ty iie International Society for Technology in Education
standards 21stcenturyskills iste information_literacy education Technology NETS
-
27 Apr 10
-
develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute
-
-
19 Apr 10
-
18 Apr 10
-
17 Apr 10
-
14 Apr 10
nicci manganoISTE's (International Society for Technology in Education) Educational Technology Standards for Students
standards Technology NETS students education iste information_literacy 21stcenturyskills
Public Stiky Notes
Page Comments
Would you like to comment?
Join Diigo for a free account, or sign in if you are already a member.