This link has been bookmarked by 144 people . It was first bookmarked on 15 Jul 2006, by Jay Dugger.
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Gina RyanFaçade is an artificial intelligence-based art/research experiment in electronic narrative – a five year collaboration to engineer a novel architecture for supporting emotional, interactive character behavior and drama-managed plot. a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective.
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Mark CityFaçade is an artificial intelligence-based art/research experiment in electronic narrative – an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Integrating an interdisciplinary set of artistic practices and artificial intelligence technologies, we have completed a five year collaboration to engineer a novel architecture for supporting emotional, interactive character behavior and drama-managed plot. Within this architecture we have built a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective. Façade was publicly released as a freeware download / cd-rom in July 2005.
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Vance Stevensmentioned by robert blake at Amherst, you introduce 2 people in college, return 2 years later, who's afraid of virginia wolf scenario
facade game calico calico2010 gaming interactive ai games free download
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Jonathon RichterFacade: digital storytelling using avatars -
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Ewan McIntoshYour a bystander as a couple break down at their party
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Lucy Mathersdesign of interactive stories
animation reference art TECH creativity interactive story und2_usergen und4_multimedia
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Alan LevineFaçade is an artificial intelligence-based art/research experiment in electronic narrative – an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama.
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Doro BoehmeFaçade is an artificial intelligence-based art/research experiment in electronic narrative – an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Integrating an interdisciplinary
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Jay DuggerFaçade is an artificial intelligence-based art/research experiment in electronic narrative – an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama
academia AI computers experimental fiction hypertext interactive java language social software story to-read to-test toys for:anissimov for:xiombarg for:pgptag for:gdvorsky
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Yhancik HancikYou, the player, (...) play the character of a longtime friend of Grace and Trip (..). During an evening get-together at their apartment that quickly turns ugly, you become entangled in the high-conflict dissolution of Grace and Trip’s marriage.
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Façade is an artificial intelligence-based art/research experiment in electronic narrative – an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Integrating an interdisciplinary set of artistic practices and artificial intelligence technologies, we have completed a five year collaboration to engineer a novel architecture for supporting emotional, interactive character behavior and drama-managed plot. Within this architecture we have built a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective.
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27 Oct 05
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Jamal WillsAn experiment in AI for a different gaming experience.
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Façade - a one-act interactive drama
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