This link has been bookmarked by 109 people . It was first bookmarked on 24 Oct 2007, by Jenith Mishne.
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William Gaskins"Welcome to the River City Research Project. With funding from the National Science Foundation, we have developed an interactive computer simulation for middle grades science students to learn scientific inquiry and 21st century skills. River City has the look and feel of a videogame but contains content
developed from National Science Education Standards -
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Jim LeeThis is an example of a web based game that can be integrated into a science course.
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07 Dec 09
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29 Oct 09
Janel DavisMulti User Virtual Environment. No access unless you're enrolled. Can use as a teacher and take them on virtual field trips.
virtual simulation science learning elearning curriculum education environment technology
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skoelkerscientific inquiry in a gaming environment - moving from FREE to pay in 2009
games game e-learning gaming virtualworlds rivercity harvard simulations simulation pls
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16 Jun 09
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Anne LeftwichWelcome to the River City Research Project. With funding from the National Science Foundation, we have developed an interactive computer simulation for middle grades science students to learn scientific inquiry and 21st century skills. River City has the
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Alison LevyScience simulation about disease spread - sponsored by Harvard - free to all middle schools - could be used in SS also
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27 Jan 09
Donna Murray"As visitors to River City, students travel back in time, bringing their 21st century skills and technology to address 19th century problems. Based on authentic historical, sociological, and geographical conditions, River City is a town besieged with heal
21stcenturyskills interactive middle high games checkout socialstudies edtech
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08 Jan 09
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Mike ChelenWelcome to the River City Project. With funding from the National Science Foundation, we have developed an interactive computer simulation for middle grades science students to learn scientific inquiry and 21st century skills. River City has the look and feel of a videogame but contains content developed from National Science Education Standards, National Educational Technology Standards, and 21st Century Skills.
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08 Nov 08
Stephen LandryAn interesting example of a virtual world designed for high school instruction in science (epidemiology).
technology education web2.0 e-learning learning history science virtualworlds work
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an interactive computer simulation for middle grades science students to learn scientific inquiry and 21st century skills. River City has the look and feel of a videogame but contains content developed from National Science Education Standards, National Educational Technology Standards, and 21st Century Skills.
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25 Sep 08
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14 Aug 08
Michael M GrantAn interactive computer simulation for middle grades science students to learn scientific inquiry and 21st century skills.
simulation science skills history sociology geography health 21st-century-skills
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29 Jul 08
nick kInteractive computer simulation for middle grades science students to learn scientific inquiry and 21st century skills.
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28 Jul 08
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26 Jun 08
Nicholas KapetanisWith funding from the National Science Foundation, we have developed an interactive computer simulation for middle grades science students to learn scientific inquiry and 21st century skills. River City has the look and feel of a videogame but contains content developed from National Science Education Standards, National Educational Technology Standards, and 21st Century Skills.
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25 Jun 08
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Denise KreigerProgram created by a group of professors from several universities and implemented by about 60 teachers for 4,000 student in the U.S. and Australia.
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14 Dec 07
chunter76An interactive computer simulation for middle grades science students to learn scientific inquiry and 21st century skills. River City has the look and feel of a videogame but contains content developed from National Science Education Standards, National E
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Jennifer MaddrellJS: From Lisa at the C. M. Conference
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Lois Smethursta game to promote understanding of the environment
education environment games innovation interactive learning Virtual harvard curriculum Research
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15 Dec 06
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11 Dec 06
Roland GesthuizenWelcome to the River City Project, a National Science Foundation-supported simulation environment for learning scientific inquiry and 21st century skills. River City is an interactive computer simulation of a river town, based in the late 1800s, that comb
education games elearning history learning online curriculum 3D simulation imported
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26 Oct 06
Leigh ZeitzA Multi-User Virtual Environment for Learning Scientific Inquiry and 21st Century Skills
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15 Oct 06
Joseph M. De JuliusRiver City is an interactive computer simulation of a river town, based in the late 1800s, that combines digitalized Smithsonian artifacts with an inquiry-centered curriculum to engage middle and high school students.
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This project is studying the extent to which The River City MUVE, a technology-based curricular innovation, developed through "robust-design" strategies is effective in increasing students' educational outcomes across a range of challenging classroom settings. Evolving an intervention for extreme scalability - even into contexts in which some of its conditions for success are attenuated or lacking - requires "ruggedizing" its efficacy when parts of its intended enactment are absent.
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