App Inventor is an open-source tool that democratizes app creation for and by all. By combining visual LEGO-like blocks together on the screen, even users with no prior programming experience can use App Inventor to create their own mobile applications. Currently, App Inventor has over 1,000,000 users and is being taught by universities, schools, and community centers worldwide. In those initiatives, students not only acquire important technology skills such as computer programming, but also have the opportunity to apply computational thinking concepts to many fields including science, health, education, business, social action, entertainment, and the arts. Work on App Inventor was initiated in Google Research by Hal Abelson and is continuing at the MIT Media Lab as part of its Center for Mobile Learning, a collaboration with the MIT Computer Science and Artificial Intelligence Laboratory (CSAIL) and the Scheller Teacher Education Program (STEP).
Build-in-Progress is a new platform for people to document and share design projects that are still works-in-progress. The website encourages designers to share their designs as they are under development, showcasing the trials and errors that naturally occur throughout the design process. This is in contrast to existing platforms, which tend to present users with edited recipes for replicating existing projects. Build-in-Progress also has a companion mobile app for enabling designers to easily share media associated with their projects.
Learning to create, manage and promote a professional learning network (PLN) will soon become, if it’s not already, one of the most necessary and sought after skills for a global citizen, and as such, must become a prominent feature of any school curriculum
he main types of social networking services are those that contain category places (such as former school year or classmates), means to connect with friends (usually with self-description pages), and a recommendation system linked to trust. Popular methods now combine many of these, with American-based services such as Facebook, Google+, tumblr and Twitter
"Everything you know about curriculum may be wrong.
I really like the idea of using the real world as the gamming context:
"The MIT Teacher Education Program, in conjunction with The Education Arcade, has been working on creating "Augmented Reality" simulations to engage people in simulation games that combine real world experiences with additional information supplied to them by handheld computers."
'To use images licensed under Creative Commons, all you do is go to CreativeCommons.org, click on “Find CC-licensed Works” under “Explore,” type what it is you’re looking for in the search box, check the boxes if you plan to use your image for commercial purposes and/or modify them, then choose which library/search engine you want to use to search for your image."
To use images licensed under Creative Commons, all you do is go to CreativeCommons.org, click on “Find CC-licensed Works” under “Explore,” type what it is you’re looking for in the search box, check the boxes if you plan to use your image for commercial purposes and/or modify them, then choose which library/search engine you want to use to search for your image. For example, I typed “Typewriter” into the Google search on Creative Commons and found this: