"Kids love YouTube. Whether they're watching funny videos, learning cool stuff or uploading their own creations, they can stay busy on the popular channel. But not everything about YouTube is fun and games. Discover 5 ways to make YouTube safer for kids."
"In an educational setting, ‘making’ is a technology driven response to the widespread absence of ‘doing’ in many classrooms. In essence, it’s what psychologist Jean Piaget and other ‘constructionists’ see as experiential learning. American educator Gary Stager, author of Invent to Learn, reminds us that we are fortunate that: “this maker movement overlaps with the natural inclinations of children and the power of learning by doing”."
"More than 17 million people have used a Facebook app ('Most Used Words') to find out the terms they say most often on the social network -- and have given up access to virtually all of their Facebook data to advertisers in order to do it. A backlash is developing against the 'Most Used Words' app, after it was shown that as well as scanning the data of all Facebook posts made in 2015, it is also harvesting a tranche of other personal information."
Netatmo retails three products including a weather station, home thermostat and facial recognition security camera options. The weather stations link to a world map giving instant live weather readouts from around the world.
"To support teachers with getting started, the Department has partnered with Digital Learning and Teaching Victoria (DLTV) to present three introduction webinars for Victorian teachers. Teachers will need to report against this new curriculum by 2017, which is why it is important to start learning about classroom implementation early. To find out more follow the registration links. All sessions will be at a beginner level and will assume little prior knowledge. Make sure you register early to avoid disappointment; there is no cost to participate."
Just talk to tell your story. Say it one line at a time, with touch recording. Voice will make you sound amazing. Communicate visually. Instantly.
Pick from thousands of beautiful, iconic images to show your ideas. Then choose the perfect look. Share it everywhere. Watch ideas come alive.
Voice automatically incorporates cinema-quality animation. Just press play and view it on any device."
"The Intel® Galileo Gen 2 development board is a microcontroller board based on the Intel® Quark™ SoC X1000 application processor, a 32-bit Intel® Pentium® brand system on a chip (SoC). It is the first board based on Intel® architecture designed to be hardware and software pin-compatible with shields designed for the Arduino Uno* R3. This platform provides the ease of Intel architecture development through support for the Microsoft Windows*, Mac OS*, and Linux* host operating systems. It also brings the simplicity of the Arduino integrated development environment (IDE) software."
"Soundation4Education is a sophisticated online music-making application that lets students create and record in school and at home—with full access to their work from any location. Soundation has all the features of a traditional DAW, including audio recording, USB MIDI input, and more."
"The maker movement is not about the *stuff* we can make, it’s about the *meaning* we can make. That’s what’s being made by makers — meaning, which can be thought to have a physicalized representation in each person’s own neuronal structure which I might call “World View.” The new rebirth allows not just the sharing of scientific information for verifiable experimentation, but allows for the instantaneous iteration upon any experiment by anyone connected to the Internet, and this low cost to entry allows not just for consensus, but for something I’ll call divercensus, a divergent fabric of complex consensus where differences are not just acknowledged but where the strength of multiple representations of truth is celebrated as being even MORE true. Making is about making our world, all together, a direct superdemocracy of creation without permission."
"The best thing about a makerspace is making things and learning along the way! Here are some great sites to help you find your next maker project. Where else do you go to find inspiration for your makerspace projects? Let us know in our Makerspace Forum and continue the discussion. We’ll start keeping a list."
"The state of podcasting in 2015 feels a lot like the state of blogging circa 2004. The variety and quality of work being done is thrilling; outside attention is growing; new formats are evolving. We’re seeing the same unlocking of creative potential we saw with blogging, and there’s far more good work being produced than anyone has time to take in. The question now is whether podcasting’s future will play out as the last decade of blogging has. There may be some lessons to be drawn — positive and negative — from how the beautifully fractured world of blogging evolved into what we have today."
"An appreciation of mistakes helps us overcome our fear of making them, enabling us to take risks. But we also want students to understand what kinds of mistakes are most useful and how to most learn from them."
"Following my 2010 Ignite Ithaca Talk, I was approached by element14 electronics; they were looking to contract enthusiastic engineers to generate an all-new community around electrical engineering and design. I was already planning on launching a new web series for budding electronics enthusiasts, so this was the perfect opportunity to get it rolling. Having had extensive experience with the Arduino, and other atmega development environments, I decided to base my series around the much-beloved Arduino, a perfect platform for starting to learn about microcontrollers, programming, and basic EE concepts.
The tutorial series ended up being extremely popular, and I have received hundreds and hundreds of emails from people who really appreciate the videos. The videos range in complexity from easy to very advanced, and in duration from 6 minutes to 40 minutes. I upload complete source code and schematics for all my tutorials. I post new tutorials as often as I can; you can view them in my blog category, or you can sit in your chair for the next 5 hours and watch them all in a row using this convenient youtube playlist:"
"Design thinking is a powerful tool to really get your students thinking about and tackling a problem or topic at a much deeper level. It is a structured task that focuses on giving considerable time to thinking about and empathising with the people within the situation (Target audience or client), designing and prototyping a possible solution that is immediately challenged in order to improve it. It is used much in business and the design industry but can be used as a general classroom task within any subject area. It also gets students to work quickly without much introduction."
"Published on 1 Oct 2015
We recently visited the workshop of Mike Senna, a droid builder who has made his own R2-D2 and Wall-E robots. Mike's next project is recreating the BB-8 droid featured in Star Wars Episode VII: The Force Awakens! We discuss what's known so far about how BB-8 was built for the film, how a remote-controlled model could be built, and take apart a BB-8 Sphero to see if we can learn anything from the small-scale toy!"
Computational Thinking has become the buzz term for many teachers in England with the advent of the new Computing National Curriculum in September 2014. Computing At School has been at the forefront of advising on this change and providing much needed support to both primary and secondary teachers faced with the challenge of bringing into being a new subject in our schools. No-one underestimates that challenge and I have deep respect for the professionalism of the teachers I meet as they take their first steps in meeting this challenge. It is not easy. New vocabulary needs to be learnt, new skills acquired and new ways of teaching adopted. At the heart of the new curriculum is computational thinking and the role it has to play for our 21st century learners. This document sets out a conceptual framework for understanding computational thinking in the new Programme of Study. I trust it will be useful for all teachers, wherever they may be on their journey with the new Computing curriculum.
The Tech Girls Movement is a non-profit organisation which is going to change the world. Our goal is to support the development of a more diverse IT workforce, ultimately resulting in better technology for society. We do this by encouraging awareness of tech careers with minds that matter - YOURS! We are particularly dedicated to getting more girls into technology studies and careers.