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Constructing Modern Knowledge and The Willows Community School are producing a very special event at The Willows Community School in Culver City, CA this January 4th, 2016. Reinventing Mathematics Education features three of the world's leading scholar/practitioner/visionaries in lecture, workshop, and discussion settings about how to teach yesterday's "math" better and prepare kids to love and use the mathematics of the future. http://reinventingmath.com
The event features:
Computer scientist, CEO, physicist, and mathematician Conrad Wolfram
Piagetian and expert in how children construct arithmetic knowledge, Dr. Constance Kamii
Vanderbilt professor and authority on creating a culture for mathematics learning, Dr. Ilana Horn
Join this wiki and the Math 2.0 international network of researchers, educators, families, community leaders and technology enablers.
Registration for World Maths Day is free of charge. The process only takes a few minutes so students, teachers and parents can start straight away. Attention: Mathletics and VMathLive users do not need to register. Your current Username and Password will give you access to the World Maths Day 2010 website.
"The scene is a school in Southall, where a computer game that teaches maths is being used in a trial scheme. It is claimed that the programme could eventually replace teachers for some classes.
Called Manga High, the software is designed to look like a normal game, and features colourful graphics, sound effects and music. Pupils must solve a series of mathematical puzzles."
"Mathematics...Maths... Math. You say this word in front of anybody , he/she would like to say something about it. Here on this network we would be talking about Mathematics...Good or Bad ."
"Internet games can boost children's interest in mathematics, says a footballing Oxford University professor who plays wearing the prime number 17 and uses dance to prove theorems.
Marcus du Sautoy says there is "a real crisis" in maths education in English secondary schools, attended by pupils aged 11 to 16, where he says initially enthusiastic pupils "lose interest and become bored."
His response is a glitzy maths website that uses arcadestyle games to teach children curriculum topics such as geometry and quadratic equations."
Very impressive approach to learning mathematics using games!
See article also at http://www.reuters.com/article/newsOne/idUSTRE5AT1MQ20091130
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