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Glenn Hoyle

Glenn Hoyle's Public Library

  • There is a buzz, even a frenzy, about competency-based education (CBE). Brought together by the Lumina Foundation-sponsored organization C-BEN (the Competency-Based Education Network), 30 institutions and 4 university systems have developed or are developing competency-based programs. About another 600 schools have claimed to be developing CBE programs, though there is no accurate data to substantiate that number. Why and why now?

  • The growth in courses available on the web has led to a growth in paid services that will impersonate students and do their work for them.
Oct 23, 15

"3 characteristics of successful next-gen online learning
By Kevin Gibbs and Claire Stuve
October 15th, 2015
Two professors describe online learning platform features that can enable engaging online learning experiences—and why they’re critical to real success."

  • Today, more and more school leaders and educators are creating Twitter accounts in order to access the overwhelming amount of free professional development that Twitter has to offer. For this article, we are going to focus on using Twitter chats to interact with your professional learning network (PLN) and to take advantage of all that free PD. 

  • Maximize productivity by connecting different tools with Toggl time tracking or build your own custom integrations using our public API.

  • Non-tenure-track faculty members are the majority of the teaching force, so what are colleges and universities doing to help them develop as teachers? As for many issues related to adjuncts, there’s a significant data gap on the topic -- in part because adjuncts are diverse and decentralized, making them hard to study.

  • The ability to make decisions based on data, with its inherent uncertainties and variability, is a complex and vital skill  in the modern world. The need for such quantitative critical thinking occurs in many different contexts, and although it is  an important goal of education, that goal is seldom being achieved. We argue that the key element for developing this ability  is repeated practice in making decisions based on data, with feedback on those decisions.

  • For most people around the world, “the first time and actually only time they’ll get on the Internet is with a mobile device – their phone,” said the World Bank’s Michael Trucano, Senior Education & Technology Policy Specialist and Global Lead for Innovation in Education.

  • The last decade, researchers and educators have shown particular interest for the use of educational video games in mathematics education, in an effort to provide educational character to entertainment. In this paper we represent some of the most representative studies which evaluate the effects of video games on mathematics achievement as well as the improvement of memory, attention and cognitive skills. As indicated by the studies, video games may constitute useful tools in mathematics education as they support children’s comprehension on fundamental concepts, but also motivate them to see positively the course of mathematics.
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