- A global, immersive, invisible, ambient networked computing environment built through the continued proliferation of smart sensors, cameras, software, databases, and massive data centers in a world-spanning information fabric known as the Internet of Things.
- “Augmented reality” enhancements to the real-world input that people perceive through the use of portable/wearable/implantable technologies.
- Disruption of business models established in the 20th century (most notably impacting finance, entertainment, publishers of all sorts, and education).
- Tagging, databasing, and intelligent analytical mapping of the physical and social realms.
To a notable extent, the experts agree on the technology change that lies ahead, even as they disagree about its ramifications. Most believe there will be:
These experts expect existing positive and negative trends to extend and expand in the next decade, revolutionizing most human interaction, especially affecting health, education, work, politics, economics, and entertainment. Most say they believe the results of that connectivity will be primarily positive. However, when asked to describe the good and bad aspects of the future they foresee, many of the experts can also clearly identify areas of concern, some of them extremely threatening. Heightened concerns over interpersonal ethics, surveillance, terror, and crime, may lead societies to question how best to establish security and trust while retaining civil liberties.
From Marsha Little:
While I was at the NAIS 2014 conference, I went to a session by Kevin Brookhouser, a teacher in California, about his use of 20% time in the English classroom. His presentation was excellent. A few takeaways that I loved---
--a detailed letter to parents at the outset (he gave permission for us to borrow / use elements of the letter--or the whole thing)
--a different approach to brainstorming (bad idea factory) (see videos linked below)
--formal presentations (TED talk style) at the end.
--elements of the project that can be objectively graded (see parent letter)
--A mantra I love: Failure is an option. Failure to deliver is not. (Another one: Done is better than perfect.)
See links at end of article re: varying tracks to earn "degrees" in entrepreneurship, programming, design, and social innovaiton.