another list, but some are new to me, so if you have time, go explore. Some are whiteboards, like Dabbleboard, or brainstorming tools and mind-mapping tools (Thinkature), project management, Stixy for post-its, an online meeting "playground," called Twiddla, and some old favs, like Wetpaint, G-Docs, and Skype. a jumble, but of interest because most have an online collaboration element. Very brief descriptions of each, but little on pedagogy.
"One of the best book creation apps on iPad is now available for all Android Devices, as BookCreator makes the jump onto the Google Play store (click here to view). The iPad app has found its place as a key educational app in classrooms across the world, putting publishing into the hands of students and enabling teachers to collaborate with classrooms in other countries."
This is an incredibly thorough article that gives one a lot of ideas for using Google Drive on your own desktop or tablet. Apps and add-ons make some of the neat features of MS Word available, with the added advantage of picking and choosing which features you really want/need. Thorin Klosowski is most helpful. Just having regular updates of Drive enables work off-line where needed.
Using tools that are appropriate for the task is one theme of this blog post, but it is also a good explanation of SAMR and how to "walk up" to teaching beyond repetition and substitution. Uses an American history lesson as an example
"This screencast was created to present four ideas for how teachers and students can use Evernote during the K-5 literacy block."
Good ideas for using this useful app.
There are 3 ways to search this video archive -- videos by practitioners who are getting started, discipline-specific topics (including carerr and technical education), and videos for administratorseand leadership teams.
Though this is a U.S.-based effort, the consideration of grading and approaches at this grading conference from 2013 should be of use to any teacher. You can also contribute your own video.
This description of educational uses with Minecraft includes a discussion of children with Aspberger's, 3D printing, and a video explaining more of how Minecraft works.
Food for thought if you like the idea of using multi-player 3D games as an education tool.
Playlist for the Shaping the Way We Teach English videos, the basis for the U.S. Dept of State/Univ of Oregon MOOC, Shaping the Way we Teach English.
"Using gaming as a vehicle for learning is a very powerful idea and one that is under-utilized.
This wiki is an attempt to create a comprehensive resource about gaming that we can all learn from - all contributions welcome!"
This might be an interesting place to share if you are interested in gaming and gamification. Several contributions and student handouts are available. Add your own.
"The Technology Integration Matrix (TIM) provides a foundation for professional development for technology integration and a common vocabulary for talking about effective uses of technology in teaching and learning.... The newly revised TIM was launched in February 2011, and features 100 classroom video example lesson plans, revised and expanded descriptions of student activity, teacher activity, and instructional settings for each TIM cell, focus pages for each characteristic and level, new professional development resources, and indices for grade levels and digital tools. The site includes 25 videos lesson examples in each of four core subject areas – math, science, language arts, and social studies. These lessons were videotaped in classrooms across Florida.
"The Technology Integration Matrix (TIM) illustrates how teachers can use technology to enhance learning for K-12 students. The TIM incorporates five interdependent characteristics of meaningful learning environments: active, constructive, goal directed (i.e., reflective), authentic, and collaborative (Jonassen, Howland, Moore, & Marra, 2003). The TIM associates five levels of technology integration (i.e., entry, adoption, adaptation, infusion, and transformation) with each of the five characteristics of meaningful learning environments. Together, the five levels of technology integration and the five characteristics of meaningful learning environments create a matrix of 25 cells. "
This is an amazing resource for teacher training. TIM is easily accessbile and recommends you look at grade levels beyond your own for ideas.
This is a jumbled collection, but links to a few interesting new things, such as Incredibox, which allows you create music, record, share, and download your composition.
"If we hope to construct enduring understanding in our students, it's critical that, now more than ever, we know their strengths and interests. By incorporating students' strengths and weakness into authentic learning experiences from the beginning of each unit, while at the same time including opportunities for feedback, metacognition and revision, we promote a variety of cognitive and emotional benefits that can lead to academic success. "
A thoughtful description of ways to successfully integrate learner feedback into the assessment process.
Add a voiceover or video to your PPT presentation with PowerPoint, Google Docs or PDF (Keynote and Prezi). This useful little screencast app helps make your ppt more understandable. Or have students use it to make their own presentations. R. Stannard's training video shows how it works: http://www.teachertrainingvideos.com/presentme/index.html
"Have students create a Pinterest board with 10 pins that summarizes them.
Ask students to create a 30 second podcast that introduces themselves. Then allow students to present them or play them on separate devices as an audio gallery.
Create a classroom blog and ask each student to write a blog post introducing themselves to the rest of the classroom.
Have students create a quick comic strip to describe themselves or to recreate a recent funny moment in their lives.
Use PollEverywhere to ask students interesting questions and get to know them as a class, like their favorite subjects, bands or TV shows.
Use GoogleForms or SurveyMonkey to survey students about their interests, academic inclinations, and background info – a 21st century alternative to the “Getting to Know You” info sheet!
Have students create word clouds to describe themselves and share with the rest of the class.
Have students go on a QR code scavenger hunt in teams to get to know each other and learn about your classroom rules in a fun, engaging way.
Ask students to create their own Voki avatars that introduce themselves to the class. Encourage them to be creative with the backgrounds, characters and details of the avatar to reflect their own personalities and preferences.
Have students create graffiti online that speaks to their interests and personalities and share with the class."
A nice set of ready-made lessons using readily available apps on the computer.
This would be a great project base for students. They take photos, upload them and then record a voice description. Has connect to Facebook option also. R. Stannard has a training video at http://www.teachertrainingvideos.com/fotobabble/index.html.
If you are a fanatic of literature, tv shows, or pop culture, this "periodic table" might be a great source of inspiration. Combine the periodic elements into simple story molecules. Students might use these tropes to create their own stories or videos--and learn something about classic literature along the way.
TESOL CALL-IS's Public Lists (15)
- Adult Learners/Adult Ed
- Assessment, Evaluation, Quizzes, Tests
- Online Lessons
- Pedagogical Articles/Blogs/Websites/Online Journals
- Programming and Tools
- Project-Content-Problem-Based Learning
- Reading and Literacy
- Teacher Training
- Very Young Learners
- Visual Literacy
- Writing & Teaching Writing Online