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Tyenegzerial Shell's List: DGL Vocabulary

  • Jan 12, 13

    Digital literacy is the ability to effectively and critically navigate, evaluate and create information using a range of digital technologies. It requires one "to recognize and use that power, to manipulate and transform digital media, to distribute pervasively, and to easily adapt them to new forms".[1] Digital literacy does not replace traditional forms of literacy, it builds upon the foundation of traditional forms of literacy.[2] Digital literacy is the marrying of the two terms digital and literacy, however, it is much more than a combination of the two terms. Digital information is a symbolic representation of data, and literacy refers to the ability to read for knowledge, write coherently, and think critically about the written word.

    • Digital literacy is the ability to effectively and critically navigate, evaluate and create information using a range of digital technologies. It requires one "to recognize and use that power, to manipulate and transform digital media, to distribute pervasively, and to easily adapt them to new forms".[1] Digital literacy does not replace traditional forms of literacy, it builds upon the foundation of traditional forms of literacy.[2] Digital literacy is the marrying of the two terms digital and literacy, however, it is much more than a combination of the two terms. Digital information is a symbolic representation of data, and literacy refers to the ability to read for knowledge, write coherently, and think critically about the written word.
  • Jan 12, 13

    A digital citizen commonly refers to a person utilizing information technology (IT) in order to engage in society, politics, and government participation. K. Mossberger, et al.[1] define digital citizens as "those who use the Internet regularly and effectively." In qualifying as a digital citizen, a person generally must have extensive skills, knowledge, and access of using the Internet through computers, mobile phones, and web-ready devices to interact with private and public organizations.

    • A digital citizen commonly refers to a person utilizing information technology (IT) in order to engage in society, politics, and government participation. K. Mossberger, et al.[1] define digital citizens as "those who use the Internet regularly and effectively." In qualifying as a digital citizen, a person generally must have extensive skills, knowledge, and access of using the Internet through computers, mobile phones, and web-ready devices to interact with private and public organizations.
  • Jan 12, 13

    Digital identity is a psychological identity that prevails in the domains of cyberspace, and is defined as a set of data that uniquely describes a person or a thing (sometimes referred to as subject or entity) and contains information about the subject's relationships to other entities.[1] The social identity that an internet user establishes through digital identities in cyberspace is referred to as online identity.

    • Digital identity is a psychological identity that prevails in the domains of cyberspace, and is defined as a set of data that uniquely describes a person or a thing (sometimes referred to as subject or entity) and contains information about the subject's relationships to other entities.[1] The social identity that an internet user establishes through digital identities in cyberspace is referred to as online identity.
  • Jan 12, 13

    Digital security is a type of information security affecting all aspects of digital communication, including computers and the internet, telecommunications, financial transactions, transportation, healthcare, and secure access.

  • Jan 12, 13

    Critical thinking is a type of reasonable, reflective thinking that is aimed at deciding what to believe or what to do.[1] It is a way of deciding whether a claim is always true, sometimes true, partly true, or false.

  • Jan 12, 13

    Copyright is a legal concept, enacted by most governments, giving the creator of an original work exclusive rights to it, usually for a limited time. Generally, it is "the right to copy", but also gives the copyright holder the right to be credited for the work, to determine who may adapt the work to other forms, who may perform the work, who may financially benefit from it, and other related rights. It is a form of intellectual property (like the patent, the trademark, and the trade secret) applicable to any expressible form of an idea or information that is substantive and discrete.

  • Jan 12, 13

    Plagiarism is defined in dictionaries as the "wrongful appropriation," "close imitation," or "purloining and publication" of another author's "language, thoughts, ideas, or expressions," and the representation of them as one's own original work,[1][2] but the notion remains problematic with nebulous boundaries.[3][4][5][6] The modern concept of plagiarism as immoral and originality as an ideal emerged in Europe only in the 18th century, particularly with the Romantic movement, while in the previous centuries authors and artists were encouraged to "copy the masters as closely as possible" and avoid "unnecessary invention.

  • Jan 12, 13

    Rights and Responsibilities Definition:

    The privileges and freedoms extended to all digital technology users, and the behavioral expectations that come with them

  • Jan 12, 13

    “Collaborative media” is the term we use to refer to digital media that enables broad-range participation where the distinctions between production, consumption and design are dissolving.

  • Jan 12, 13

    Privacy is the ability of an individual or group to seclude themselves or information about themselves and thereby reveal themselves selectively.

  • Jan 12, 13

    Disinformation is intentionally false or inaccurate information that is spread deliberately. For this reason, it is synonymous with and sometimes called black propaganda. It is an act of deception and false statements to convince someone of untruth. Disinformation should not be confused with misinformation, information that is unintentionally false.

  • Jan 12, 13

    The Atlas defines Social Literacy as (i) the power of identity in groups, and (ii) the process of defining and expanding social groupings to further our aims (p. 93). Although the recent emergence of online social networking tools has reminded us of the need for librarians to facilitate social literacy, it is an issue that has been present and in need of attention in libraries much longer than Facebook has been around.

  • Jan 12, 13

    Independent Learning is learning that is self-directed. The learning is defined, organised and completed by the learner. Educators (experts) may act as facilitators or guides. However, the learner is encouraged to plot their own path and to value their own research as well as input from peers on the same level as information and guidance that they may gain from teachers (experts).”

  • Jan 12, 13

    Ethics, also known as moral philosophy, is a branch of philosophy that involves systematizing, defending, and recommending concepts of right and wrong conduct.

  • Jan 12, 13

    Academic integrity is the moral code or ethical policy of academia. This includes values such as avoidance of cheating or plagiarism; maintenance of academic standards; honesty and rigor in research and academic publishing.

  • Jan 12, 13

    The term Network Society describes several different phenomena related to the social, political, economic and cultural changes caused by the spread of networked, digital information and communications technologies. A number of academics (see below) are credited with coining the term since the 1980s and several competing definitions exist. The intellectual origins of the idea can be traced back to the work of early social theorists such as Georg Simmel who analyzed the effect of modernization and industrial capitalism on complex patterns of affiliation, organization, production and experience.

  • Jan 12, 13

    A social network is a social structure made up of a set of actors (such as individuals or organizations) and the dyadic ties between these actors. The social network perspective provides a clear way of analyzing the structure of whole social entities.[1] The study of these structures uses social network analysis to identify local and global patterns, locate influential entities, and examine network dynamics.

  • Jan 12, 13

    A viral video is a video that becomes popular through the process of Internet sharing, typically through video sharing websites, social media and email.

  • Jan 12, 13

    A wiki (i/ˈwɪkiː/ wik-ee) is a website which allows its users to add, modify, or delete its content via a web browser usually using a simplified markup language or a rich-text editor.[1][2][3] Wikis are powered by wiki software. Most are created collaboratively.
    Wikis serve many different purposes, such as knowledge management and notetaking. Wikis can be community websites and intranets, for example. Some permit control over different functions (levels of access). For example, editing rights may permit changing, adding or removing material. Others may permit access without enforcing access control. Other rules may also be imposed for organizing content.

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