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Tony Mingacci's List: History of Computer Animation

    • As early as the 1940s and 50s, experiments in computer graphics were beginning, most notably by John Whitne
    • Initially, uses were mainly for scientific, engineering and other research purposes, but artistic experimentation began to make its appearance by mid-1960s

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    • Sketchpad of Ivan Sutherland
    • Ivan Sutherland is considered by many to be the creator of Computer Graphics and an Internet pioneer.

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    • Pixar’s Ed Catmull sounds off on animating creativity 
        
       

      Pixar’s Ed Catmull sounds off on how companies can foster the kind of culture that leads to original work.  

               
         
    • First Published Apr 04 2014 08:33 am • Last Updated Apr 07 2014 04:07 pm 
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    • Original Creators: Visionary Computer Animator John Whitney Sr
    • By Kevin Holmes — Jun 11 2012

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    • Russel Kirsch
    • Voilà, the scanner was born.

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  • May 15, 14

    Ed Catmull on of the founders of RenderMan rendering software


    • Pixar’s RenderMan turns 25 (Exclusive)

       

      By Mike Seymour

       

       

    • May 1988 when the original RenderMan interface 3.0 was launched

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    • Motion capture is the recording of human body movement (or other movement) for immediate or delayed analysis and playback
    • Motion capture is the recording of human body movement (or other movement) for immediate or delayed analysis and playback

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    • Thomas W. Calvert
    • Professor Tom Calvert of Simon Fraser University is one of the founding fathers of graphics and human-computer interaction research in Canada

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    • UCLA Extension 
      Maya for 3D Animation, Level 1 
      Instructor:  Kevin Carney
    • History of 3D Matchmoving

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    • How Machinima Works

       

      by Jonathan Strickland

    • Machinima traces its history back to 1996, when a group of gamers called The Rangers created a short film titled, "Diary of a Camper."

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