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Ryan Smallwood's List: DGL Vocabulary List

    • Digital literacy is the ability to effectively and critically navigate, evaluate and create information using a range of digital technologies. It requires one "to recognize and use that power, to manipulate and transform digital media, to distribute pervasively, and to easily adapt them to new forms".[1] Digital literacy does not replace traditional forms of literacy, it builds upon the foundation of traditional forms of literacy.[2] Digital literacy is the marrying of the two terms digital and literacy, however, it is much more than a combination of the two terms. Digital information is a symbolic representation of data, and literacy refers to the ability to read for knowledge, write coherently, and think critically about the written word.
    • Digital Citizenship is a concept which helps teachers, technology leaders and parents to understand what students/children/technology users should know to use technology appropriately. Digital Citizenship is more than just a teaching tool; it is a way to prepare students/technology users for a society full of technology. Digital citizenship is the norms of appropriate, responsible technology use.
    • Digital identity is a psychological identity that prevails in the domains of cyberspace, and is defined as a set of data that uniquely describes a person or a thing (sometimes referred to as subject or entity) and contains information about the subject's relationships to other entities.[1] The social identity that an internet user establishes through digital identities in cyberspace is referred to as online identity.
    • Digital security is a type of information security affecting all aspects of digital communication, including computers and the internet, telecommunications, financial transactions, transportation, healthcare, and secure access.
    • Critical thinking is a type of reasonable, reflective thinking that is aimed at deciding what to believe or what to do.[1] It is a way of deciding whether a claim is always true, sometimes true, partly true, or false. Critical thinking can be traced in Western thought to the Socratic method of Ancient Greece and in the East, to the Buddhist kalama sutta and Abhidharma. Critical thinking is an important component of most professions. It is a part of the formal education process and is increasingly significant as students progress through university to graduate education, although there is debate among educators about its precise meaning and scope.[2]
    • Copyright is a legal concept, enacted by most governments, giving the creator of an original work exclusive rights to it, usually for a limited time. Generally, it is "the right to copy", but also gives the copyright holder the right to be credited for the work, to determine who may adapt the work to other forms, who may perform the work, who may financially benefit from it, and other related rights. It is a form of intellectual property (like the patent, the trademark, and the trade secret) applicable to any expressible form of an idea or information that is substantive and discrete.[clarification needed][1]
    • Plagiarism is defined in dictionaries as the "wrongful appropriation," "close imitation," or "purloining and publication" of another author's "language, thoughts, ideas, or expressions," and the representation of them as one's own original work
    •  Digital Rights and Responsibilities are the "privileges and freedom extended to all digital technology users, and the behavioral expectations that come with them" (Ribble & Bailey, 2007). In other words, your students have the privilege and freedom to engage in technology use during school as well as at home. However, there are expectations that accompany the privileges and freedom to use technology. Students must act responsibly as they participate in the digital world.
    • Definition: “Collaborative media” is the term we use to refer to digital media that enables broad-range participation where the distinctions between production, consumption and design are dissolving.
    • Privacy is the ability of an individual or group to seclude themselves or information about themselves and thereby reveal themselves selectively. The boundaries and content of what is considered private differ among cultures and individuals, but share basic common themes. Privacy is sometimes related to anonymity, the wish to remain unnoticed or unidentified in the public realm. When something is private to a person, it usually means there is something within them that is considered inherently special or personally sensitive. The degree to which private information is exposed therefore depends on how the public will receive this information, which differs between places and over time. Privacy partially intersects security, including for instance the concepts of appropriate use, as well as protection of information. Privacy may also take the form of bodily integrity.
    • The distinction between misinformation and disinformation becomes especially important in political, editorial, and advertising contexts, where sources may make deliberate efforts to mislead, deceive, or confuse an audience in order to promote their personal, religious, or ideological objectives. The difference consists in having an agenda. It thus bears comparison with lying, because “lies” are assertions that are false, that are known to be false, and that are asserted with the intention to mislead, deceive, or confuse.
    • The monograph seeks to introduce conceptual order into current discussion on non-institutional learning. This is done through an analysis of the terms most commonly used in connection with independent learning e.g. self teaching, self directed learning, autonomous learning. The major research reports in this field are outlined and the implications of these findings for the practice of adult education are discussed in Section 4

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      Teenagers will freely give up personal information to join social networks on the Internet. Afterwards, they are surprised when their parents read their journals. Communities are outraged by the personal information posted by young people online and colleges keep track of student activities on and off campus. The posting of personal information by teens and students has consequences. This article will discuss the uproar over privacy issues in social networks by describing a privacy paradox; private versus public space; and, social networking privacy issues. It will finally discuss proposed privacy solutions and steps that can be taken to help resolve the privacy paradox.
    • Many nations have banned or curtailed advertising of potentially harmful products to protect public health, particularly in  the area of chronic disease control. The growth in Internet-based marketing techniques is subverting these advertising regulations.  Explosive rises in use of social networking and user-generated content websites is further fuelling product promotion through  electronic media. In contrast, there is a very limited body of public health research on these ”new media„ advertising methods.  This paper provides an overview of these advertising methods and details examples relevant to chronic disease control. There  is a vast untapped potential for health practitioners and researchers to exploit these same media for health
    • Wikis, blogs and podcasts are all relatively easy to use, which partly accounts for  their proliferation. The fact that there are many free and Open Source versions of  these tools may also be responsible for their explosive growth. Thus it would be relatively  easy to implement any or all within a Health Professions' Educational Environment.  Paradoxically, some of their disadvantages also relate to their openness and ease  of use. With virtually anybody able to alter, edit or otherwise contribute to the  collaborative Web pages, it can be problematic to gauge the reliability and accuracy  of such resources. While arguably, the very process of collaboration leads to a Darwinian  type 'survival of the fittest' content within a Web page, the veracity of these resources  can be assured through careful monitoring, moderation, and operation of the collaborationware  in a closed and secure digital environment. Empirical research is still needed to  build our pedagogic evidence base about the different aspects of these tools in the  context of medical/health education. 

       

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