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    • Course material is accessible 24 hours a day 7 days  a week. Students have the ability to read and re  read lectures, discussions, explanations and comments.  Often spoken material in the classroom passes students by  due to a number of distractions, missed classes, tiredness  or boredom. 

           
    • Using the internet to attend class, research information  and communication with other students teaches  skills in using technologies that will be critical  to workers in the 21st century business community that  works with colleagues globally and across time zones. 

           

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    • Nearly a century before the Internet brought online learning to college and university life, American philosopher and progressive education champion John Dewey recognized that traditional classrooms often stand in the way of creative learning. Troubled by passive students in regimented rows, Dewey worried that students who accepted the unquestioned authority of teachers not only undermined engaged learning but also thwarted democratic practice in the social and political life of the nation. Instead, Dewey called for a “spirit of free communication, of interchange of ideas,”1 encouraging “active, expressive” learning.2
    • Taking up ideas suggested by Dewey and others, progressive educators in the 1920s proposed that students learn best by performing real-life activities in collaboration with others. Experiential learning — learning by doing — coupled with problem solving and critical thinking, they claimed, is the key to dynamic knowledge acquisition. Rather than respect for authority, they called for diversity, believing that students must be recognized for their individual talent, interests, and cultural identity.

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  • Mar 04, 10

    This site provides some answers to two big questions:

    * What is e-learning?
    the Gallery of strategies has over 100 click-and-view samples plus teaching guides
    * How do you do it?
    the Learning design and Learning materials sections offers detailed sample designs and course maps

  • Mar 04, 10

    Preparing and developing e-learning materials is a costly and time consuming
    enterprise. This paper highlights the elements of effective design that we consider
    assist in the development of high quality materials in a cost efficient way. We
    introduce six elements of design and discuss each in some detail. These elements focus
    on paying attention to the provision of a rich learning activity, situating this activity
    within an interesting story line, providing meaningful opportunities for student
    reflection and third party criticism, considering appropriate technologies for delivery,
    ensuring that the design is suitable for the context in which it will be used, and bearing
    in mind the personal, social, and environmental impact of the designed activities.
    Along the way, we describe how these design elements can be effectively utilized by
    contextualizing them with examples from an e-learning initiative.
    Keywords: e-learning, educational design, learning resource development
    Introduction

  • Mar 04, 10

    E-learning continues to grow at a tremendous rate. Brandon Hall, editor of elearning
    magazine predicts that by the year 2003, half of all training may be
    online. E-learning companies are springing up everywhere. It seems as though
    you can’t pick up a business or training magazine without seeing articles about
    the benefits or the problems that are a result of e-learning. The field is growing at
    an amazing rate and its standards have yet to be developed or even agreed
    upon. So how in the world does a training department go about implementing an
    e-learning program in an organization? One way is to develop a strategy for
    creating e-learning courses that can serve as a guide or road map as you are
    working your way through the chaos.
    To create your e-learning strategy, you need to:
    · Link e-learning goals with business goals
    · Ensure support from top management
    · Work with your IT Department to develop an understanding of your
    baseline technologies
    · Work with your IT Department to establish standards for working together
    · Create a plan to help your training department handle the change
    · Determine e-learning specifications
    · Determine how you will measure the results
    · Prepare a rollout plan

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