18 items | 1 visits
Sites and resources for increasing opportunities for creativity and innovation in the classroom.
Updated on Dec 04, 15
Created on Oct 03, 12
Category: Schools & Education
URL:
Nice site to teach kids how to create and code mobile apps. Very good, easy to follow tutorials, and apps can (for a fee) actually be sold through the Vizwik app store or other app stores.
Truly cool tool from Google inspires learners' questions and projects. Input what you are good at, what subject you enjoy, and what you want to do, and Google provides a tapestry (Yes, I just used the word "tapestry.") of links, videos, books, and other resources to get the creative juices flowing.
Cool, stick-on electronic components. Could be a great tool for letting students create imaginative, innovative projects!
Scratch-like tool from MIT lets students create their own mobile apps!
Tremendously bland-looking but rich-in-content site with Lego robotics lessons, tutorials, and activities.
Nice collection of STEM project ideas for home (or school), sortable by age, complexity, or expense.
Great collection of resources for anyone interested in starting an after-school programming club for kids in upper elementary. Lesson plans, student tasks, much more!
Digital magazine from Stanford University highlights interesting and challenging stories of innovation. Could be a great kick-starter for project-based learning or to engage kids in innovative and critical thinking.
Helpful beginners' guide to using the Raspberry Pi.
Recipes and curricular ideas for Squishy Circuits. Cool, fun tool for learning about electrical circuits, electronics, etc.
Interview with the inventor of the Raspberry Pi, Eben Upton. Some good nuggets and implications for education here.
The DIY online club awards badges (called ‘Skills’ on the site) to students and kids of all ages in exchange for completing tasks. DIY Makers share their work with the community and get patches for the Skills they earn. Each Skill consists of a set of Challenges that help them learn techniques to get the hang of it. Once a Maker completes a Challenge, they add photos and video to their Portfolio to show what they did.
18 items | 1 visits
Sites and resources for increasing opportunities for creativity and innovation in the classroom.
Updated on Dec 04, 15
Created on Oct 03, 12
Category: Schools & Education
URL: