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Luvshaggies's List: DGL Vocabulary

  • Ethics

    A code between right and wrong, but not in the same sense as moral. It is a changing code depending on which group or setting it takes place in.

    • a system of moral principles:
      the ethics of a culture.
       
       
         
        2.  
      the rules of conduct recognized in respect to a particular class of human actions or a particular group, culture, etc.:
      medical ethics; Christian ethics.
       
       
         
        3.  
      moral principles, as of an individual:
      His ethics forbade betrayal of a confidence.
       
       
         
        4.  
      (usually used with a singular verb) that branch of philosophy dealing with values relating to human conduct, with respect to the rightness and wrongness of certain actions and to the goodness and badness of the motives and ends of such actions.
    • Ethics is the branch of study dealing with what is the proper course of action for man. It answers the question, "What do I do?" It is the study of right and wrong in human endeavors. At a more fundamental level, it is the method by which we categorize our values and pursue them. Do we pursue our own happiness, or do we sacrifice ourselves to a greater cause?
    • ethics point to standards or codes of behavior expected by the group to which the individual belongs. This could be national ethics, social ethics, company ethics, professional ethics, or even family ethics. So while a person’s moral code is usually unchanging, the ethics he or she practices can be other-dependent.
    • When considering the difference between ethics and morals, it may be helpful to consider a criminal defense lawyer. Though the lawyer’s personal moral code likely finds murder immoral and reprehensible, ethics demand the accused client be defended as vigorously as possible, even when the lawyer knows the party is guilty and that a freed defendant would potentially lead to more crime. Legal ethics must override personal morals for the greater good of upholding a justice system in which the accused are given a fair trial and the prosecution must prove guilt beyond a reasonable doubt.

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    • The dictionary definitions are ambiguous at best, stating that ethics are a set of values defining right from wrong.  The dictionaries further define ethics as a guide to decisions relating to moral duty and obligations.
    • Ethics are a personal set of values used by an individual to guide their actions, and to recognize any obligation.
    • Ethics tend to be codified into a formal system or set of rules which are explicitly adopted by a group of people. Thus you have medical ethics. Ethics are thus internally defined and adopted, whilst morals tend to be externally imposed on other people.

        

      If you accuse someone of being unethical, it is equivalent of calling them unprofessional and may well be taken as a significant insult and perceived more personally than if you called them immoral (which of course they may also not like).

  • Digital literacy

    Understanding and utilizing electronic tools and improving skills through technology.

    • digital literacy means basic comfort and competence in using computers, smart phones, electronic tablets, and other web-accessible devices
    • the ability to judge the quality of information one receives through electronic means

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    • digital literacy = digital tool knowledge + critical thinking + social engagement
    • It supports and helps develop traditional literacies
      • It's a life-long practice
      • It's about skills, competencies and critical reflection on how these skills and competencies are applied
      • It's about social engagement
    • Digital literacy is a set of skills that includes the ability to use digital technology to find information and to critically evaluate that information's authority and relevance. Effective communication with others through digital mediums is also an important component of digital literacy.
    • Digital Literacy is about being able to make sense of digital media. This occurs through meaningful and sustainable consumption and curation patterns that improve an individuals potential to contribute to an authentic community. This includes the ability to analyze, prioritize, and act upon the countless digital media 21st century citizens encounter on a daily basis.
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      Digital Literacy is...

       

        Digital literacy is the ability to find, evaluate, utilize, share, and create content using information technologies and the Internet.

  • Wikis

    An information website that allows users to edit the information.

    • a web application that allows anyone visiting a website to edit content on it
    • A collaborative Web site comprises the perpetual collective work of many authors. Similar to a blog in structure and logic, a wiki allows anyone to edit, delete or modify content that has been placed on the Web site using a browser interface, including the work of previous authors.
  • Digital natives

    A younger generation born around the same time or after technology began advancing. They are quick to learning electronics because they are raised on it. Communicating through social media and texts are more comfortable for them.

    • "Digital native" is a term for people born in the digital era, i.e., Generation X and younger.
    • Enthusiastic participants make up most of the digital natives. They enjoy and thrive on technology and gadgets. They interact on Facebook all day long, many of them Tweet, all of them are online in some capacity (YouTube, watching TV shows or movies online, Facebook, surfing, etc.) all day long or as much as possible. When they want to know something - such as a language translation, directions to a party, how to spell a word - the first thing they do is turn to Google. This group is harder to reach on the phone than via online methods and texting. They thrive on instant, fluid communication, and own a smartphone or iPad for constant access to the Web.
    • “Digital Natives.” They were all born after 1980, when social digital technologies, such as Usenet and bulletin board systems, came online. They all have access to networked digital technologies. And they all have the skills to use those technologies.
    • These kids are different. They study, work, write, and interact with each other in ways that are very different from the ways that you did growing up. They read blogs rather than newspapers. They often meet each other online before they meet in person. They probably don’t even know what a library card looks like, much less have one; and if they do, they’ve probably never used it. They get their music online—often for free, illegally—rather than buying it in record stores. They’re more likely to send an instant message (IM) than to pick up the telephone to arrange a date later in the afternoon. They adopt and pal around with virtual Neopets online instead of pound puppies. And they’re connected to one another by a common culture. Major aspects of their lives—social interactions, friendships, civic activities—are mediated by digital technologies. And they’ve never known any other way of life.
    • Digital Natives have an inherent understanding of digital technologies, as they’ve been integrated into their lives since early childhood. They are part of a tech-savvy generation at the forefront of technological progress and want to be connected when they wish, from anywhere.
    • Like animals to their natural habitat, those who were raised in a digital world naturally develop a keen perception and understanding of their surroundings. Many children in this generation are empowered through technology because of this.
    • “Digital natives or the net generation, these young people are said to have been immersed in technology all their lives, imbuing them with sophisticated technical skills.”
  • Plagiarism

    To take another persons work and use them as they are their own. Stealing ideas and words without stating the source.

    • Plagiarism means presenting   the words, phrases, ideas or work of another, including certain facts   and statistics, as if they were your own. To avoid plagiarizing, you must   clearly acknowledge the source of any borrowed language or ideas that you present   in your own work. Quotation marks, followed by documentation, should be   used to indicate the exact words of others. A signal phrase identifying   a source and/or parenthetical citation or a superscript number should   denote the summarized or paraphrased ideas of others, depending on the   particular style the paper follows.*
       
    • Plagiarism is the illicit reproduction of another person's intellectual property, especially written content, for presentation as one's own. The definition of the term is often expanded to include not just verbatim copying but also "close imitation."
  • Digital immigrants

    An older generation born before the time of expanding technology. Usually more comfortable with basic use of the computer.

    • The Digital Immigrant is the latecomer in the technology revolution and as with any immigrant, there is a certain “accent” that is readily apparent to the native speakers.
    • . Digital Immigrants still try and work around or second guess technology, while the Digital Natives know no other way.

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