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Jordan Brown's List: Internet Collaboratiion

  • 3 Types of Web Collaboration

    • The ability to communicate and share ideas (e.g. data, pictures, sound) with another person is an integral part of daily life.
      • The author Stasy Taylor name was clearly shown and the domain as an (.edu) for educational purposes.

      • Asynchrounous Collaboration would be classified as the "everyday" of the three due to emails and text messaging.

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    • Synchronous Tools

       

      Synchronous tools enable real-time communication and collaboration in a "same time-different place" mode. These tools allow people to connect at a single point in time, at the same time. Synchronous tools possess the advantage of being able to engage people instantly and at the same point in time. The primary drawback of synchronous tools is that, by definition, they require same-time participation -different time zones and conflicting schedules can create communication challenges. In addition, they tend to be costly and may require significant bandwidth to be efficient.

      • FaceTime and Skype would be examples of Synchronous that we may use on a daily. This type of collaboration helps with not having to wait for a reply as opposed Asynchronous

    • Asynchronous Tools

       

      Asynchronous tools enable communication and collaboration over a period of time through a "different time-different place" mode. These tools allow people to connect together at each person's own convenience and own schedule. Asynchronous tools are useful for sustaining dialogue and collaboration over a period of time and providing people with resources and information that are instantly accessible, day or night. Asynchronous tools possess the advantage of being able to involve people from multiple time zones. In addition, asynchronous tools are helpful in capturing the history of the interactions of a group, allowing for collective knowledge to be more easily shared and distributed. The primary drawback of asynchronous technologies is that they require some discipline to use when used for ongoing communities of practice (e.g., people typically must take the initiative to "login" to participate) and they may feel "impersonal" to those who prefer higher-touch synchronous technologies.

      • Author Name is visible and all rights are copyrighted to the American Society of Association Executives.

      • Critical thinking came into mind with this brochure seeing as how I am currently involved in an E-Learning situation myself.

      • Integrated Collaboration is the future of collaborating. Though it does not really apply to the Digital World that much, it;s still great to research about.

  • 3 Keys to a Successful Online Collaboration

    • For a glimpse into the future for online collaboration tools, whether in the office or in everyday life, one only has to look at how teenagers are using such tools as instant messaging (IM) and mobile phone based text messaging services (SMS) today.
    • A recent AOL study found that 90% of teens and young adults (those ages 20 to 22) use IM, as compared to 70% of 22-34 year-olds, 55% of 35-54 year-olds and 48% of those aged 55 and over.
      • At the bottom of the article they give a cite reference to (Forbes.com)

        The .Org extension is for the article bringing awareness to this particular issue.

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      • Content Management is important for an author to keep information updated without having to know the ends and outs of Web Designing.

    • A content management system (CMS) is a system used to manage the content of a Web site. Typically, a CMS consists of two elements: the content management application (CMA) and the content delivery application (CDA). The CMA element allows the content manager or author, who may not know Hypertext Markup Language (HTML), to manage the creation, modification, and removal of content from a Web site without needing the expertise of a Webmaster. The CDA element uses and compiles that information to update the Web site. The features of a CMS system vary, but most include Web-based publishing, format management, revision control, and indexing, search, and retrieval.

        

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    • Workflow management is a system of overseeing the process of passing information, documents, and tasks from one employee or machine within a business to another. Through the proper use of this system, each of these employees or machines will pass the work on according to a predetermined procedure. As technology advances, much workflow management has become automated and takes advantage of special software to make the process much smoother.
    • By automating many of the processes within a business and establishing a procedure that is consistently followed, unnecessary steps are eliminated, and every member of the team is fully aware of his or her responsibilities.

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  • When Internet Collaboration meets Social Media

    • Online collaboration platforms predate the world wide web and the intranet. They first emerged when the US military created ARPANET for collaboration between scientists and universities. PLATO, developed by students at the University of Illinois, was probably the first platform to include discussion forums (1973) followed by the Electronic Information Exchange System (EIES) in 1977 specifically designed to support online group work.
      • Contributions to http://www.kstoolkit.org/ are licensed under a Creative Commons Attribution Share-Alike 3.0 License.

        Creative Commons Attribution Share-Alike 3.0 License
        Portions not contributed by visitors are Copyright 2013 Tangient LLC

      • Companies are now making it easier for their employees to have the social networking experience with the ability to "keep it professional" by being able to collaborate with other employees.

    • For personal and business users alike, Twitter, Facebook and other social networking sites are all the rage. And no wonder, considering how easy it is to start using these social networking tools. While many people use Twitter and the like to broadcast what they had for lunch, they can also serve as valuable business tools, particularly when it comes to online collaboration. Social networking lets employees easily communicate with their colleagues, in an engaging and current way.

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    • Many enterprise vendors are now adding components such as wikis, blogs, social profiles, tagging and so on as 'features', but... 

       
       

      This approach to software development does not work. The resulting application suites are monolithic, inflexible, not extensible, expensive to scale and are invariably difficult, if not impossible, to integrate with other enterprise technologies. This class of software forces business users to adopt the myopic social visions imagined by the developers, which are nearly identical to their corresponding consumer web implementations. In short, social software is not solving business problems.

       
       

       Aaron also picks up on the need for flexibility and interoperability with existing applications and the crucial differences between consumer oriented social life networking and business focused collaboration networks: 

       
       

      ...information fabric is a federation of content from the multiplicity of data and application silos utilized on a daily basis; such as, ERP, CRM, file servers, email, databases, web-services infrastructures, etc. When you make this information fabric easy to edit between groups of individuals in a dynamic, secure, governed and real-time manner, it creates a Collaborative Network. 

        

      This is very different from social networks or social software, which is focused entirely on enabling conversations. Collaborative Networks are focused on groups accessing and organizing data into actionable formats that enable decision making, collaboration and reuse. Collaborative Networks will increasingly be critically important to business and organizations by helping to establish a culture of innovation and by delivering operational excellence.

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      The point is clear: casual social life organization is very different to working together through deliverables to achieve results. It is this type of organization that justifies budgets...the apparently random chatter around sociable networks is not an attractive proposition in a business scenario on a number of levels.

      • The author Oliver Marks makes himself definitely known on this article by even offering readers a section at the bottom of the page which gives a brief background of his Tech history.

  • Cloud Computing is the Future

    • The next big trend sounds nebulous, but it's not so fuzzy when you view the value proposition from the perspective of IT professionals
    • Some analysts and vendors define cloud computing narrowly as an updated version of utility computing: basically virtual servers available over the Internet. Others go very broad, arguing anything you consume outside the firewall is "in the cloud," including conventional outsourcing.

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    • Synchronizing new product development, supply chain, production and Maintenance, Repair & Overhaul (MRO) strategies across Aerospace and Defense (A&D) manufacturers while reducing costs continues to make cloud platforms a viable option in A&D.
    • Greater Collaboration, Lower Costs

       

      Defense Information Systems Agency (DISA) Director Lt. Gen. Ronnie Hawkins Jr. was recently interviewed by Defense News, and his comments reflect what is often heard from aerospace and defense companies as well.  He says a more enterprise-wide approach to managing information systems is needed to break down functional and service-unique barriers of the past to increase collaboration.  He’s also leading the DISA in partnership with the Defense Logistics Agency (DLA) to attain a 20% cost reduction in his agency, relying in part on cloud computing to reduce costs.  Consolidating down to one e-mail system, virtualizing applications in a hosted environment, and moving capabilities to the cloud are integral to achieving the 20% cost reduction.  Ultimately he sees the DISA becoming a cloud service broker.

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    • Cloud computing is the next stage in the Internet's evolution, providing the means through which everything — from computing power to computing infrastructure, applications, business processes to personal collaboration — can be delivered to you as a service wherever and whenever you need.
    • Cloud computing has four essential characteristics: elasticity and the ability to scale up and down, self-service provisioning and automatic deprovisioning, application programming interfaces (APIs), billing and metering of service usage in a pay-as-you-go model. (Cloud Computing Characteristics discusses these elements in detail.) This flexibility is what is attracting individuals and businesses to move to the cloud.
      • The "For Dummies" series being as popular as they are already for information on numerous topics is self-explanatory when it comes to credible sources.

  • Internet Collaboration in the Classroom

    • <form mt:asset-id="8120938" class="mt-enclosure mt-enclosure-photo" style="display: inline;">Teachers are increasingly using blogs, Twitter, wikis, podcasting, video conferences with students including Isabel Livingston, 11. The class of 6th graders from Sparta Middle School work on their blogs and glogs during their Connections class.</form>First-grader Thomas Tsangaropoulos stands before a laptop during his Spanish class at Lake Parsippany School, smiles broadly into its tiny
    • Students are writing on wiki pages, blogging about their classroom activities, recording audio files for band practice, videoconferencing with people around the globe and chatting online about literature

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    • With most schools back in session, students in about 600 districts nationwide will return with a new piece of tech: their own personal Apple iPad.

       

      Since the iPad launched last year, some schools have replaced textbooks with E-books. Programs in two thirds of the 600 districts are new for this year; others started these "one-to-one" programs, in which schools provide one iPad for each student, soon after Apple released the tablet in April, 2010.

    • Thousands of college lectures, videos, and textbooks are already available on Apple's iTunes U store. Recently, major K-12 textbook manufacturers have started releasing their products electronically as well. Earlier this year, Houghton Mifflin Harcourt released an iPad app for Algebra 1 that combines its standard textbook with interactive content. Similar apps for Algebra 2 and Geometry are forthcoming. Each iPad app costs schools $59.99, a savings of $13 off the company's hardcover textbook.
      • Author's name was clearly shown at the beginning of the article and it was published by U.S. News website.

        The website is current and updates daily which leaves room for new information.

    • Social media has found a prominent place in the college classroom.

       

      In fact, nearly 80 percent of faculty members are using social media in some way, according to a recent survey of nearly 2,000 college faculty by the Babson Survey Research Group published in April.

          
            

      While some platforms, such as YouTube, have been widely accepted in the classroom, Twitter has been slower to catch on as a teaching tool. In the same survey, only 2 percent of professors reported using the microblogging site—which limits posts to 140 characters—in class.

       

    • 1. Creating a personal brand. A motivation for going to college is to prepare for a future in the workplace. But good grades without a strong personal brand may not lead to immediate employment, says Alyssa Hammond, associate director of undergraduate career services and adjunct professor at Bentley University.
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