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Jessica Winblad's List: Programming - Blackberry

  • Feb 24, 10

    you want to have a single manageable code base that runs across Blackberry phones so you don't have to contend with several branches of code specific for each phone. You might think that you'd simply import the appropriate Storm touch classes, code the touch interface aspects of your app, compile and run to make your existing code work for 4.7.0. The problem is that shortly after you're done you'll see that your code will run on the Storm simulator but fail miserably for anything below 4.7.0 - the 4.6.x components and below don't recognize imports of classes built for 4.7.0.

    • The main issue outside of the complexity of managing memory and laying out the screen components is that
    • you want to have a single manageable code base that runs across Blackberry phones so you don't have to contend with several branches of code specific for each phone. You might think that you'd simply import the appropriate Storm touch classes, code the touch interface aspects of your app, compile and run to make your existing code work for 4.7.0. The problem is that shortly after you're done you'll see that your code will run on the Storm simulator but fail miserably for anything below 4.7.0 - the 4.6.x components and below don't recognize imports of classes built for 4.7.0.

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