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Jason McNee's List: DGL Assignment 2.5 Solo Research Project

  • SHARING OF IDEAS

  • Aug 18, 13

    Not only does collaboration encourage speedy and convenient workflow processes, it also allows for idea development and sharing. Collaboration isn't just about many hand making for less work, it also allows for each contributing member to apply their expertise to a given concept to ensure the project hits the ground running instead of having to halt progress in order to rethink elements that were not able to bring to development.

    • Central Desktop (www.centraldesktop.com), a leading cloud-based collaboration platform company, is proactively addressing the digital evolution of the creative agency world with the addition of “Moodboards” to its SocialBridge® collaboration solution. As the first professionally focused online idea board for creative agencies, Moodboards match the convenience of a web-based inspiration board for each campaign or project with the security and permissions to keep these ideas private within a designated team.
      • Encouragement and the guided necessity of idea sharing is on the front lines of the argument for internet and online collaborations. The ability to share creative ideas and discuss how best to bring them to reality is a process many hold scared and would like to be able to do in a convenient and protected manner. As opposed to workflow management, the sharing of creative ideas with like minded individuals, is just as valuable if not more than the actual work needed to bring it to light.

    • SocialBridge is the first online collaboration platform specifically developed for advertising, digital and creative agencies to consolidate file-sharing, video and creative file markup tools, task management, Gantt charts, web conferencing, social and other must-have tools to change the way creative agencies work. Now with the addition of Moodboards to the platform, users within a designated SocialBridge workspace can share images and ideas during the creative process quickly and easily. Moodboards include a drag-and-drop bookmark toolbar button for users to simply select the image or asset, assign to an existing board or create a new one, and provide a 140-character description so members of your team can view, “like,” download, share the link with others in the workspace, print and comment with specific feedback.
      • Effectiveness of ideas can only be measured by those who are in related fields. Having a virtual space dedicated to members of the creative and advertising industries allow for the use of tools that are effective for such peer reviews as it pertains to their subject of interest.

  • Aug 18, 13

    This record taken by the Leonardo Electronic Almanac shows how internet collaborations spark cooperation amongst people otherwise disconnected by geographic distance or geo-political climate.

    • Questions ranging from issues of the social and private sphere to those of gender and identity are posed in new ways through the Internet. Thus, with the interest in analyzing and exploring the potential and implication of virtual networked society, the project *UPload:DOWNload - Fukuoka: Kuala Lumpur Young Artists Online Collaboration* was born. Hasnul J. Saidon, along with Roopesh Sitharan, initiated the project during his residency program at Fukuoka Asian Art Museum Japan, from October to December 2003. Eight young artists from Malaysia and 11 young artists from Japan were engaged in the project via Internet.
      • This record of the UPload:DOWNload - Fukuoka: Kuala Lumpur Young Artists Online Collaboration addresses core achievements of internet collaborations.

    • THE PROCESS

        

      The whole project evolves within the process of downloading, manipulating and uploading content provided and used by both counterparts. Content is no longer "concrete," but a vital part of the communicational contexts that can be rejuvenated and manipulated, virtually by anybody. The online nature of the project was ideal in making global participation possible, and the idea of "manipulating" content provided by each other played a significant role.

        

      In the interFACES project, the context of the work involving portraits of participants posted online proved an important point in working with such virtual and networked environments. The organic form of such content, without any identity or characteristics, is explained by Alan Sondheim: "The online aspect is crucial; the work permits global participation, and the idea of 'stripping' has a political context as well - one may be stripped of her or his political rights, belongings, etc." [ 3].

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  • Aug 18, 13

    Swarm is a a web developing collaborative workflow platform that allows for many developers to work on the same project efficiently and offers a creative space accessible from around the globe.

    • Introducing Swarm

      Swarm is a simple web application written in modern web frameworks. It allows developers to personalize their reviews—such as side-by-side or vertical comparisons—and comment right inside the code. Activity streams, project pages, notifications and a rich repository browser enable even distributed teams to make better use of Agile methodologies. Its flexible workflows, hooks for continuous integration and automatic deployment help them optimize their software production lines. Because Swarm leverages the power of the Perforce versioning engine, all comments and conversations are automatically stored along with the code itself, eliminating any extra steps for security, back-up or compliance.

      • Swarm has given web developers a space to collaborate with materials and functionality specific to their professions allowing for commenting and white board brainstorming for specific segments of code and interaction. Entire conversations can be focused around a line of code to maintain easy reference and improvements for each section of the website code line by code line.

    • Swarm’s key features include: Direct and Contextual Code Conversations – Ensure better team collaboration and faster delivery through code snippet comments and conversations, which are stored and always accessible to display the full context of the change. Flexible Code Review Workflow – Quickly discover coding errors through flexible peer or designated-person review workflows with pre- or post-commit review options. Side-by-Side or Vertical Diff – Conduct code review with a diff tool featuring inline comments and conversations. Perforce and Git – Developers using Perforce Git Fusion can use Swarm to review the code they’ve submitted from Git repositories alongside colleagues storing code to the Perforce versioning engine. Continuous Integration (CI) Hooks – Convenient CI hooks enable users to know whether a change has passed acceptance tests before looking at it in detail. Users can adapt and extend Swarm by connecting third-party tools. Automatic Deployment – Swarm can connect new code to existing deployment processes to automatically set up and run new versions on a staging or production server. Open and Extensible – Swarm is easily customizable to Agile workflows and third-party tools. Support for Distributed Teams – Backed by Perforce’s distributed architecture, teams can collaborate securely whether they’re sitting side by side or on different continents. Enterprise Support – Perforce technical support was rated best in the industry by a 2012 survey conducted by UBM TechWeb.

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  • VIRTUAL SOCIAL STRUCTURES

  • Aug 18, 13

    Environmental Research - Scientific research and those in the environmental research fields have developed online collaboration tools designed to enhance research and locative technologies for geographic identification.

    • Collaboration is not a new idea-scientists, decisionmakers, and stakeholders have been working together to solve environmental problems for a long time. However, traditional forms of collaboration- such as letters, telephone calls, file sharing, e-mail, and journal articles--are not always suited to the needs of present and future environmental monitoring.
    • To address these needs, one vision for collaborative environmental science uses an infrastructure based on new Internet technologies and the emerging "Semantic Web" to support interaction among scientists, decisionmakers, and stakeholders.[ 4] The goal of this infrastructure is not to replace established forms of collaboration but to augment them with deeper interaction and with consensus-building techniques that bring advantages not available with traditional modes of communication. To be successful, however, this infrastructure must be designed around three characteristics of effective scientific collaboration:

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  • Aug 18, 13

    Specific report from Teacher Librarian magazine discussing the benefits of online collaboration from grades K-12. Very compelling evidence of learning connections (making sure every student has access of and is aware of assignments) by encouraging students to hold themselves accountable.

    • Student Learning--Anytime, Anywhere
    • Collaborative partnerships have long been the brass ring of school librarianship. In many instances, face-to-face collaboration is linked to the physical schedule of the librarian or classroom teacher rather than the curricular needs of students. Using free and open-source Web 2.0 technologies to develop online learning, school librarians can harness the power of virtual collaboration to impact student learning anytime, anywhere. Although librarians value collaboration, the virtual option has not been widely considered or understood. In today's school library program, is virtual collaboration a valid approach? The authors propose that school librarians participate in virtual collaboration with teachers through the design, development, and employment of online learning units.

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  • Aug 18, 13

    Gyre-o-matic is a social shopping platform that uses the collaboration of shoppers and retailers to create a truly connected and interactive shopping experience within a mall in Tokyo. This particular program has given rise to something the author calls 'conscious luxury' which influences the purchasing decisions among peers and translates those values in purchasing behaviors.

    • "We wanted to give shopping a new meaning," says W+K, Tokyo art director Gino Woo. "It is not only about being in tune with the latest trends but also about being aware of what is going on in the world around us. Shopping consciously is a worldwide trend but combining luxury with the search for solutions for social and environmental issues is something new, something we called 'conscious luxury."' Wieden + Kennedy, Tokyo developed the "Gyre" theme as well as logo, signage and advertising, inspired by artists like Alex MacLean, Bernhard Edmaier and Miwa Koizumi.
      • Combining luxury to social and environmental issues is a collaborative effort that is exercises through the internet and may help to quell concerns over the increasing income gap in most developed countries. Not to say that affluent individuals do not concern themselves with social and environmental issues, but this program allows for a pro-active process to be utilized by those who commonly purchase luxury goods.

    • Suitmen Entertainment built and implemented the site's Gyre World Reflector — which consists of large digital screens that serve as part art installation, part communicative hub that grabs random excerpts of dialogue from blogs and chat rooms and lets Gyre patrons interact via mobile phone. The company also set up a network to enhance the connectivity between the customers and the stores and eateries housed within the center, via a series of mobile phone readers, located on each floor. Visitors swipe their handhelds over the readers and become part of a channel that links them to the dialogue and other content swirling in the digital screens around the venue, whose spiraling interfaces were designed by the inimitable Yugo Nakamura.

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  • CREATIVITY

  • Aug 18, 13

    Effective collaboration is such an important topic that there are now awards given to recognize collaboration methods that have sparked industry, social, or environmental change for the better. The leaders in this offering are often of developing nations trying to incorporate input from across the globe from a variety of backgrounds.

    • With the Internet, not the blueprint, now the key medium of dissemination, new kinds of organization are emerging among young architectural firms. The four principals at servo live in four different cities (New York, Los Angeles, Stockholm, and Zurich). Thomas Spiegelhalter teaches in Los Angeles but works on projects in the U.S. and Germany, heneghan.peng moved its office from New York to Dublin two years after it started and now has its biggest project in Egypt. Qingyun Ma (MADA) and Soo Chan (SCDA) earned graduate degrees and worked in the U.S. before returning to Asia to set up their firms.
      • The reach of collaboration sometimes defines the growth path of many organizations that utilize them. Globe trotting used to be viewed as a pass time for the rich, but now shows to be more and more vital for anyone wanting to connect to new clients or grow their business.

    • Do we identify Corncll-and-Harvard-educated Shih-Fu Peng as an Irish architect because he's a member of the Royal Institute of Architects of Ireland and has an office in Dublin? Is Spiegelhalter, a native of Freiburg, Germany, now part of the American team because he has worked in the U.S. for the past five years? Does nationality make any difference in a world where every architect is just a few mouse clicks away from the same publications and we all seem to dress alike?

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  • Aug 17, 13

    A report by the Chronicle of Higher Education pointing out weaknesses in web-based instruction and the collaborative tools available to address those weaknesses and build them into the course content as strengths.

    • Communication. Many classroom problems fall under the umbrella of "communication," broadly defined. When we teach in the physical classroom, our primary mode of communication is synchronous--we are in the same place with our students, at the same time. But if we teach entirely or partially online, we have the opportunity to employ synchronous models at a distance--same time, different place--or asynchronous models--different time, different place.
      • Communication is key for successful learning especially in a virtual space where interactions must be direct and clear.  Communication in and of itself is the ultimate goal in any collaborative venture online.

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  • Aug 18, 13

    This is a fantastic article taken from FastCompany.com that shows real-world collaboration tools that have been backed by celebrities of their respective fields. Many actors have created collaborative spaces for script writing and movie production, as have music artists partnered up with sustainable food chains that hold common interests in order to support a given message.

    • Now that model is being rocked by a new creative class armed with smaller, faster, cheaper technology and turn-on-a-dime maneuverability. The new creatives are frighteningly efficient and productive as hell. Their art might be sponsored, but that won't stop you from quoting, copying, and forwarding it to friends. They rely on YouTube accounts, social-media followers, and an almost punk-rock assault on the status quo. They glide between disciplines and negotiate ethical boundaries with ease. They're the ones at DreamWorks Animation pushing Intel for faster chips to process animated movies while urging Madison Avenue to deliver 3-D advertising. They enlist Vans or Old Spice to pay a premium for captivating or sidesplitting web videos, then spin their creations into a series for Bravo, Discovery, or FX. They're the reason Hollywood talent agents, New York publicists, and San Francisco startups are partnering to pitch branding campaigns with corporate giants.
      • Obviously the appeal of collaborative projects involving well known celebrities is a marketing no-brainer, the promotion of collaboration through financial backing and branding is something that shows a genuine interest in the enhancement of creative projects. Shows alliances with certain communities or the sharing of values with others is a characteristic common amongst all entities of common interest, however the internet has taken it to a level never seen before.

    • You already know the viral ads, characters, and pop-culture landmarks of this new world, even if you don't know the people who made them. But this new continent is morphing quickly. That's why Fast Company is launching a website, Co.Create (fastcocreate.com), to chronicle the pioneers who are meshing tech, culture, and commerce in new ways. We'll provide a daily dig into this evolving creative landscape so that you -- the reader, the creator, the consumer -- can enjoy all the excitement, business potential, and flat-out fun the new creativity has to offer.
      • These celebrities have vested interests in collaborative tools in their respective industries. The need to open space sharing of ideas and work is something those most successful in the practice, continue to support as the most effective method of achieving general progress and to open minds to new concepts.

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  • FLOW OF INFORMATION

  • Aug 18, 13

    In this article from the Business Wire the lack of collaborative tools is recorded through financial loses. As collaboration becomes more and more important for creative agencies to grow an earn market share in their respective regions, the negative consequences of not perusing such tools becomes apparent over time.

    • The siloed days of the “Mad Men” agency model are a thing of the past as proven in an industry study titled “The State of Agency-Client Collaboration in 2012.” More than 570 marketers, agency executives and staff responded to the survey, which was released today by Central Desktop, a leading cloud-based collaboration platform company. The goal of the survey is three-fold: examine the biggest challenges facing agencies and clients in working together, discover the level of importance agencies and brands place on collaboration tools, and gain insight into the perceived benefits of collaboration technologies in internal operations and as part of the agency-client relationship.

      “As the agency grew, it became important for us to proactively improve productivity and collaboration in our delivery workflows – from internal creative development to working with clients on approvals to keeping projects on track and everything in between,” said Raj Choudhury, managing director and EVP operations at full-service marketing agency Engauge. “Implementing SocialBridge for Agencies moved us from almost seven different tools with seven different logins to a single platform with one login. Improving the way we communicate and work together is crucial to the success of an agency-brand relationship and to our ability to streamline internal project management. Agencies that will survive in the new competitive market already know this.”

      • The ability to collaborate is shaping the ability for certain agencies to grow. The study 'The State of Agency-Client Collaboration in 2012' has shown that collaboration tools are a must should agencies want to go after larger accounts or grow as a whole.

    • Increased Collaboration is What Brands Want in an Agency

      Those on the internal marketing side seemed to reinforce the agency responses in the survey, revealing the following: Almost 40 percent of brands have not awarded business to an agency for lack of adequate tools for managing work and communications on the account. Seventy-one percent consider it a competitive differentiator over other agencies if an agency has a single collaboration system to manage project work online. More than half of brands surveyed consider it “very or extremely important” that an agency have an online collaboration system to work on projects and campaigns with them, with almost 25 percent having required an agency to have a collaboration system for keeping or winning an account and another 23 percent asking but not requiring an agency to have a system. The top three benefits on the brand side experienced since implementing existing collaboration tools are: improved project management processes (60 percent), faster project completion (53 percent) and decreased time spent reporting and providing progress reports (44 percent).

      • Many potential customers find that even one collaborative tool being used by an agency is better than none and will more often than not go with the agency that has open creative virtual spaces from which to work as opposed to close ended systems that remain in the world or the creator. Multi-user compatibility is the competitive advantage companies are looking for when developing creative materials or processes.

  • Aug 18, 13

    Using the internet to manage workflow and direct collaborative projects has spawned an entire race of applications that have been tailored to the use of those in a particular field. From printing to law making, collaborative tools are coming to the forefront in an increasingly globalized world that is being driven by technological achievements.

    • With more than 50 percent of the U.S. population reportedly accessing the Web, the cost of higher bandwidth is decreasing. Cable, DSL and even satellite are enabling graphic arts service providers to bring customers and process partners closer to the production workflow.

        

      While job submission is probably the most popular application, it is not the only one. Internet-enabled workflow solutions can also include file management and transfer utilities, collaboration facilitators or remote output conduits. These solutions come in locally controlled, local-area network- (LAN) and wide-area network- (WAN) based software, as well as application service provider (ASP) models. For this article, we'll concentrate on key developments in file transfer, group project collaboration, process task support, gateways to integrated Internet workflows, and print management and procurement.

      • As job submissions have been the catalyst for online collaboration tools tools, more and more applications are being created to suit the variety of fields in need of global collaboration tools. With the increase in globalization and integrated technologies, the ability to easily work with, communicate with, and share information with other people from different parts of the globe becomes a necessity as opposed to a competitive advantage.

    • THE GREAT COLLABORATORS  

      As the Internet evolves beyond a file-transfer tool, solutions that facilitate collaboration are emerging. These include job tracking, hard and soft proofing, and centralized storage. Group Logic (Arlington, VA) is finding success outside the ASP space. Its MassTransit software allows for Internet file transfer or transfers using a variety of telecommunication as well as WAM!NET services. It supports file-transfer tracking, e-mail notification and remote proofing.

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  • Aug 18, 13

    Infoworld Magazine - An article further supporting the importance of online collaborations to contribute to the flow of information within an organization. Hard numbers and research show the effectiveness of collaborations and the consequences of not taking advantage of the internet to encourage interactions with partners.

    • COLLABORATION HAS always been a part of any economy, but the information age has breathed new life into the meaning of the term.

        

      Although much of the focus in business-to-business e-commerce has been on expediting transactions, businesses are discovering that the flow of information within a supply chain is a collaborative process that is at least as important as the movement of dollars.

        

      This is especially true for manufacturers. "New, Internet-based tools are starting to emerge to enhance the relationships and dynamics between manufacturers and their suppliers," says Lucine King, senior analyst at Forrester Research in Cambridge, Mass.

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  • PROFESSIONAL APPLICATIONS

  • Aug 18, 13

    This article from Chain Store Age discusses the effects of social media collaboration to find hard to find clothing items worn by celebrities. Despite being superficial in nature, the implications of social media in the retail world shed light on the need for companies to sculpt the buying experience into something that is relevant to today's tech savvy buyers.

    • Web 2.0 is a phrase that refers to the second generation of Internet-based services such as blogs, podcasts and social software and community sites that emphasize online collaboration and sharing among users. The services conducted here in the past year are mind-blowing.

        

      For example, we've swapped unwanted holiday gifts on Swapthing.com. Many of us even bought imaginary American Apparel shirts with real money for their animated character, or avatar, in the virtual Second Life gaming world.

        

      These bold steps indicate that online advancements show no sign of slowing, especially as sales across this channel grow at a much faster rate than overall retail sales.

      • This article from Chain Store Age discusses the effects of the Web 2.0 trends that are taking hold of the online world. It offers a detailed description of what Web 2.0 is and how it has directly affected the retail world.

    • Like.com--which focuses on handbags, jewelry, shoes and watches--allows users to search through pictures from leading brands to find desired, yet affordable, merchandise. For example, shoppers, can search for earrings similar to Angelina Jolie's at last month's Golden Globe Awards, or for the leopard-print stilettos Drew Barrymore wore at a news conference this past summer in Las Vegas.

        

      Like.com enables shoppers to search for items based on celebrities, trends, category, color and price range. Shoppers can even draw a box around an area of the picture (like the bottom of a dangling earring or the strap of a bag) to specify their search.

      • Like.com has created a collaborative social media sharing platform to allow buyers to single out items that celebrities are captured wearing in photo's online and then find the portal or website where they can purchase the same item. Users share images, suggest links, and exchange bargains to find the items they are looking for.

  • Aug 18, 13

    This article from Insights on Law and Society discusses the powerful political effects of focused online collaborations from a journalism perspective by touching on the topic of Wikileaks.

    • This collaboration between new and traditional media is exemplified by changes in WikiLeaks' strategy. Initially focused on the massive release of unedited confidential documents, the website gradually developed partnerships with traditional media leaders such as The New York Times, Le Monde, The Guardian, and Al Jazeera. This strategy has allowed WikiLeaks to combine the new media's assets of instantaneousness and a virtually unlimited publishing capacity with those of the traditional media, information checking and contextualization, thanks to journalists specialized in covering these issues.
      • This shows a similar result as the Siemens collaborations between universities and companies for research and design purposes.  From a journalistic perspective, there is a formula for success in the use of resources from large news organizations and the exclusive and usually mounds of data acquired by Wikileaks.  

    • The new opportunities offered by our new digital and global era also bring new forms of censorship: Internet filtering, access restrictions, online propaganda, and tracking of cyberdissidents. In 2011, at least 5 netizens were killed while engaged in reporting activity. Nearly 200 arrests of bloggers and netizens were reported, a 30 percent increase on 2010. More than 120 netizens are currently detained in the world.
      • Internet collaborations will be the only way to fight censorship in a world where more and more information is becoming proprietary.  The capabilities governments and other powerful organizations have over tracking and propaganda are very serious issues that are often over-looked.  As more digital natives become absorbed into the workforce and leadership positions, this topic will become increasingly vital particularly in democratic regions.

  • Aug 18, 13

    Chronicle of Higher Education - How real world situations the depend upon collaboration for innovation, research, and design. Jeff Connolly CEO of Siemens gives an example of the emphasis on collaboration and R&D.

    • To foster collaboration and innovative thinking, the internet offers a universal platform for accessing, sharing and developing knowledge. Twitter alone recently announced a record 500 million users. All institutions, public and private, have no choice but to embrace this way of working and find ways to apply it effectively to their own objectives. We see tremendous opportunity in connecting specialists from around the world via online platforms. There will be a trend away from small individual pockets of knowledge towards an extended, yet focused, network of experts working on common challenges.
      • Twitter and social media play a large role in promoting collaboration and fast dissemination of information to be critiqued, improved upon, and available for public consumption.

    • The success of these platforms has initiated our global Open Innovation competitions. The topics predominantly focus on solving the most complex infrastructure challenges foreseen in our current environment. Siemens R&D managers selected 10 concrete research projects and have already started to work in joint research teams in cooperation with the universities. The total volume of the newly triggered projects amounts to €1 million. Of these, our most recent Smart Grid Innovation Contest looks at the increasing interrelationship of renewable energy sources, new technologies and infrastructure and the consequent need to establish reliable and stable power grids. The aim of this research topic is to develop new solutions for future smart grids by bringing together the world's most innovative university partners.
      • Collaboration among some of the most progressive companies in the world combined with the fresh and cutting edge thinking of students at universities offers some of the most exciting concepts being brought to reality with open access to resources.

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