Interesting points raised, but like so many outside the school environment, Audrey and Nathan wax critical with seemingly unrealistic or nonexistent solutions. Rewarding a kid for going to a protest? Think about the logistics of that one.
Audrey Watters interviews Nathan Maton of Gameful, discusses using gamification in education.
Interesting points raised, but like so many outside the school environment, Audrey and Nathan wax critical with seemingly unrealistic or nonexistent solutions. Rewarding a kid for going to a protest? Think about the logistics of that one.
Whoa. what a trip. I found this while exploring the New Media Consortium Membership brochure. They offer land in second life. I wonder how NMC members use this? Holding virtual conferences?
Florida State psychologists say evidence still lacking on the effectiveness of videogames in improving cognition.
Really? Adaptive math software for college courses? I've got to see this? What happened to adaptive math for high school? Decided just to skip that? Why is everyone afraid of high school in this sibling society!?
"But Dan Pink, the author of “Drive: The Surprising Truth About What Motivates Us,” has pointed out that studies show that when the task rises to the level of even rudimentary cognitive skills – anything above mechanical tasks – incentives start to work in reverse. Greater rewards – including higher pay – lead to poorer performance with things like creative tasks."
16 items | 1 visits
All things related to the gamification of learning.
Updated on Aug 12, 12
Created on Aug 15, 11
Category: Schools & Education
URL: