35 items | 6 visits
Scratch resources for the TTT
Updated on Jan 19, 10
Created on Apr 30, 09
Category: Computers & Internet
URL:
Scratch is an exciting programming environment designed for young people from the age of eight to learn to program cool computer applications that can be easily shared with their friends. Scratch has been created by the lifelong learning group at MIT and is free to download at http://scratch.mit.edu.\n\nThese pages provide resources for parents, teachers, and computer club facilitators to structure the learning experience for children as young as eight years old to begin programming in Scratch. We have used videos as a direct method of communication for learning scratch and you are free to download and install this site on your local server if you do not have internet access in the classroom.
\nThe Scratch program was developed by MIT to teach young students programming concepts and develop skill in multimedia communication. Using a visual system of "Tiles" that contain commands users can connect together to create programs. These programs direct the characters and objects in the gam
Scratch cards provide a quick way to learn new Scratch code. The front of the card shows what you can do; the back shows how to do it. Click to view and print each card.*
The first step in making your Scratch Project is: You have an idea for a project. Decide what kind of project you want to make. Write a description. Your description will help you decide what images and things you need to collect for your project. For our tutorial we wanted to make a game about space, so we came up with this idea.
n Fall 2008, we will begin leading the first after-school CATAPULT club at Shorewood Elementary. The first semester, we will target a small group of 4th and 5th grade students (approximately 10); in the second semester, we plan to repeat the club with a larger group (approximately 20). The Shorewood club will meet one day a week for an hour, for a total of 10 weeks each semester.
Our students' world is rich with technology. Schools must teach students to be shapers, not just users, of technology. Scratch starts at a level where children feel instantly successful as programmers, then they can keep learning and applying increasingly complex skills. The thinking required mirrors what any adult programmer deals with, and the students intuitively recognize it. They set design goals for their projects, they deal with logic and have to problem-solve to fix program bugs. They collaborate, cooperate, co-teach. There is a buzz in the room when the kids get going on Scratch projects, a special intensity of ownership. They appreciate the power that Scratch gives them to create their own versions of games and animations.
Computer programming has changed considerable since the days of FORTRAN and BASIC. Today, tools like Scratch can be used to engage and teach even young students fundamental programming concepts. As described on their About page:
The primary goal of "Having Fun with Computer Programming and Games" is to promote and instill an interest in programming and computer science to transition year students (age 15-16). This unit uses a freely available software tool that was developed by the MIT Media Lab called Scratch.Click on the links below to select a module.
@gbertoia Scratch tutorials http://learnscratch.org/index.php Wiki is just starting up: http://tinyurl.com/6kmlde Let us know how it's going
– Judith Epcke (jepcke) http://twitter.com/jepcke/status/786481939
Interesting Scratch tutorials and projects here as well.
35 items | 6 visits
Scratch resources for the TTT
Updated on Jan 19, 10
Created on Apr 30, 09
Category: Computers & Internet
URL: