The developer "sandbox" is where each developer keeps his or her working copy of the code base. In CVS this is referred to as the working directory. This is where they build, test and debug the modules that they are working on. A sandbox can also be the area where the staging build or the production build is done. Changes made in the work area are checked into the CVS repository. In addition, changes made in the repository by others have to be updated in the sandbox on a regular basis.
he sandbox is a separate instance of the Evernote service, designed as a safe environment for you to develop your applications without worrying about messing up your actual Evernote account or impacting our production service.
A large part of making a game is utilizing your asset source files in your GameObjects. This goes for textures, models, sound effects and behaviour scripts. Using the Project View inside Unity, you have quick access to all the files that make up your game:
Commercial mobile services today demands a highly challenging application environment capable to attract and maintain end user’s attention in a friendly, intelligent and constructive manner.
These are applications where interface elements are invisible, nothing should distract the user from what is the topic of the application.
JSON is mainly used as a way to store complex data (especially multidimensional arrays) and pass the data from program to program. JSON is essentially another way of describing complex data in a JavaScript object format. When you describe data in JSON, you generally do not need a constructor because the data is used to determine the structure of the class.