SCVNGR, which makes a mobile game with real-world challenges, has a playdeck. It is a deck of cards listing nearly 50 different game mechanics that can be mixed and matched to create the foundation for different types of games. I’ve republished the accompanying document below, which should be interesting to anybody trying to inject a gaming dimension into their products.
The lenses span every aspect of game design – story, game mechanics, technology, aesthetics, psychology, creativity, teamwork, playtesting, and even business issues.