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Daphia Gaines's List: DGL Vocabulary

  • Digital Literacy

    Digital Literacy is the ability to understand, use and create information in the digital world for different purposes.

    • Digital Literacy

       

      Digital Literacy is about being able to make sense of digital media. This occurs through meaningful and sustainable consumption and curation patterns that improve an individuals potential to contribute to an authentic community. This includes the ability to analyze, prioritize, and act upon the countless digital media 21st century citizens encounter on a daily basis.

    • 4 Principles Of Digital Literacy

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  • Sep 10, 13

    Digital literacy is more than knowing how to send a text or watch a music video. It means having the knowledge and ability to use a range of technology tools for varied purposes. A digitally literate person can use technology strategically to find and evaluate information, connect and collaborate with others, produce and share original content, and use the Internet and technology tools to achieve many academic, professional, and personal goals.

  • Sep 10, 13

    The University Library of The University of Illinois defines digital literacy as:

    The ability to use digital technology, communication tools or networks to locate, evaluate, use and create information. 1
    The ability to understand and use information in multiple formats from a wide range of sources when it is presented via computers. 2
    A person’s ability to perform tasks effectively in a digital environment... Literacy includes the ability to read and interpret media, to reproduce data and images through digital manipulation, and to evaluate and apply new knowledge gained from digital environments.

  • Digital Citizenship

    Digital Citizenship is a general term for how we, the citizens of the digital world or internet, portray ourselves. This could mean many things such as behavior, purpose or how we use the internet. Examples are checking Facebook, buying an e-book and leaving a review or starting a blog bashing Miley like the other quarter of the world. (Exaggeration)

  • Sep 10, 13

    A digital citizen is one who knows what is right and wrong, exhibits intelligent technology behavior, and makes good choices when using technology. To understand the complexity of digital citizenship and the issues of technology use, abuse, and misuse, Mark Ribble had identified nine elements that together make up digital citizenship, which can be grouped into three categories. They are:
     
     


    Digital Rights and Responsibilities the privileges and freedoms extended to all digital technology users, and the behavioral expectations that come with them
     

    Digital Communication
    the electronic exchange of information
     

    Digital Access
    full electronic participation in society
     

    Digital Etiquette
    the standards of conduct expected by other digital technology users
     

    Digital Security
    the precautions that all technology users must take to guarantee their personal safety and the security of their network
     


    Digital Literacy
    the capability to use digital technology and knowing when and how to use it
     

    Digital Law
    the legal rights and restrictions governing technology use
     


    Digital Health and Wellness
    the elements of physical and psychological well-being related to digital technology use
     

    Digital Commerce
    the buying and selling of goods online

    • Digital citizenship is the norms of appropriate, responsible technology use.  Too often we are seeing students as well as adults misusing and abusing technology but not sure what to do. The issue is more than what the users do not know but what is considered appropriate technology usage.
    • Digital Citizenship Today
       
       

       The topic of digital citizenship is certainly gaining momentum not only in the United States but around the world. Whether it is called digital citizenship, digital wellness or digital ethics the issues are the same; how should we act when we are online, and what should be taught to the next generation.  With the growth of Bring Your Own Device (BYOD) and 1:1 initiatives in schools there is a need to talk about responsible use of technology.
    • The Definition Of Digital Citizenship
    • But that leaves out the idea of content itself, which leads us to a pretty good definition for educators: “The quality of habits, actions, and consumption patterns that impact the ecology of digital content and communities.”

       

      Still too wordy? Maybe a shorter version for students–with some moral imperatives and implied advice–could be: “the self-monitored habits that sustain and improve the digital communities you enjoy or depend on.”

  • Digital Identity

    Any information that depicts who you are and anything about you on the internet or any digital media.

    • A digital identity is a set of claims made by one digital subject about itself or another digital subject.

       

  • Sep 10, 13

    Increasingly, we are living double lives. There is our physical, everyday existence.  And there is our digital identity, the sum of all the digitally available information about us.

      • Digital identity

         

        Digital identity is all the online information and data specifically about an individual.

         

        Digital identity is made up of elements that fall into four categories (source: Lionel Maurel / Fadhila Brahimi):

         
           
        • Authentication elements: identification number, IP address, email address, user name, password, last name, first name, alias, etc.
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        • Data: personal, administrative, banking, occupational, social data, etc.
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        • Identifiers: photograph, avatar, logo, image, etc.
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        • Digital traces: contributions to blogs and other content management systems, links, etc.
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        “Managing your digital identity” means monitoring the use of these elements.

  • Digital Law

    Just like the laws of our state/national government, we are given rules to abide by in the digital world. Acts such as hacking, downloading artist albums, software, games and many others are illegal and breaking the "digital law".

    • Digital Law:   electronic responsibility for actions and deeds
       Digital law deals with the ethics of technology within a society. Unethical use manifests itself in form of theft and/or crime. Ethical use manifests itself in the form of abiding by the laws of society. Users need to understand that stealing or causing damage to other people’s work, identity, or property online is a crime. There are certain rules of society that users need to be aware in a ethical society. These laws apply to anyone who works or plays online. Hacking into others information, downloading illegal music, plagiarizing, creating destructive worms, viruses or creating Trojan Horses, sending spam, or stealing anyone’s identify or property is unethical.
    • What is Digital Law?

       

      Digital Law deals with society’s behaviour with using technology. On the internet, people get in trouble by the law or by their schools by doing the wrong thing online. Some examples of what digital law deals with are plagiarism, illegal downloading of music, hacking and creating worms or viruses. Plagiarism is the most common thing that teenagers usually do.
  • Digital Native

    An individual who was born after most digital technologies were developed and raised with assets their parents may have not had. While immersed, and more or less, dependent on things like the internet, media, blogs, etc.

    • The Digital Natives project focuses on the key legal, social, and political implications of a generation “born digital” – those who grow up immersed in digital technologies, for whom a life fully integrated with digital devices is the norm.
    • Digital Natives have an inherent understanding of digital technologies, as they’ve been integrated into their lives since early childhood. They are part of a tech-savvy generation at the forefront of technological progress and want to be connected when they wish, from anywhere. Now graduated from secondary education, the first generation of Digital Natives is entering the working world – and transforming it at a fast pace.
  • Digital Immigrant

    An individual who was born before digital technology was created or during it's introduction into daily life. While digital immigrants had little or none of the assets that the Natives had from birth, they manage things from a more strategic and/or "simpler" standpoint so to say.

    • The Digital Immigrant is the latecomer in the technology revolution and as with any immigrant, there is a certain “accent” that is readily apparent to the native speakers. Examples of this “accent” are things like calling and asking someone if a recipient received the email that was just sent, typing out text messages with full words rather than the standard abbreviations (OMGur my bff!), or going to the library before searching the Internet. Digital Immigrants still try and work around or second guess technology, while the Digital Natives know no other way.
    • Digital immigrants are “those of us who were not born into the digital world but have, at some later point in our lives, become fascinated by and adopted many or most aspects of the new technology era” (Prensky 2001a, p.1-2). These individuals didn't grow up surrounded by the ICT tools many of us rely on today. Marc Prensky (2001a) said it best when he compared technology to the accent one develops when they learn a new language later on in life: although digital immigrants can “adapt to their environment, they always retain, to some degree, their ‘accent,’ that is, their foot in the past” (p.2). They can learn the language of technology, but will always retain their native knowledge.
    • Digital immigrants are usualy cateogorized as being slow to pick up technology, turning “to the Internet for information second rather than first” (Prensky 2001a, p.2). They do things “slowly, step-by-step, one thing at a time, individually, and above all, seriously” (Prensky 2001a, p.2). Digital immigrants might do things like print out their emails, call their co-workers to make sure they received emails they just sent, and digital immigrants often prefer talking on the phone instead of texting or im'ing. They keep one foot in the past and one in the future.

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    • Digital Immigrants think strategic, need to implement digital

      Digital Immigrants are approximately ages 30-60 years and are the early and late adopters of the Web2.0 technologies. Most Immigrants were born “before the existence of digital technology and adopted it to some extent later in their life.” They were brought up with a variety of computer technologies, used them in different contexts and have varied levels of experience with social media. By necessity they have accepted the realities of the digital revolution and are scurrying to understand their role and learn the basics. For the most part these business people think in silos; they see marketing as separate tools that can be added to the marketing mix— advertising (e.g., print, TV , radio), direct mail, websites,  outdoor and now social and mobile media. They use social media as an add-on to their current market efforts. They dabble, try out the newest app, struggle and search for answers and understanding. They need to be guided to develop a digital mindset,  refine their experience in 1-2 social tools and integrate these tools into their business strategy.

  • Wikis

    A "wiki" is an online source of information started by someone and usually left accessible or "open" to anybody. Since it was left open, anybody and their mothers could freely edit, delete or update the information; this could have a positive or negative impact depending on the motive.

    • What Is a Wiki?

       

      Do you have Web policies or procedures, organization charts, job descriptions, training materials, or presentations that you would like to share? A wiki is a type of collaborative work space, it's a collection of Web pages that encourages users to contribute or modify the content. A simple Web interface can help a community collaboratively develop a document or web page, from anywhere.

       

      Wikis can be public facing, meaning that anyone can see the content, or only open to a defined community within or across organizations. Wikipedia is one of the most well-known public wikis.

    • A wiki is a Web site that allows users to add and update content on the site using their own Web browser. This is made possible by Wiki software that runs on the Web server. Wikis end up being created mainly by a collaborative effort of the site visitors. A great example of a large wiki is the Wikipedia, a free encyclopedia in many languages that anyone can edit. The term "wiki" comes from the Hawaiian phrase, "wiki wiki," which means "super fast." I guess if you have thousands of users adding content to a Web site on a regular basis, the site could grow "super fast."
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