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Tracy Tuten's List: Creativity

  • Jun 20, 13

    Research from IAB on what creative leaders say about how to infuse mobile marketing with creativity.

  • Jun 20, 13

    Site for Stanford Design School's Crash Course in Design

    • he artist is not a special person, each one of us is a special kind of artist. Every one of us is born a creative, spontaneous thinker. The only difference between people who are creative and people who are not is a simple belief. Creative people believe they are creative.
    • Creative thinking is work. You must have passion and the determination to immerse yourself in the process of creating new and different ideas. Then you must have patience to persevere against all adversity. All creative geniuses work passionately hard and produce incredible numbers of ideas, most of which are bad.

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  • Jun 20, 13

    An article which seeks to identify the defining characteristics of creativity

    • Creativity is the act of turning new and imaginative ideas into reality. Creativity involves two processes: thinking, then producing.
    • Creativity is the process of bringing something new into being

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    • But I Can't Draw (or Write or Dance or Sing)!

       
          
        Try doing some things you're sure you "can't.
    • On one page, for instance, she lists some sources of inspiration (a postcard from an art museum, a sketch by an architect, a wall of graffiti, a comic strip), and suggests you "glue a variety of things that you find interesting" on the following blank page.

      Drawing is a practice, she says in her introduction, like yoga. By practicing regularly, you will become more open and aware.

  • Jul 05, 13

    Research on how creative people live and work, to make more understandable the mysterious process by which they come up with new ideas and new things.

    • Here are the 10 antithetical traits often present in creative people that are integrated with each other in a dialectical tension.
  • Jul 08, 13

    You can be a committed A-player executive, a good parent, an attentive spouse, and a healthy person with time for community engagement and hobbies. How on earth do you do all that? Stop juggling and start integrating. Begin with a clear view of what you want from — and can contribute to — each domain of your life (work, home, community, and self). Carefully consider the people who matter most to you and the expectations you have of one another. Then experiment with some minor changes and see how they affect all four domains over a short period.
    Another holy grail! Successfully Integrate Your Work, Home, Community, and Self - @HarvardBiz http://t.co/xp1IKKLf0j

      • My podcast partner Tom Webster and I explore this interesting idea on the latest episode of The Marketing Companion. I really think you’ll like this edition, as we explore:

         
           
        • The romance of catastrophic business failure
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        • Why Seth Godin’s “Just Ship It” mentality leads to problems
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        • The true source of business innovation and progress
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        • The untold side of the Apple story and survivor bias
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        • The strategy paradox –why we don’t learn from failures
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        • Why you can’t be Zappos
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        • Is technology an enabler or a leveler of business innovation?
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        Do you need to be ”all in” to be successful in business today?

  • Jul 10, 13

    The creative industry is changing in ways that disrupt agency business models, from the biggest ad houses and public-relations firms to boutique creative shops.




    But as long as the industry splits its thinking and services into “traditional vs. digital” lines, it will miss the real transformation—and a historic opportunity.




    The transformation is from one-way messaging to genuinely interactive storytelling. For 10 years now, consumers have been connecting on Web sites and social platforms, such as Facebook, Twitter, and Tumbler, to share experiences, affinities, and complaints. Brands saw that their audiences had changed from passive consumers of messages to participants in a much more dynamic conversation.




    To re-engage them, marketers now realize they need to tell them appealing stories: Kellogg cereal brand Special K, for example, runs the Special K Challenge, reaching out to women who want to lose weight. Ski resort Vail built a platform for tracking and sharing experiences.




    But the industry persists in splitting traditional and digital ways of telling those same stories. Agencies even define themselves according to media—as PR, digital, mobile, creative, social, technology, Web, or media. Yes, the digital side has grown more prominent than ever. At the Cannes Lions Festival, Yahoo, Facebook, Twitter, and other tech giants were front and center, and McCann’s "Dumb Ways to Die" campaign—never intended for television broadcast—won a Grand Prix.




    But the creative industry and its clients need to embrace storytelling from the perspective of consumers who connect with their world across multiple media platforms—online and off, traditional and digital. Consumer-centered storytelling reverses the current organizational model for agencies—from “touch-point first” to “story first” —to deliver stories that activate and engage these consumers across multiple touch points and media.

  • Aug 02, 13

    "The advertising landscape has experienced dramatic change over the past several years, as consumers spend more time online, have more control over traditional advertising vehicles, and chose to create and share their own content. As a result, some advertisers are evolving to a confluence culture where traditional methods of work must adapt to embrace the new reality of interactive content, emerging media, and production/consumption methods. In this essay, we show how agencies like 22squared and advertisers like CNN are finding new ways to connect with consumers and build their brands. Implications for professionals and educators are provided."

      • We envision four key challenges:

         
           
        • Engagement challenge:   reinventing the mass message model.
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        • CGM challenge: helping   consumers tell stories.
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        • Social media challenge:   playing in a new landscape.
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        • Training challenge:   growing talent with creative vision
    • The Buffalo Wild Wings restaurant  chain and its agency 22squared used the storytelling concept to move  beyond advertising the chain's attributes (i.e., food and sports on  televisions) and instead create an image of a clubhouse where camaraderie  is easy to find. The agency believes that sports, jokes, and competition  represent the "social currency" of the target, so it makes these  three things part of every brand story. All messages have a strong attitude  that clearly resonates with the target audience; the agency uses the  voice of these messages as the key means to differentiate Buffalo Wild  Wings from other restaurants. Television ads set up the story, and then  the story moves online to the social media space where patrons can organize  their social lives, using the clubhouse as the physical meeting place.

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  • Aug 04, 13

    "A study explored the influence of dimensions of creativity - novelty (expectancy), meaningfulness (relevancy), and emotion (valence of feelings) - on attitude toward the ad, attitude toward the brand, and purchase intention. The results indicate that unexpectedness enhanced ad effectiveness over expectedness when the ad has positive feelings. When the ad contains negative feelings, attitude toward the ad was diluted with unexpectedness vs. expectedness. Relevance was not critical in encouraging favorable responses when the ad is unexpected. With an unexpected-relevant-positive-feeling ad used as the baseline, a creative ad generated more favorable attitude toward the ad than other ad conditions. However, ad creativity resulted in more favorable brand attitude and purchase intention only against selected ad conditions."

  • Aug 04, 13

    Anarchy of effects? Exploring attention to online advertising and multiple outcomes
    Goodrich, KendallView Profile. Psychology & Marketing28.4 (Apr 2011): 417.

    "This research examines the relationship between attention to online advertising and brand attitude, aided recall, and purchase intention. Results indicate that attention to an ad is affected by ad type (pictorial vs. text) and the interaction between ad location (left vs. right) and page (image-oriented vs. textual), suggesting a range of factors that impact attention. Furthermore, under the online conditions of this study, attention is positively related to aided recall and to purchase intention, but negatively associated with brand attitude. Results are interpreted in the framework of dual attitude theory (Wilson, Lindsey, & Schooler, 2000) and other effects models. Although a clear "hierarchy of effects" appears to be elusive, the results suggest that marketers must fully evaluate advertising goals prior to creative development. [PUBLICATION ABSTRACT]"

  • Aug 04, 13

    "Exploring the dimensions of ad creativity
    Swee Hoon and Sharon Y M Low. Psychology & Marketing17.10 (Oct 2000): 835-854."

  • Aug 04, 13

    "The effects of structural and grammatical variables on persuasion: An elaboration likelihood model perspective
    Areni, Charles S. Psychology & Marketing20.4 (Apr 2003): 349-375."

    In research examining the elaboration likelihood model (ELM), argument quality has generally been treated as an expedient methodological tool rather than a conceptually meaningful construct. Differences between strong and weak arguments have typically been cast in terms of pretest results or the ad hoc interpretations of researchers. Given the importance of creating effective verbal arguments in marketing communications, a stronger theoretical rationale is needed. Drawing on the literature in logic, social psychology, jurisprudence, and sociolinguistics, the presented research examines various structural and grammatical elements of verbal arguments in order to develop conceptually meaningful definitions of argument quality and more rigorous theoretical accounts of argument-driven persuasion within ELM. Several research propositions are derived in order to suggest directions for future research on argument-driven persuasion.

    • Research on the ELM has examined the effects of several marketing communication variables, including: source attractiveness (Petty et al., 1983), grammatical forms (Munch &Swasy, 1988; Swasy &Munch, 1985), implied versus stated conclusions (Kardes, 1988; Sawyer &Howard, 1991), multiple versus single advertising executions (Schumann, Petty, &Clemons, 1990), visual advertising elements (Miniard, Bhatla, Lord, Dickson, &Unnava, 1991), number of copy points (Alba &Marmorstein, 1987), message repetition (Batra &Ray, 1986), and comparative versus noncomparative claims (Droge, 1989
    • But perhaps the most intriguing variable examined within the ELM frameworkis the quality of the verbal arguments contained in the copy of advertisements. Argument quality has largely been de.ned empirically within the ELM. Several arguments are pretested in pilot experiments; those that elicit consistently favorable cognitive responses are labeled strong arguments and those that evoke consistently unfavorable cognitive responses become weakarguments (Petty &Cacioppo, 1986a; Petty &Wegener, 1991). Empirical tests of the ELM have established that argument quality in.uences persuasion via the central route, when message recipients are high in ability and motivation to process relevant information (Petty, Unnava, &Strathman, 1991).
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