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American design in the twentieth century - Google Books
Where does design end and art begin? Charles Eames, the most influential designer of the mid-20th century, said that ‘design is an expression of purpose. It may (if it is good enough) later be judged as art.’ Contemporary young designers see the matter more pragmatically. According to the Spanish designer Jaime Hayon, ‘there is no longer a clear border between product design and art.’ The most recent answer to this question is inherent in the new phrase ‘design-art’. Artists like Franz West and others investigate the changing functions of sculpture and in so doing dissolve the borders between art and design, between ‘free’ and ‘applied’ creation, by allowing hybrids from other areas to develop. Designers like Ron Arad or Marc Newson are increasingly discovering the sculptural qualities of design. They are distancing themselves from a conditionality of design - namely its function and the inherent possibility of reproducing something any number of times
YOUNG-HAE CHANG HEAVY INDUSTRIES PRESENTS
Young-Hae Chang Heavy Industries is a Seoul-based Web art group consisting of Marc Voge (U.S.A.) and Young-hae Chang (Korea). Their work, presented in 14 languages, is characterized by text-based animation composed in Adobe Flash that is highly synchronized to a musical score that is often original and typically jazz. In 2000, YHCHI's work was recognized by the San Francisco Museum of Modern Art for its contribution to Online Art. In 2001 the group was awarded a grant from the Foundation for Contemporary Arts Grants to Artists. Their solo show, "Black On White, Gray Ascending", a seven-channel installation, was part of the inaugural opening of the New Museum of Contemporary Art, New York, in 2007.
Have videogames and reality TV given us 'narrative exhaustion', asks legendary screenwriter Paul Schrader | Film | The Guardian
#Writers have always known there are a limited number of storylines. Christopher Booker's Seven Basic Plots popularised the no. 7, others have argued for 3, 20 and 36 basic plots - Rudyard Kipling said 69. #Today's viewers live in a biosphere of narrative. 24/7, multimedia, all the time. #The exhaustion of narrative is behind the rise of recent "counter-narrative" entertainments, such as: 1. Reality TV. 2. Anecdotal narrative. 3. Reenactment drama- sells the premise that these events actually happened and were not cooked up by a staff of writers. 5. Mini-mini dramas- three- to five-minute stories created for cellphones, YouTube and original programming is the illusion of not being crafted narratives. Just bits of life. 6. Documentaries. #Storytelling began as ceremony and evolved into ritual. It was commercialised in the middle ages, became big business in the 19th c. and an international industry in the 20th. Today it is the ubiquitous wallpaper of the postmodern era.
MTV Generation - Wikipedia, the free encyclopedia
people in between Generation X and Generation Y. Their early psychosocial exposure to these factors is thought to have been unprecedented and resulted in a peculiar, homogenous youth culture defined by a deep appreciation of the fashion trends, perspective, attitude and music popularized by MTV and similar media (Viva, Triple J etc.) that rose to prominence in the late 1980s. Also note that "[w]ith the proliferation of technology, the internet, beepers and cell phones have become social lifelines for this generation. They are technology savvy, independent and resourceful." In the Generations theory of William Strauss and Neil Howe, it can either be seen as a cusp between Generation X (1961-81) and the Millennial Generation (1982-2001), or as a separate generation or wave similar to Generation Jones (1954- 65). Biologically they were born during the upsweep in birth numbers of the baby bust between the babybooms of 1946-64 and 1987-94. The phrase was feat. on The Simpsons in the 1992
On the Street and On Facebook: The Homeless Stay Wired - WSJ.com
an interesting article about about a man who had without street address but do have an Internet addresse. Mr. Livingston says his computer helps him feel more connected and human. "It's frightening to be homeless," he says. "When I'm on here, I'm equal to everybody else."
The End of Solitude - ChronicleReview.com
#the contemporary self wants to be recognized, wants to be connected: It wants to be visible. If not to the millions, on Survivor or Oprah, then to the hundreds, on Twitter or Facebook. This is the quality that validates us, this is how we become real to ourselves — by being seen by others. The great contemporary terror is anonymity. If Lionel Trilling was right, if the property that grounded the self, in Romanticism, was sincerity, and in modernism it was authenticity, then in postmodernism it is visibility.
# So we live exclusively in relation to others, and what disappears from our lives is solitude. Technology is taking away our privacy and our concentration, but it is also taking away our ability to be alone.
Running the Numbers: An American Self-Portrait
Running the Numbers looks at contemporary American culture through the austere lens of statistics. Each image portrays a specific quantity of something: fifteen million sheets of office paper (five minutes of paper use); 106,000 aluminum cans (thirty seconds of can consumption) and so on. Statistics can feel abstract and anesthetizing, making it difficult to connect with and make meaning of 3.6 million SUV sales in one year, for example, or 2.3 million Americans in prison, or 32,000 breast augmentation surgeries in the U.S. every month.
This project visually examines these vast and bizarre measures of our society, in large intricately detailed prints assembled from thousands of smaller photographs.
Cities x Design
Cities x Design is a nationwide documentary of how creativity is reshaping American city-scapes, transforming people and places and defining what it means to be unique.
end: 08/31/09
Kids, the Internet, and the End of Privacy: The Greatest Generation Gap Since Rock and Roll -- New York Magazine
Clay Shirky, who has studied these phenomena since 1993, has a theory about that response. "People are always eager to believe that their behavior is a matter of morality, not chronology, Shirky argues. “You didn’t behave like that because nobody gave you the option.”.... “It is a constant surprise to those of us over a certain age, let’s say 30, that large parts of our life can end up online,” says Shirky. “But that’s not a behavior anyone under 30 has had to unlearn.” .. “It used to be that we were all in this together. But now my job is not to demystify, but to get the students to see that it’s strange or unusual at all. Because they’re soaking in it.”...It’s hard to pinpoint when the change began. Was it 1992, the first season of The Real World?
an online magazine of literature and culture | identity theory
literature/ music/ visuals
Wooster Collective
Wooster - a street in the Soho section of NYC; the site is dedicated to showcasing and celebrating ephemeral art placed on streets in cities around the world -> BANKSY
Anthropology of media - Wikipedia, the free encyclopedia
Anthropology of media (also anthropology of mass media, media anthropology) is an area of study within social or cultural anthropology that emphasizes ethnographic studies as a means of understanding producers, audiences, and other cultural and social aspects of mass media.
antropologi.info Links | Main / Journals browse
A selection of Open Access journals and magazines
The Anthropology of Cyberspace
Theoretical issues: technology, communication, society, and culture
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