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Reading Online
Teachers can improve students’ critical reading and viewing skills through interactive learning activities that make use of a wide range of nonfiction media, including film, television, print, and the Internet. Four classroom learning experiences designed to facilitate careful analysis of the ways in which media messages are constructed are described in this article. These activities, appropriate for children aged approximately 12 and older, are intended to create a learning environment that encourages active discourse on critical questions about information sources, belief, uncertainty and doubt, authority, credibility, and judgments of realism. Strategies for critically analyzing realism in nonfiction film and television and for evaluating the credibility of Web sites are emphasized.
A Story Where Every Word Begins With ‘W’ - The Young Writers Blog
The following story, entitled Walter and Winnie, was published sometime in the 19th century by an unknown author. It’s roughly 450 words long, and after you read it once, try reading it again three times fast.
Learning and Working in the Collaborative Age: A New Model for the Workplace | Edutopia
Learning and Working in the Collaborative Age: A New Model for the Workplace
Pixar University's Randy Nelson explains what schools must do to prepare students for jobs in new media.
Stenhouse Publishers - Nonfiction Reading Power: Teaching Students How to Think While They Read All Kinds of Information
How can you help students find meaning in informational texts and become independent strategic readers and thinkers? Nonfiction Reading Power gives teachers a wealth of effective strategies for helping students think while they read material in all subject areas. Using the best children's books to motivate students, Adrienne Gear shows teachers how help students zoom-in, question and infer; find the main idea, make connections, and transform what's on the printed page. Key introductory concept lessons for each of the five reading powers provide valuable insight into the purpose of each strategy. The book also explores the particular features of nonfiction and offers lists of key books organized around strategies and subject areas.
Learning Resources
The Learning Resources site offers web-delivered instruction using current and past CNN San Francisco bureau news stories. The Western/Pacific Literacy Network and the CNN San Francisco bureau have partnered to develop an online literacy site that benefits all learners and instructors. This material is intended for adult literacy and educational purposes.
ATT Knowledge Network Explorer: Wired Learning: 21st Century Literacies Homepage
On this site, we focus on four 21st century literacies - information, media, multicultural, and visual. We have found resources, both bibliographic and web-based, to assist you in your quest to learn and/or teach literacy skills. Our team of literacy experts developed lessons to aid in your ability to incorporate 21st century literacy skills into your teaching techniques. The tools presented here are based on a21st Century Literacies Framework and seek to promote the skills, knowledge and attitudes to help students develop effective lifelong literacy awareness, seeking, management and presentation strategies.
Debate: educational value of video games
In this lesson, students consider the educational value of video games by examining what books and video games have in common and debating whether playing video games leads to improved literacy skills.
21st Century Literacies: Tools for Reading the World
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n Intelligence Reframed Howard Gardner contends that "literacies, skills, and disciplines ought to be pursued as tools that allow us to enhance our understanding of important questions, topics, and themes." Today's readers become literate by learning to read the words and symbols in today's world and its antecedents. They analyze, compare, evaluate and interpret multiple representations from a variety of disciplines and subjects, including texts, photographs, artwork, and data. They learn to choose and modify their own communication based on the rhetorical situation. Point of view is created by the reader, the audience and the medium.
McREL: Mid-continent Research for Education and Learning, Content Knowledge Standards and Benchmark Database
As a result of this activity, students will be able to recognize and use persuasive techniques.
Interactive Tools and Lessons fo
Interactive Tools and Lessons for "Persuasive Writing"
ReadWriteThink: Student Materials: Persuasion Map
Use this tool to map out your argument for a persuasive essay or debate.
ABCya! Elementary Computer Activities& Games
The following activities include: learn the alphabet, uppercase to lowercase letters, categorizing, mouse manipulation, drawing, counting numbers and much more.
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