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Virtual Worlds News: VW08 Preview: The Rise of User Generated Virtual Worlds
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March 18, 2008
VW08 Preview: The Rise of User Generated Virtual Worlds
Just as MySpace, Facebook, Bebo and other social networking sites have boosted the proliferation of user-generated content and personal spaces, new virtual worlds technologies offer consumers the opportunity to not only participate in a virtual world, but create their own.
Virtual Worlds News: Ad Agency Stable Media Gets RipLounge Virtual World
March 17, 2008 Ad Agency Stable Media Gets RipLounge Virtual World Wyndstorm Corporation announced today that it had built a Web-based virtual world, RipLounge, for advertising firm Stable Media. While plenty of virtual worlds have a business model built,
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March 17, 2008
Ad Agency Stable Media Gets RipLounge Virtual World
Wyndstorm Corporation announced today that it had built a Web-based virtual world, RipLounge, for advertising firm Stable Media. While plenty of virtual worlds have a business model built, at least in part, around advertising and sponsorships, this is the first I've heard of one built to deliver a specific ad agency to deliver "a social media marketing network for effective, targeted online promotions and content sponsorships" made available to advertisers through "targeted in-scene advertising, as well as the flexible profile-based data, available throughout RipLounge."
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