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Oct
26
2010

ABSTRACT
This paper investigates the eye movement sequences of users visiting web pages repeatedly. We are interested in potential habituation due to repeated exposure. The scanpath theory posits that every person learns an idiosyncratic gaze sequence on first exposure to a stimulus and re-applies it on subsequent exposures. Josephson and Holmes (2002) tested the applicability of this hypothesis to web page revisitation but results were inconclusive. With a recurrent temporal pattern detection technique, we examine additional aspects and expose scanpaths. Results do not suggest direct applicability of the scanpath theory. While repetitive scan patterns occurred and were individually distinctive, their occurrence was variable, there were often several different patterns per person, and patterns were not primarily formed on the first exposure. However, extensive patterning occurred for some participants yet not for others which deserves further study into its determinants.

Germany 2010 HCI Usability Tobii eye tracking 1750 websites sequence repeat revisit scanpath pattern

in list: HCI & Usability

Dec
4
2009

Abstract
To date, several eye input methods have been developed, which, however, are usually designed for specific purposes (e.g. typing) and require dedicated graphical interfaces. In this paper we present Eye-S, a system that allows general input to be provided to the computer through a pure eye-based approach. Thanks to the\n"eye graffiti" communication style adopted, the technique can be used both for writing and for generating other kinds of commands. In Eye-S, letters and general eye gestures are created through sequences of fixations on nine areas of the screen, which we call hotspots. Being usually not visible, such sensitive regions do not interfere with other applications, that can therefore exploit all the available display space.

HCI Input devices gaze interaction eye tracking writing typing gesture sequence assistive technology alternative communication Italy 2008 Tobii 1750

in list: HCI & Usability , Eye Control

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