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Spanish and Russian are relatively different languages, even if they historically share a common basis in the Indo-European family. The differences extend to the verbal system. Spanish has inherited a system that is relatively rich in forms from Latin.
Mindmapping software, concept mapping software, information organisation software - for all OS! (nice advanced search)
Anne Haas Dyson, a professor of curriculum and instruction in the U. of I. College of Education, says playtime for children is a “fundamental avenue” for learning, and attempts by parents and educators to create gifted children by bombarding them with information is well-intentioned but ultimately counterproductive.
“That approach doesn’t appreciate the role of play and imagination in a child’s intellectual development,” Dyson said. “Play is where children discover ideas, experiences and concepts and think about them and their consequences. This is where literacy and learning really begins.”
Bookmark for any school or teachers!
Parts and clips from this series have been posted several times, but I thought I'd try sifting this playlist, with 5 full-lenght 1 hour episodes in one neat list.If they show up in low-quality, they are all available in High quality on YouTube.
Youtube desctription:
Oxford professor Richard Dawkins presents a series of lectures on life, the universe, and our place in it. With brilliance and clarity, Dawkins unravels an educational gem that will mesmerize young and old alike. Illuminating demonstrations, wildlife, virtual reality, and special guests (including Douglas Adams) all combine to make this collection a timeless classic.
The Spanish researchers believe that including video games in the online education platforms is the best way to achieve mass, economic distribution of this tool, the educational effectiveness of which is now rarely a topic of debate in the academic field.
However, widespread use of video games in these environments must still overcome certain educational and technical difficulties. According to the authors, an educational video game must be designed with three key elements in mind: the possibility for evaluation, adaptability and ease of integration.
However, not all adolescents participate in music equally, and certain groups are disadvantaged in access to music education. Families with high socioeconomic status participate more in music than do families with lower socioeconomic status. In addition to social class as a predictor of music participation, ethnicity is also a factor. Asians and Whites are more likely to participate in music than are Hispanics. While young Black children attended concerts with their parents, they were less likely to take music lessons.
The Multiple Intelligences (MI) theory proposes that there are other measures of intelligence beside these two. I offer this information to you so that you can understand that while many teachers have some knowledge of MI theory, most of our schools are not fully set up to use it to the advantage of all students.
That being the case, perhaps you can either (1) be involved in helping your child’s teachers and school to provide a more balanced program that develops his intelligences that are not more included in the curriculum or (2) find activities outside of the school environment in which your child can develop his dominant areas of intelligence.
You should also know that MI theory posits that each of us has, to some degree or another, all of these intelligences. Some of them are simply more developed than others. Furthermore, we are all able to improve our ability in each of these areas.
Howard Gardner stresses that the intelligences are equal in their importance. In alphabetical order, they are:
Technology needs to trickle up, she said, not down. We need to give the most powerful tools to the most vulnerable populations because they are the ones who need it. "Young learners, non-readers," she continued, "need high-speed access, they need animation and graphics and sound. And that's the truth."
According to Lovely, and education technology consultant and speaker at the FETC 2009 conference in Orlando, FL in January, it was the recognition of those needs that led her to develop a "top 10 list" of go-to technology tools to help inspire young students and empower under-funded teachers. "The important thing to remember here," she said, "is that this isn't about simply providing you with 10 links. It's much more important to ask, 'What are you going to do with these things? How are you going to use these tools?' That's why we're here," she said. "So I can show you not only what's out there but also how other educators are using these resources to teach their students right now."
Social networking in education is a flattener, this breaks down barriers that would otherwise exist between the student, the program and the instructors. This also makes information on demand as long as there is a good way to find that information that students will work with and use. Reliance on the old static school room or black board computer system is not necessarily the way that things are going. Education 2.0 should be breaking down these barriers, and it is great to work for a school that is doing this, because it is all about how people learn, and if people learn, then we are doing our job.
Today at our Saskatchewan Curriculum Renewal workshops we were introduced to many of the new concepts and philosophies of the new curriculum. The intent of the curriculum is to reduce outcomes, provide common language for all curricula, focus more on learning than on teaching and focus on depth of understanding instead of only breadth.
There was a lot of talk of big picture thinking and encouraging teachers to reflect on why they teach what they teach. Early on someone mentioned the goals of education. With some recent discussions on the purpose of education, I thought it pertinent to look up the 9 goals of education for students in Saskatchewan.
Play actually appears to make kids smarter. In a classic study published in Developmental Psychology in 1973, researchers divided 90 preschool children into three groups. One group was told to play freely with four common objects--among the choices were a pile of paper towels, a screwdriver, a wooden board and a pile of paper clips. A second set was asked to imitate an experimenter using the four objects in common ways. The last group was told to sit at a table and draw whatever they wanted, without ever seeing the objects. Each scenario lasted 10 minutes. Immediately afterward, the researchers asked the children to come up with ideas for how one of the objects could be used. The kids who had played with the objects named, on average, three times as many nonstandard, creative uses for the objects than the youths in either of the other two groups did, suggesting that play fosters creative thinking.
Grammar Ninja is a part of the portfolio of developer Greg Lieberman who has also developed a trigonometry game designed to help students learn the 16 most important angles in the sine, cosine, and tangent functions.
For more grammar games check out my post Five Great Grammar Resources.
Teaching children how to think has brought academic success to schools in Manchester. But will techniques pioneered by the guru Edward de Bono catch on?
This is where we hit problems. Are learners either primarily visual, auditory, kinesthetic (as claimed in NLP)? Or are they primarily analytic, creative or pragmatic (as proposed by Robert Sternberg). Is the world made of Convergers, Divergers, Assimilators and Accomodators? Maybe instead we should use the Myers-Briggs categories of Sensers, Intuitors, Thinkers and Feelers?
Faced with these possibilities an academic psychologist has a standard set of questions they would like answered: can you really divide people up into a particular set of categories? Are the tests for these categories reliable; if you take the test twice will you come out the same both times? Are the categories you are trying to use related to how people learn? If you use a theory of learning styles, do people learn better? Can you use learning styles to predict who will benefit most from particular styles of instruction? Does using a learning styles system - any system - for teaching have other effects on learners or teachings, such as making them more confident or making them expend more effort?
These questions stem from the way academic psychologists systematically approach topics: we like to establish the truth of psychological claims. If someone comes to us with a theory about learning styles we want to know (a) if learning styles really exist, (b) if they really are associated with better learning and also (c) if, when learning styles are taken into account, learning is better because of something about the specific learing style theory rather than just being a side effect of an increase in teacher confidence, effort or somesuch.
John Cleese provides a ten-minute insight into what many of us know already, but fail to acknowledge:
1. We do not know where we get our ideas from (but we do know we don't get them from our laptops).
2. Sleeping on an idea can help make its reappearance later so much better.
3. Ticking things off and keeping all the balls in the air means you will not have any creative ideas.
4. In our frenzied connected world we need to make some time to make some mood for creativity: a tortoise cocoon from which we can check it's safe to come out into a self-created oasis in our lives.
5. We need to set aside time and place where interruptions are not allowed - we need to create boundaries of space with a starting time and a finish time, separate from ordinary life, and only then creating a space and place where we can play.
6. The problem with some teachers is that they may not know that they are not very creative, and therefore they may not value creativity even if they can recognise it.
7. If those in charge are egotistical and wish to claim credit for the work of others, then they shall directly or indirectly discourage others from being creative.
Twitter can be a game-changer for online communicators. Education provides countless opportunities for various forms of communication, especially online. This leads to the question: Can Twitter be incorporated into an effective online communication strategy for educational institutions?
The short answer is yes and I wanted to explore how educational institutions can and are using/trying Twitter to assist in their communication efforts.
Teaching web search strategies early in the semester can prevent frustration for you and your students down the road. The Boolify Project mentioned above is suitable for students in elementary school through high school. The Primer in Boolean logic is probably best suited to high school and college students.
This is a listener wired for sounds. - Takayuki Ito / Haskins Laboratories
This is a listener wired for sounds. - Takayuki Ito / Haskins Laboratories
The movement of facial skin and muscles around the mouth plays an important role not only in the way the sounds of speech are made, but also in the way they are heard according to a study by scientists at Haskins Laboratories, a Yale-affiliated research laboratory.
Language in humans has evolved culturally rather than genetically, according to a study by UCL (University College London) and US researchers. By modelling the ways in which genes for language might have evolved alongside language itself, the study showed that genetic adaptation to language would be highly unlikely, as cultural conventions change much more rapidly than genes. Thus, the biological machinery upon which human language is built appears to predate the emergence of language.
According to a phenomenon known as the Baldwin effect, characteristics that are learned or developed over a lifespan may become gradually encoded in the genome over many generations, because organisms with a stronger predisposition to acquire a trait have a selective advantage. Over generations, the amount of environmental exposure required to develop the trait decreases, and eventually no environmental exposure may be needed - the trait is genetically encoded. An example of the Baldwin effect is the development of calluses on the keels and sterna of ostriches. The calluses may initially have developed in response to abrasion where the keel and sterna touch the ground during sitting. Natural selection then favored individuals that could develop calluses more rapidly, until callus development became triggered within the embryo and could occur without environmental stimulation. The PNAS paper explored circumstances under which a similar evolutionary mechanism could genetically assimilate properties of language - a theory that has been widely favoured by those arguing for the existence of 'language genes'.
The study modelled ways in which genes encoding language-specific properties could have coevolved with language itself. The key finding was that genes for language could have coevolved only in a highly stable linguistic environment; a rapidly changing linguistic environment would not provide a stable target for natural selection. Thus, a biological endowment could not coevolve with properties of language that began as learned cult
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