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Stuart Maxwell's Library tagged creativity   View Popular

25 Nov 06

Ten ideas about Ideas | Linux Journal

  • The great irony here is that this utopia [the Net] was not built like an empire, or by people who were, in Walt Whit man's words, ``consumed with the mania of owning things''. It was built like an Amish barn by hackers who made it because they needed it, and it sure wasn't going to come from the old software industry. The result was a second world — one made with code rather than matter — that embodied and expressed the long-overlooked virtues of the first:


    No one owns it.


    Everyone can use it.


    Anyone can improve it.


    These principles are so basic, they undermine all efforts to deny them.

    • Ideas aren't physical. Regardless of the legalities, treating ideas as possessions insults their vast combustive power. Jefferson put it best:

      The moment [an idea] is divulged, it forces itself into the possession of everyone, and the receiver cannot dispossess himself of it. He who receives an idea from me, receives instruction himself without lessening mine; as he who lights his taper at mine, receives light without darkening me.

    • Ideas aren't worth jack unless other people can put them to use.

    • Ideas won't change the world unless others can improve on them.

    • Ideas grow by participation, not isolation.

    • Ideas change as they grow. Their core remains the same, but their scope enlarges with successful use.

    • Ideas have unexpected results. No one person can begin to imagine all the results of a good idea. That's another reason to welcome participation.

    • Nobody's going to "steal" your ideas, any more than they can steal your cerebrum. You're the source. Authority over the idea begins with you.

    • Authority derives from originality and respect. You can't get respect for your original ideas unless those ideas prove useful to others.

    • There are two reasons other people are going to "steal" your ideas. First, the only people qualified to steal your ideas are too busy trying to get their own ideas to work. Second, they already don't like your idea because it's not their idea. (But if your idea gets traction, maybe then they'll start to respect it.)
    • In the software world, patents are hand-held nuclear weapons. They may have some deterrent or "defensive" purposes, but they tend to hurt those who use them at least as much as they hurt others. Where would Linux be if Linus Tovalds decided to make it a proprietary OS? Where would RSS, blogging, podcasting or outlining be today if Dave Winer had locked his ideas behind patents?
  • 1 more annotations...

Crossroads Dispatches

  • Excellent writer. Covers topics from marketing to creativity. - stumax on 2006-10-25

The Art of Work

  • Fast Company article on Mihaly Csikszentmihaly's work on flow. - stumax on 2006-10-25

37signals: An Introduction to Using Patterns in Web Design

  • A systematic way to look at designing a web page or service from the ground up, using design patterns, or "chunks." - stumax on 2006-10-25
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