Sarah Sutter's Library tagged → View Popular
Video Games in the Classroom
slides from the presentation of using video games for prompts and spurring creative writing.
The Brainy Gamer: Narrative manifesto
Games trying to get to a "new mode of storytelling" with a "genuinely interactive narrative experience [for] the player".
David Perry on videogames
The future of videogames Ted Talk by David Perry. 21 minutes of great information.
Game Design Course
Game design syllabus, with links, handouts, descriptions for assignments, etc. Great resource.
The Future of Reading - Using Video Games as Bait to Hook Readers - Series - NYTimes.com
Connecting books with video games to encourage reading.
Video Games in the Classroom - Teaching the Scientific Method to Digital Natives - OpenEducation.net
Teaching scientific method to digital natives.
Interview with Mitch Resnick re: Scratch
Tech Learning interview with MIT's Mitch Resnick re: scratch and kids learning by doing it themselves.
CAUTION: Childen at Play - The Truth About Violent Youth and Video Games
Interesting blog post about violence in videogames and the data on youth violence over the last thirty years of so. Worth a look.
Bill Mackenty - technology in education
Great response to a question from a reader on ideas on how to use Railroad Tycoon III in the classroom, particularly in American History class, exploring the industrial revolution and the dawn of the railroad in the US.
Play Journal: New school based on computer gameplay
-
“We are conceiving the school as a dynamic learning system that takes its cues from the way games are designed, shared and played,” said Katie Salen,Executive Director of the Gamelab Institute of Play. “All players in the school – teachers, students,parents and administrators – will be empowered to innovate using 21st century literacies that are native to games and design. This means learning to think about the world as a set of in interconnected systems that can be affected or changed through action and choice, the ability to navigate complex information networks, the power to build worlds and tell stories, to see collaboration in competition, and communicate across diverse social spaces. It means that students and teachers will engage in their own learning in powerful ways.”
-
6-12th grade public school
- 4 more annotations...
Lecture notes in game theory -- Game Theory .net university course notes
Game theory lecture notes by field of study from many different schools and various levels.
Social Impact Games :: Entertaining Games with Non-Entertainment Goals
Site affiliated with Marc Prensky. Lots of games listed in various categories - Great resources!
MMORPG University: Essays on the Use of MMORPGs in Education
A series of pdf's of essays on using MMORPG's in education by Dr. Rod Riegle from Illinois State University.
Selected Tags
Related Tags
Top Contributors
Groups interested in games
-
Online Games
Items: 31 | Visits: 394
Created by: Caramel Crow
-
Sites for Children
Items: 19 | Visits: 190
Created by: Ellen Paxton
-
Games
Online games that are not n...
Items: 47 | Visits: 199
Created by: Mrs Brown
Highlighter, Sticky notes, Tagging, Groups and Network: integrated suite dramatically boosting research productivity. Learn more »
Join Diigo
