Rika Y's Library tagged → View Popular
16 Mar 07
PixelSampler Details
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Black and White —our technology automatically uses a green and yellow filtering system, which cuts down the transmission of blue light, making skies appear darker and clouds stand out more. Orange and red filters are used to lighten tones and darken those of other colors, which produce dramatically darkened skies

Contrasting Levels —captures details lost in the shadows. It also reduces the brightness range of an excessively contrast image, by subduing bright areas of sky, water, snow, and sand, which bring the light back to a normal range.

Duotone—create precise tones composing of two color choices. Use brushes to paint away parts you don’t want on your image.

Starlight—add flare to your art. This feature will render brilliant points of light from your image highlights.

Starpoint—artistically add flare to a photo. This effect is controled by the artists touch. Easily drop a starpoint to your image to better showcase a bright sunny day, or a romantic twinkling scene at night.

Grain—will give your image the look of exposed and processed silver halides left behind on film emulsion. Use this effect to give a unique grain shapes that align better thanconventional ones.

Monotone—creates all the hues, tints and shades of a single color. As a result, the energy is more subtle and peaceful due to a lack of color contrast.

Tonal Streak —streaks your image using either a motion blur or rotational blur and will streak the image farther wherever the image is brighter. This gives the effect of a shaken camera.

Warm Cool —use this on color images to give either a cooling or a warming effect. Cooling filters are pale blue and will warm a pale straw color. Warming will prevent a cold feel to pictures taken on overcast days or in shady areas on sunny days -

http://mura.pekori.to/cg/seamless/doc/mpSparkl/mpSparkl.txt
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Sparkle
明るい部分にカメラのクロスフィルタのような輝きの効果を加えます。グローを加
えたり、シームレスパターンに適用することもできます。
プレビューには効果を加える領域が表示されます。また、長さやグローの値を大き
くすると処理がかなり遅くなるので気を付けてください。
Length 輝きの長さ(pixel)
Number 輝きの数
Angle 輝きの角度
Glow グローの半径(pixel)
Range 効果を加える明るさの範囲
Smooth 効果を加える範囲の滑らかさ
Random 輝きの角度をランダムにする
Wraparound 回り込みあり(シームレスパターンに適用するとき)
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