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Rudy Garns's Library tagged secondlife   View Popular

17 Jun 08

Using Brainwaves To Chat And Stroll Through Second Life: World's First

"On 7th June 2008, Keio University succeeded in the world’s first demonstration experiment with the help of a disabled person to use brainwave to chat and stroll through the virtual world."

www.sciencedaily.com/...080613163213.htm - Preview

secondlife for:nkupod

If Second Life isn't a game, what is it?

"Second Life is a 3-D online virtual world where avatars do the kind of stuff real people do in real life: Buy stuff. Sell stuff. Gamble. Listen to music. Buy property. Flirt. Play games. Watch movies. Have sex.

But is it a game?" ( MSNBC.com)

www.msnbc.msn.com/...11915829 - Preview

secondlife

16 Jun 08

The Presentation of Self in Virtual Life

"While the title of Tom Boellstorff’s book draws analogies with Margaret Mead, I think the book would have been better titled The Presentation of Self in Virtual Life. Having expressed some of my concerns with the book in a previous post, I’d like to take a moment to talk more about what I liked most about the book: the way in which he presents the kinds of discourse and self-presentation strategies Goffman so famously analyzed in “everyday life.” By thinking about the differences/similarities between the two we can learn something important about what it means to function as a virtual human." (Savage Minds)

savageminds.org/...tation-of-self-in-virtual-life - Preview

secondlife for:nkupod

More on Coming of Age in Second Life

"If you only read one book about virtual worlds, read Julian Dibbell’s My Tiny Life. If you are only going to read two, read Tom Boellstorff’s Coming of Age in Second Life." (Savage Minds)

savageminds.org/...n-coming-of-age-in-second-life - Preview

secondlife for:nkupod

Ethnography of the Virtual

"I just finished reading Tom Boellstorff’s ethnography, Coming of Age in Second Life, which I first learned about on Anthropologi.info last year. I have to admit coming to this book with a certain degree of antipathy towards its subject. It always seemed to me that playing Second Life was much more cumbersome, time consuming, and less entertaining than reading the real estate or personals sections on Craig’s List. Indeed, Boellstoroff’s book confirms my conviction that Second Life is mostly about real estate, with a little relationship stuff thrown in for good measure." (Savage Minds)

savageminds.org/...ethnography-of-the-virtual - Preview

ethnography secondlife for:nkupod

28 May 08

50 Tips and Tricks to Create a Learning Space in Second Life

"The educational possibilities through Second Life allow teachers and employers to reach out to students beyond their traditional classrooms and school districts, expose young children to global issues and new friends around the world, design their own avatars and environments for highly customized training sessions and interactive discussions, practice real-world skills and manage real-life situations in a safe environment, and most of all keep students engaged in a technologically-driven society. For tips, tricks and resources that will help you make the most of the virtual world, check out the list below." (College Degrees)

www.collegedegrees.com/...-learning-space-in-second-life - Preview

secondlife education for:nkupod

27 May 08

Second Life as an educational tool

"3-D virtual worlds are bold new frontiers for educators who are looking for ways of making learning a more engaging, interactive experience. Of these, Second Life is the one getting the most press. But is the environment that Second Life provides really worth the time and effort it takes to learn how to use it? And with issues such as bandwidth limitations and limited access to up to date hardware - is it a viable choice as an educational tool?" (edna.edu.au)

www.edna.edu.au/...ELIEP9 - Preview

secondlife tools for:nkupod

23 May 08

Ethnographic study: Social network sites are "virtual campfires"

"In her thesis, she proposes that everyday involvement with these sites can be metaphorically represented as a “virtual campfire” that “bridges the gap between the place of the hearth and the space of the cosmos, potentially reversing what has been called “the disintegration of the public sphere” (Habermas 1962: 175)." (antropologi.info)

www.antropologi.info/...anthropology.php - Preview

social-networking secondlife anthropology for:nkupod

20 May 08

Researchers teach 'Second Life' avatar to think

"His actions are animated not by a person at a keyboard but by a computer. Edd is a creation of artificial intelligence, or AI, by researchers at Rensselaer Polytechnic Institute, who endowed him with a limited ability to converse and reason. It turns out 'Second Life' is more than a place where pixelated avatars chat, interact and fly about. It's also a frontier in AI research because it's a controllable environment where testing intelligent creations is easier." ( Internet News)

www.lse.co.uk/InternetNews.asp - Preview

secondlife AI grue for:nkupod

18 May 08

Living and Learning Live

"This page is for keeping track of the books, whitepapers and other research I have encountered during my study. "

www.squirrelverse.com/l3 - Preview

secondlife for:nkupod

The Story of My “Second Life”

The Center for Advanced Virtual Education

www.storyofmysecondlife.com/?p=116 - Preview

secondlife for:nkupod

  • "I’d like to tell you about something very special happening on EduIsland II, a recently formed sim. It is the creation of a complex of buildings housing some of the greatest and most influential thinkers in EdTech today, and it’s going on right now." The Center for Advanced Virtual Education - rgarns on 2008-05-18
11 May 08

Coming of Age in Second Life: An Anthropologist Explores the Virtually Human.

"Imagine yourself suddenly set down surrounded by all your gear, alone on a tropical beach close to a native village while the launch or dinghy which has brought you sails away out of sight (figure 1.1). You have nothing to do, but to start at once on your ethnographic work. Imagine further that you are a beginner, without previous experience, with nothing to guide you and no one to help you. This exactly describes my first initiation into field work in Second Life." (Sample Chapter for Boellstorff, T.)

press.princeton.edu/...s8647.html - Preview

secondlife for:nkupod

Sculpted Prims: 3d Software Guide

"This page offers a list of 3D modeling software for use with Sculpt Maps for Sculpted Prims, along with a short explanation of popular 3D file formats." (Second Life Wiki)

wiki.secondlife.com/...lpted_Prims:_3d_Software_Guide - Preview

secondlife for:nkupod

09 May 08

Sculptypaint

"SculptyPaint is a low polygon 3D creation tool original written for creating sculpts; 3D low polygon models for SecondLife. But currently it can also export to .obj files that can be read in Blender, wings3D etc."

www.xs4all.nl/sculptpaint - Preview

secondlife tools for:nkupod

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