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Game_Philosophy@UNIMORE
WELCOME TO THE GAME PHILOSOPHY RESEARCH PROJECT AT THE DEPARTMENT OF SOCIAL, COGNITIVE AND QUANTITIVE SCIENCES, UNIVERSITY OF MODENA AND REGGIO EMILIA! VIALE A, ALLEGRI 9, 42100 REGGIO EMILIA, ITALY
ISAGA 2009
SSAGSg. The Society of Simulation and Gaming of Singapore is a non-profit professional organization set up to contribute to the development of Simulation and Gaming in Singapore and the region. It is a focused community for researchers, practitioners and
Role-Playing
The aim of The International Journal of Role Playing is to act as a hybrid knowledge network, and bring together the varied interests in role-playing and the associated knowledge networks, e.g. academic research, the games and creative industries, the art
SAGE - the natural home for authors, editors and societies - Simulation & Gaming
For more than three and a half decades, Simulation & Gaming: An International Journal of Theory, Practice and Research has served as a leading international forum for the exploration and development of simulation/gaming methodologies used in education, tr
News
The Game Research Laboratory (GameLab) in the University of Tampere is a top facility for culturally and qualitatively oriented games research. It provides both traditional and experimental means for examining games and players, together with the various
Journal of Research Practice
JRP is a quality-conscious peer-reviewed journal, published online by Athabasca University Press (AU Press), Canada, in the open-access mode. The journal charges no subscription or pay-per-view fees to readers and no submission or publication fees to auth
Center for Computer Games Research Copenhagen
The Center for Games Research Group was formally established in 2003, building on ongoing work in the area at the ITU since its founding in 1999. Since its founding, the Center has hosted a number of conferences, workshops and seminars focusing on Game Re
International Journal of Design
The International Journal of Design is a peer-reviewed, open-access journal devoted to publishing research papers in all fields of design, including industrial design, visual communication design, interface design, animation and game design, architectural
Link Analysis: An Information Science Approach
In this support web site: updated URLs; instructions for link analysis and related techniques (mostly parts IV and V); links to resources and additional information; expanded glossary; book review
Games for Change (G4C) -- home
Games for Change (G4C) provides support, visibility and shared resources to organizations and individuals using digital games for social change. This is the primary community of practice for those interested in making digital games about the most pressing
C & C Online
Computers and Composition Online is the refereed online companion journal to Computers and Composition: An International Journal, now in its 24th year and currently published by Elsevier. Our goal is to be a significant online resource for scholar-teacher
DIGITEL
The 2nd IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
The Video Game Revolution | PBS
From Fad to Phenomenon
This is the story of how a whimsical invention of the 1960s helped spawn the computer industry as we know it. Video games have influenced the way children live and play, forever altered the entertainment industry, and even affected
Mozilla Labs
Laboratories are where science and creativity meet to develop, research, and explore new ideas. Mozilla Labs embraces this great tradition - a virtual lab where people come together to create, experiment, and play with new Web innovations and technologies
mary flanagan
Mary Flanagan is an artist who works with prevalent themes in emerging technology to create systems that rethink everyday experience.
Thomas M. Malaby - Personal Page
I arrived at the University of Wisconsin-Milwaukee in the Fall of 2001 after previously teaching at Amherst College and Harvard University. I am a cultural anthropologist, and my book, Gambling Life: Dealing in Contingency in a Greek City (University of I
elizabeth lane lawley: contact info
elizabeth lane lawley, ph.d.
associate professor, information technology • director, lab for social computing • rochester institute of technology
Lisa Galarneau: Game Research, Learning, Play
Hello! I am a Ph.D. candidate in the Department of Screen and Media Studies at the University of Waikato in New Zealand. My research is focused on social learning associated with virtual worlds.
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