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30 Oct 08

Game_Philosophy@UNIMORE

WELCOME TO THE GAME PHILOSOPHY RESEARCH PROJECT AT THE DEPARTMENT OF SOCIAL, COGNITIVE AND QUANTITIVE SCIENCES, UNIVERSITY OF MODENA AND REGGIO EMILIA! VIALE A, ALLEGRI 9, 42100 REGGIO EMILIA, ITALY

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game-studies videogames research conferences blogs

10 Oct 08

ISAGA 2009

SSAGSg. The Society of Simulation and Gaming of Singapore is a non-profit professional organization set up to contribute to the development of Simulation and Gaming in Singapore and the region. It is a focused community for researchers, practitioners and

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game-studies videogames research associations

Role-Playing

The aim of The International Journal of Role Playing is to act as a hybrid knowledge network, and bring together the varied interests in role-playing and the associated knowledge networks, e.g. academic research, the games and creative industries, the art

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research mmorpg videogames game-studies journals

SAGE - the natural home for authors, editors and societies - Simulation & Gaming

For more than three and a half decades, Simulation & Gaming: An International Journal of Theory, Practice and Research has served as a leading international forum for the exploration and development of simulation/gaming methodologies used in education, tr

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games research game-studies journals

News

The Game Research Laboratory (GameLab) in the University of Tampere is a top facility for culturally and qualitatively oriented games research. It provides both traditional and experimental means for examining games and players, together with the various

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game-studies videogames research laboratories

22 Sep 08

Journal of Research Practice

JRP is a quality-conscious peer-reviewed journal, published online by Athabasca University Press (AU Press), Canada, in the open-access mode. The journal charges no subscription or pay-per-view fees to readers and no submission or publication fees to auth

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design research journals academic

16 Sep 08

Center for Computer Games Research Copenhagen

The Center for Games Research Group was formally established in 2003, building on ongoing work in the area at the ITU since its founding in 1999. Since its founding, the Center has hosted a number of conferences, workshops and seminars focusing on Game Re

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videogames research center organizations laboratories game-studies

International Journal of Design

The International Journal of Design is a peer-reviewed, open-access journal devoted to publishing research papers in all fields of design, including industrial design, visual communication design, interface design, animation and game design, architectural

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design design-studies journals research

04 Sep 08

Link Analysis: An Information Science Approach

In this support web site: updated URLs; instructions for link analysis and related techniques (mostly parts IV and V); links to resources and additional information; expanded glossary; book review

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visualization information-science link-analysis research books

29 Aug 08

Games for Change (G4C) -- home

Games for Change (G4C) provides support, visibility and shared resources to organizations and individuals using digital games for social change. This is the primary community of practice for those interested in making digital games about the most pressing

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videogames seriousgames conferences research

C & C Online

Computers and Composition Online is the refereed online companion journal to Computers and Composition: An International Journal, now in its 24th year and currently published by Elsevier. Our goal is to be a significant online resource for scholar-teacher

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28 Aug 08

DIGITEL

The 2nd IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning

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26 Aug 08

The Video Game Revolution | PBS

From Fad to Phenomenon
This is the story of how a whimsical invention of the 1960s helped spawn the computer industry as we know it. Video games have influenced the way children live and play, forever altered the entertainment industry, and even affected

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videogames research history

Mozilla Labs

Laboratories are where science and creativity meet to develop, research, and explore new ideas. Mozilla Labs embraces this great tradition - a virtual lab where people come together to create, experiment, and play with new Web innovations and technologies

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webdesign research web2.0 mozilla programming laboratory

22 Aug 08

mary flanagan

Mary Flanagan is an artist who works with prevalent themes in emerging technology to create systems that rethink everyday experience.

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Thomas M. Malaby - Personal Page

I arrived at the University of Wisconsin-Milwaukee in the Fall of 2001 after previously teaching at Amherst College and Harvard University. I am a cultural anthropologist, and my book, Gambling Life: Dealing in Contingency in a Greek City (University of I

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elizabeth lane lawley: contact info

elizabeth lane lawley, ph.d.
associate professor, information technology • director, lab for social computing • rochester institute of technology

www.it.rit.edu/contact_info - Preview

research virtualworlds people researcher

Lisa Galarneau: Game Research, Learning, Play

Hello! I am a Ph.D. candidate in the Department of Screen and Media Studies at the University of Waikato in New Zealand. My research is focused on social learning associated with virtual worlds.

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videogames research researcher mmorpg virtual-worlds

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