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http://golden-braeburn.com
Golden % Braeburn enables independent Macintosh developers to sell their creations with the minimum of fuss and expense. We provide our clients with the Cocoa source code for an in-application storefront and a back-end server, customer and accounting management tools, and our license-key generation and verification framework.
more fromgolden-braeburn.com
Blackhole Media - Code
Sometimes we code neat chunks of code which we consider cool enough to be shared. Most code here is cocoa, our weapon of choice
more fromblackholemedia.com
Cocoa Programming FAQ
These are the problems and solutions that I discovered while writing my first Cocoa program for Mac OS X
more fromwww.pnelsoncomposer.com
Games
The Macintosh is a great platform for games, with a wide range of options and technologies for game developers. With OpenGL, OpenAL, Velocity Engine, and the Mac OS X development and performance optimization tools, you have everything you need to build or port exciting and compelling games.
more fromdeveloper.apple.com
CocoaDev: CocoaResources
more fromwww.cocoadev.com
Cocoa Literature
Articles about programming in Cocoa are many and in many places. The majority of them are of very high quality.
more fromosx.hyperjeff.net
AquaticPrime: Secure Your Shareware Applications
The AquaticPrime framework is a secure registration method for your shareware applications, released as free open-source software.
more fromwww.aquaticmac.com
F-Script Home
F-Script is a lightweight open-source scripting layer specifically designed for the Mac OS X object system (i.e. Cocoa). F-Script provides scripting and interactive access to Cocoa frameworks and custom Objective-C objects. It aims to be a useful and f...
more fromwww.fscript.org
The Media Computing Group : Multi-Touch Framework
MultiTouch.framework is a native Cocoa multi-touch framework for Mac OS X. It uses the default event handling system and the responder chain of the operating system, providing a familiar application programming interface to Mac OS X developers.
more fromhci.rwth-aachen.de
Matt Legend Gemmell – Cocoa Source Code
This page contains some of my Cocoa/Objective-C source code for fellow Mac OS X developers.
more frommattgemmell.com
Matt Legend Gemmell – Get rid of your code with Leopard
new and improved APIs which may be of interest to Cocoa application developers. I’m going to classify these in terms of what you can do with them, rather than by class-name or other such relatively obscure aspect, and I’ll include some screenshots where appropriate
more frommattgemmell.com
Sparkle - Trac
Sparkle is a module that developers can stick in their Cocoa applications (five-step install!) to get instant self-update functionality.
more fromsparkle.andymatuschak.org
BecomeAnXcoder | CocoaLab
Bert Altenburg, author of AppleScript for Absolute Starters, in co-operation with Alex Clarke and Philippe Mougin, has released a book for newcomers to Cocoa programming using Objective-C and XCode.
more fromwww.cocoalab.com
Project:Omega - O'ReillyNet-Fr - Scripting - Scripter Cocoa avec F-Script
Nous voyons beaucoup d'agitations de la communauté open-source autour de Mac OS X. Un des projets qui m'a tapé dans l'oeil est celui de Philippe Mougin : F-Script. Cette couche de scripting, orientée objets et légère, fournit un accès interactif ...
more fromwww.projectomega.org
Cocoa Dev Central: Learn Cocoa
This tutorial shows you how to create your first Cocoa app. It assumes no previous experience with programming or Xcode.
more fromcocoadevcentral.com
Cocoa Dev Central
more fromwww.cocoadevcentral.com
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