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24 ways: What makes a website successful? It might not be what you expect!
Excellent article by Paul Boag on site redesigns. "Before we can address issues of aesthetics, usability and code, we need to tackle business objectives, calls to action and user tasks. Without dealing with these fundamental principles our clients’ website will fail."
How-To Minimize Load Time for Fast User Experiences | UX Booth
For the most part, we never notice the “visual weight” of a site. That’s a good thing. Experienced front-end developers optimize their site to load quickly and display accurately across all modern browsers. In this post, I will detail how to analyze the bottlenecks preventing websites and blogs from loading quickly and how to resolve them.
User Membership With PHP - NETTUTS
A tutorial for the very beginners! No matter where you go on the internet, there’s a staple that you find almost everywhere - user registration. Whether you need your users to register for security or just for an added feature, there is no reason not to do it with this simple tutorial. In this tutorial we will go over the basics of user management, ending up with a simple Member Area that you can implement on your own website.
Change comes to White House website
Obama's even got a better web team. Much cleaner design, and it now has a blog!
Jeffrey Zeldman: Presentations from Gain 2008: Gain: AIGA Business and Design Conference 2008: Events: AIGA
“good web design is invisible—it feels simple and authentic because it’s about the character of the content, not the character of the designer." I think I have this talk bookmarked from another venue where it was more complete, but it's always good to hear again.
10 Useful Techniques To Improve Your User Interface Designs | How-To | Smashing Magazine
Good article but I disagree on autofocus on form fields! I HATE that. Sometimes you go to a page just to see what is there, not to fill out a form or do a search, and autofocus breaks my back keystroke. I have to click outside of the form field in order just to back out of the page and that is really annoying! Why does everyone think this is such a usability plus? ugh. (Their javascript example to fix this problem they created doesn't work, either. Sure, it works for delete, but not for the easier keystroke commands I use.) But the rest of the techniques are good.
Why your site sucks | ifoh designs
ifoh designs: web design that is neat.
This is a great list!!
Blasting the Myth of the Fold - Boxes and Arrows: The design behind the design
The idea that some people put forth that users don't scroll has always struck me as patently ridiculous! This is a good article - obviously, you need to put your most important content - the stuff that tells readers what the site is about or good for, above the fold. Personally, I would *much* rather scroll than go to another page! Hello - that's what cntrl+F is for! (or in my case, apple+F). Guess what - we've all learned to scroll! Duh!
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Stop worrying about the fold. Don’t throw your best practices out the window, but stop cramming stuff above a certain pixel point. You’re not helping anyone. Open up your designs and give your users some visual breathing room. If your content is compelling enough your users will read it to the end.
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The biggest lesson to be learned here is that if you use visual cues (such as cut-off images and text) and compelling content, users will scroll to see all of it. The next great frontier in web page design has to be bottom of the page. You’ve done your job and the user scrolled all the way to the bottom of the page because they were so engaged with your content. Now what? Is a footer really all we can offer them? If we know we’ve got them there, why not give them something to do next? Something contextual, a natural next step in your site, or something with which to interact (such as a poll) would be welcome and, most importantly, used.
Adactio: Journal—An Event Apart, Day One
Jeremy Keith's LiveBlog of An Event Apart! Between Twitter, this and the zdnet article, I almost feel like I was there... well not quite, but at least some inspiration and information can be extracted from others' experiences.
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