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Mike Wesch's Library tagged history   View Popular

26 May 09

Anonymous (group) - Wikipedia, the free encyclopedia

The concept of anonymous originate in 90s. Japan was relatively late embracing IT. ISDN was just about to be introduced and the whole internet was largely of underground phenomenon especially in early 90s. Many information/data posted in internet involved hacking, warez, copyrighted material, pornography including child pornography, snuff, drugs, bombs, etc as well as no-hold-barred discussion which was also common sight in USENET in English

Due to lax data protection law as well as the fact that most community generated site were owned by an individual, people were still reluctant to even create avatar account. More importantly, many of these site start as a secret retreat from the owner's real life, where s/he can be away from his job, his social standing, obligation, etc. Consequently, the owner of site often remained anonymous but with a designated nickname such as Kanrinin-san (Mr/Mrs Admin). Consequently, forum which requires registration never really took off in Japan. Later, these anonymous message board including USENET, which preceded it, came to be know collectively as "Nanashi Warudo" (The World of Anonymous, Nanashi=NoName=Anonymous), which in turn was mock of "Ayashii Warudo" "The World of Suspicious/Dubious".

The armature anonymous message board had number limitation, most notably the limitation of server capacity. Due to higher cost of bandwidth in 90s, dominant form of community site was text based and did not allow transfer of image. Secondly, only form fund to run the site was from the owner's day job and meagre earning from (often pornographic) banner ad. Moreover, free and open nature of anonymous nature of the posting made any community message board prone to sudden increase in traffic which result in frequent shut down of any popular message board. Moreover, the simple queing of thread in the board made it difficult to find a target thread among the crowd of thread in the board. These restriction limited the appeal of the message board to techies.

In 06/09/1998, unknown coder, Amezou-shi

en.wikipedia.org/...Anonymous_%28group%29 - Preview

wikipedia anonymous history

  • In 06/09/1998, unknown coder, Amezou-shi (Mr Amezou) opened the first Japanese floating threat BBS and called it "Amezou". Mr Amezou is a nickname and his real identity is still unknown to this day. What is known in Japan as Nanashi Warudo and it's English offspring like 4chan are direct offspring of Amezou. Floating message system introduced a system where more popular thread was "bump"ed (ageru) and unpopular thread get eliminated eventually. This has made it easier to find popular threads as well as reducing the server load of the site. Since use of BBS was still limited to techies, much of discussion centred around underground IT topics such as Warez. However as the popularity of Amezou increase, the site come to suffer increasingly from shut down as well as antonymous vandalism, which made many threads unreadable. Several posting of violent threat against Mr Amezou caused eventual shut down of Amezou. Before the site was shut down, Mr Amezou made a plea to the community to create alternative site similar to Amezou. The community responded and many refuge sites was created using the same program.


    One of these message board was called "2 Channel" created by Hiroyuki (Hiroyuki Nishimura). Hiroyuki named his site 2Channel as the second channel of the first, i.e. Amezou. He recruited seasoned participants as Administrators to watch out for vandalism in each board, but aside from that, the thread remained essentially unmoderated and any kind of speech was permitted. One of the main innovation of Hiroyuki was to expand general interest section of message board. Previously, most of message board thread was dominated by tech topics, with only one board assigned to "General/Off topic". Hiroyuki instead created various board for non tech topic such as discussion board for current affairs. Due to unmoderated nature of the site, 2Chanel became free-for-all, no-holds-barred discussion boards for general topic.

  • All information is treated equally; only an accurate argument will work.
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28 Jan 09

How Boxxy brought the web to its knees | Technology | guardian.co.uk

  • A year ago a young, unnamed and heavily-eyelinered young woman who hung around on Gaia Online made a video. She went by the handle of Boxxy.
  • That's it. Or at least it was for nearly 12 months.

    At Christmas, the video - by then languishing in YouTube's vaults - got posted to i-am-bored, and from there hit 4Chan, and in particular the site's /b/ messageboard... the heartland for many memes (and definitely NSFW). Why? Nobody's sure. Was Boxxy herself behind it? Or was she simply a vehicle for fans who liked her camgirl approach, apparent ADD and weirdly excitable behaviour?

    Over the subsequent days and weeks, Boxxy became a topic of contention on 4Chan - with the site splitting into two groups; those who professed to love Boxxy and all she stood for and those who hated Boxxy and her fans. Every thread threaten to spill over into Boxxy spam or a flamewar, and hundreds of 4channers went hacking Boxxy's YouTube account and other websites in search of her true identity. So far they don't seem to have succeeded.

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Deep Thought: 4Chan.org Threatend By Internet War Against Boxxy

  • There is a large movement amoung 4chan.org users to perform a DDOS attack on the site at 7:00PM EST tonight.
  • The group of users are calling the attack under two codename: Operation Valkyrie and Operation Clampdown. The goal of the attack is to, according to the boards at 4chan, “stop the spread of the boxxy cancer.”

The Ridiculant | Stuff we found down the back of the internet

  • It all kicked off when Boxxy’s video was posted to the notorious EBAUMSWORLD* messageboard, as a challenge to see if anybody could make it through the entire video without going mad.




  • Wow, this whole article is wrong. Did the journalist even bother to research? Boxxy was started by ebaumsworld.com. DO NOT GO TO 4CHAN. Only go to 4Chan if you want spam and viruses on your computer. My friend went to that site the other day and now his computer is complete dead. By the way, how is this news? Boxxy has been around for like a month now.

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YouTube - WAYS OF SEEING (first episode) 1/4

note seen at 2:30-3:15 about how the moving camera changes the way we see - seeing through the machine

4:15 - early separations of form and content - or more specifically, object and context - foreground and background, etc. Meaning a bit lost out of context

www.youtube.com/watch - Preview

seeing history meaning significance vision perception mediaecology

27 Jan 09

The Internet and Social Life (Annual Review of Psychology 2004)

  • However, the Internet is not merely the Swiss army knife of communications media. It has other critical differences from previously available communication media and settings (see, e.g., McKenna & Bargh 2000), and two of these differences especially have been the focus of most psychological and human-computer interaction research on the Internet. First, it is possible to be relatively anonymous on the Internet, especially when participating in electronic group venues such as chat rooms or newsgroups. This turns out to have important consequences for relationship development and group participation. second, computer-mediated communication (CMC) is not conducted face-to-face but in the absence of nonverbal features of communication such as tone of voice, facial expressions, and potentially influential interpersonal features such as physical attractiveness, skin color, gender, and so on. Much of the extant computer science and communications research has explored how the absence of these features affects the process and outcome of social interactions.
  • Sproull & Kiesler (1985) considered CMC to be an impoverished communication experience, with the reduction of available social cues resulting in a greater sense or feeling of anonymity. This in turn is said to have a deindividuating effect on the individuals involved, producing behavior that is more self-centered and less socially regulated than usual. This reduced-information model of Internet communication assumes further that the reduction of social cues, compared to richer face-to-face situations, must necessarily have negative effects on social interaction (i.e., a weaker, relatively impoverished social interaction).
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