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Michelle Krill's Library tagged virtualworlds   View Popular

19 May 09

Active Worlds and Education

Activeworlds Inc. launched The Active Worlds Educational Universe (AWEDU). The AWEDU is a unique educational community that makes the Active Worlds technology available to educational institutions, teachers, students, and individual programs in a focused setting. Via this community, educators are able to explore new concepts, learning theories, creative curriculum design, and discover new paradigms in social learning.

www.activeworlds.com/...index.asp - Preview

virtualworlds secondlife

25 Apr 09

Club Time Machine v2.0 | EN | Home

Club Time Machine™ became an adventurous world and a perfect example on how kids in the age of 6-12 years can be educated and entertained at the same time. It is our goal to keep kids challenged on a daily bases by adding new games, e-learning modules and by organizing events.

clubtimemachine.com - Preview

virtualworlds socialnetwork children elearning gaming games

25 Feb 09

JGS Forward Thinking Museum

A virtual art museum containing more than 100 exhibitions and videos. Visitors can view image exhibitions or watch video exhibitions. The content ranges from subjects such as wildlife to architecture to people at work.

forwardthinkingmuseum.com - Preview

museum art virtualworlds virtual

Machinima

"Machine + Cinema"
A portmanteau, meaning, the creation of an animated video using virtual second worlds, combined with traditional cinematic conventions and techniques.

abrahamlincolnmagic.wikispaces.com/Machinima - Preview

machinima virtualworlds digitalstorytelling

17 Dec 08

WeeWorld - WeeMee | Avatar | Games | Virtual World | Social Network | Forums

WeeWorld is a social network built for fun where you can meet and interact with WeeMees, invite friends, send messages, play games and create your own online cartoon page. 13 and up.

www.weeworld.com - Preview

avatar web2.0 community virtualworlds socialnetwork

01 Dec 08

Club Penguin - Waddle around and meet new friends!

Virtual world where children could play games, have fun and interact.

www.clubpenguin.com - Preview

virtualworlds socialnetwork children gaming

A Second Life for Middle School Science : March 2007 : THE Journal

  • The graduate students are working with local area middle school science teachers to design interactive games that will help children grasp difficult science concepts.
  • "Students can conduct simulated science experiments or engage in team-learning activities in our engineering buildings from anywhere, anytime."
  • 2 more annotations...
09 Oct 08

Quest Atlantis

An international learning/teaching project using a 3D multi-user environment to immerse children 9-15 in educational tasks.

atlantis.crlt.indiana.edu - Preview

virtualworlds elearning 3d web2.0

18 Sep 08

Edusim - Inventing the future, one classroom at a time

Edusim is a free opensource 3D multi-user virtual world specifically for your classroom interactive whiteboard (Smartboard, Activeboard, Interwriter, Mimio, eBeam, or WiiBoard).
Edusim is extendable allowing multiple classrooms to connect their interactive whiteboards for collaborative learning session.

edusim3d.com/alpha - Preview

collaboration iwb edusim software virtualworlds

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