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Fabio de Miranda's Library tagged physics   View Popular

22 Dec 09

How to Teach Physics to Your Dog

This charming little book is both a light-hearted and amusing way for laypeople to learn about one of the strangest and most important aspects of modern science and a great resource for practicing 'quantum mechanics' who want new ideas on how to more effectively explain their work to the public.

dogphysics.com - Preview

physics science education

15 Dec 09

AnimatLab Neuromechanical Simulation System

AnimatLab was written to address this problem. It provides a software environment in which models of the body and nervous system interact dynamically in a virtual physical world where all the relevant neural and physical parameters can be observed and manipulated. The program contains a ‘body editor’ that is used to assemble a model of the body of an animal (or part thereof) in LegoTM-like fashion, by attaching different sorts of parts to each other through a variety of joint mechanisms. Muscle attachments, muscles, stretch receptors, touch sensors, and chemical sensors can then be added to provide sensory and motor capabilities. A ‘neural editor’ is used to assemble virtual neural circuits using a variety of model neuron and synapse types. Model sensory neurons can then be linked to the body sensors, and motor neurons can be linked to the Hill model muscles to complete the loop.

code.google.com/animatlab - Preview

animat alife sensorimotor biomechanical physics graphics 3d gamedev

06 Aug 09

Computing Now | IEEE Computer Graphics and Applications | Videos | Wall-E

The following videos are short clips from the making of the feature animated film WALL•E and demonstrate aspects of technology used to create its crowd animation. Many images are rough previews of work in progress, although the later videos include some finished work.

www2.computer.org/...wall-e - Preview

physics simulation crowds computerGraphics animation 3d

09 Jun 09

Farseer Physics Engine for Silverlight - Home

The Farseer Physics Engine is an easy to use 2D physics engine designed for Microsoft’s XNA and Silverlight platforms. The Farseer Physics Engine focuses on simplicity, useful features, and enabling the creation of fun, dynamic games.

www.codeplex.com/FarseerPhysics - Preview

physics c# silverlight xna programming 2d gamedev simulation

07 May 09

jme-jbullet - Google Code

This is a first stab at integrating the JBullet engine into the JMonkey API. I make no guarantees about how well the code will function until I declare it ready for release.

code.google.com/jme-jbullet - Preview

physics simulation 3d computerGraphics programming java

Essential Math for Games Programmers

Welcome to the website for the one-day tutorial Essential Math for Games Programmers, which is presented every year at the Game Developer's Conference. Within you will find information about the tutorial, free tutorial materials, and some updates for the companion book.

www.essentialmath.com - Preview

programming development physics math gamedev

05 May 09

Box2D - 2D physics engine

Box2D is an open source 2D physics engine for games. Several other engines (such as JPhys2D and Cocos2d) where based on it.

www.box2d.org - Preview

physics engine opensource programming library

01 May 09

Musculotendon Simulation for Hand Animation

We describe an automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character. This is achieved by integrating the traditional animation pipeline with a novel biomechanical simulator capable of dynamic simulation with complex routing constraints on muscles and tendons. We also describe an algorithm for computing the activation levels of muscles required to track the input animation. We demonstrate the results with several animations of the human hand.

www.cs.ubc.ca/...hands_sig08 - Preview

animation bioinspired biomechanics physics 3d computerGraphics

03 Apr 09

beosil•com

DefCol Studio is a simulation framework implementing various
published methods for deformable modeling and collision handling. It
features nice rendering based on OGRE and OpenGL, an easy to use GUI
based on CEGUI and console and scripting capabilities.

www.beosil.com/projects.html - Preview

gamedev physics graphics 3d simulation ogre opengl

07 Mar 09

Thermite 3D Engine and PolyVox - Voxel fully destructible environments

Thermite is an experimental 3D game engine primarily designed
as a show case for PolyVox technology. It integrates PolyVox technology
with various other components in order to produce highly dynamic game
environments which can be easily modified in real t

www.thermite3d.org/...index.php - Preview

3D programming physics

03 Feb 09

jphysx - PhysX wrapper for Java

PhysX wrapper for java. Makes it possible to use PhysX engine
for Java developer. Translates whole API, keeps class structure and
naming. Some help functions added to give possibility to use cpp
code-styles that are not available in Java.

code.google.com/jphysx - Preview

physics programming java gamedev 3d computergraphics

31 Jan 09

Advanced Character Physics

This paper explains the basic elements of an approach to
physically-based modeling which is well suited for interactive use. It
is simple, fast, and quite stable, and in its basic version the method
does not require knowledge of advanced mathematical subj

www.teknikus.dk/gdc2001.htm - Preview

3d gamedev programming physics games simulation collision ragdoll verlet

26 Aug 08

Theo Jansen creates new creatures | Video on TED.com

Artist Theo Jansen demonstrates the amazingly lifelike kinetic
sculptures he builds from plastic tubes and lemonade bottles. His
creatures are designed to move on their own.

www.ted.com/...sen_creates_new_creatures.html - Preview

art physics performance installation

04 Aug 08

Berkeley - Physics for future presidents (YouTube )

The most interesting and important topics in physics,
stressing conceptual understanding rather than math, with applications
to current events.

www.youtube.com/view_play_list - Preview

physics video education

29 Jun 08

pymunk - Google Code

pymunk is a wrapper around the 2d physics library Chipmunk, http://wiki.slembcke.net/main/published/Chipmunk

code.google.com/pymunk - Preview

python physics gamedev

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