Fabio de Miranda's Library tagged → View Popular
www.GPU4Vision.org
GPU4Vision is a project founded by the Institute for Computer
Graphics and Vision, Graz University of Technology. We'd like to make
cutting edge research results in the field of GPU-based vision
algorithms publicly available. We use Nvidia consumer graphi
CS491Y/791Y Mathematical Methods for Computer Vision
The purpose of this course is to help bridge the gap for more
students to do research in computer vision by teaching them some of the
most important and essential mathematical tools used in computer vision
research. Our goal is to emphasize those mathemat
Camera Calibration Toolbox for Matlab
This is a release of a Camera Calibration Toolbox for Matlab®
with a complete documentation. This document may also be used as a
tutorial on camera calibration since it includes general information
about calibration, references and related links.
Please
Vision-based Blob Tracking
Applications such as unencumbered virtual reality interfaces,
performance spaces, and information browsers all have in common the
need to track and interpret human action. The first step in this
process is identifying and tracking key features of the user
Cam-Cam Revolution
Computer-vision based game a la DDR. The computer vision is a little cheated, though
Computer Vision Laboratory
A new view-based template approach to the representation of
action is presented. The work is motivated by the observation that a
human observer can easily and instantly recognize action in extremely
low resolution imagery with no strong features or inform
Processing Blogs
Media, fun, interaction: At the weekend I visited a great
conference about Weblogs, Podcasting and Videojournalism at zkm,
Karlsruhe. This was one of the first conferences of this topic on
Germany and all participants agreed that it was the time for an ov
Multiple View Geometry in Computer VisionSecond Edition
Multiple View Geometry in Computer Vision
Second Edition
Player/Stage/Gazebo
Gazebo is a multi-robot simulator for outdoor environments.
Like Stage, it is capable of simulating a population of robots, sensors
and objects, but does so in a three-dimensional world. It generates
both realistic sensor feedback and physically plausible
libface
The libface project aims at developing an open-source,
cross-plattform library implementing a variety of face recognition
algorithms.
Our first face recognition algorithm to be implemented is the so-called
eigenface approach to face recognition.
Go Kang! -- Kang Li's Homepage @ CMU
Computer vision? {graphical models, learning, object detection}
JAVAVIS :: A computer Vision Library in Java
JavaVis is a computer vision library built in Java. It has
some features which are very interesting in research and teaching tasks
Columbia Automated Vision Environment's web page
Databases and image libraries for computer vision, including the COIL - Columbia Object Image Library
INRIA CAVIAR Test Case Scenarios
For the CAVIAR project a number of video clips were recorded
acting out the different scenarios of interest. These include people
walking alone, meeting with others, window shopping, entering and
exitting shops, fighting and passing out and last, but not
Keith Price Bibliography Annotated Computer Vision Bibliography: Table of Contents
An annotated bibliography of references for computer vision including image processing and other related topics
Marc Pollefeys' research page - Vision and Graphics
Vision, cameras, 3d-reconstruction and multi-projectors research
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