Phillip Long's Library tagged → View Popular
mōsbē - The Modeling and Simulation Builder for Everyone from BreakAway Games
Generates virtual worlds (on PCs only). Has scenario building tools
May 2008 snapshot of UK HE and FE developments in SL
Summary of use and uptake of SL in the UK Higher and Further Education institutions. Research collected through May 2008.
Common Need, Inc.
virtual environments, applied social media, and learning solutions - alll based on open source platforms and development approaches. Stuart Sim CTO.
Vollee Debuts Second Life on Mobile
client for SL for Mobile Phones that are 3G or WiFi enabled.
Gartner Says 90 Per Cent of Corporate Virtual World Projects Fail Within 18 Months
Despite failing, the impact of virtual worlds on business could be as big as the Internet. The key, Gartner says, is focusing on people not technology - the impact of a presence and place not graphics and modeling.
Virtual Reality and Education: Information Sources; Veronica S. Pantelidis, Ph. D.; bibliography; virtual reality; education; training
Bibiliography of Virtual World publications
UQ to build second - virtual - Great Hall - Technology - BrisbaneTimes
QUT and UQ projects to use SL. Prof. Helen Farely at UQ is building a sim representing different religious practices. Prof. Des Butler of QUT is using SL to teach law students the art of negotiation.
Second Life and the Public Good: A Community Challenge
USC Network Culture Project accepting proposals for using virtual worlds like second life for the public good.
Staff Development Program, The University of Queensland
UQ program developed by Caroline Steele
DX Studio - 3D Editor & Real-time 3D Engine
Interesting 3D development environment that provides the underlying technology of the ALIVE project at the University of Southern Queensland. Note this is platform dependent as it relies of Windows graphics.
Tip of the Week #30: Graphics Preferences Guide « Official Second Life Blog
how to use the Graphics Preferences and what all those options do!
Playing BPE - Intellagirl Tully | SLCN
Intellagirl Tully presenting at the 2007 SL conference --Sarah discusses the problem with student engagement in higher education and how educators might use virtual worlds like Second Life to recapture students' attention both in and out of the classroom
Immersive virtual reality - EduTech Wiki
Wiki with a list of references about immersive environments.
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