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15 Apr 09

Cory Doctorow: Game developers find ways to make industry recession-proof | Technology | guardian.co.uk

The economics of gaming mixes retail psychology, games theory, ethics and legal speculation – and just who's prepared to pay in order to play

www.guardian.co.uk/...09-14-apr-cory-doctorow-gaming - Preview

gaming videogames education money consumerism virtualgoods economy

03 Apr 09

ENGAGE: European Network for Growing Activity in Game-based learning in Education

ENGAGE is a European Network for Growing Activity in Game-based learning in Education

engagelearning.eu - Preview

education videogames pedagogy learning kids future

02 Apr 09

Youth, new media + learning

Today the young and young-at-heart are increasingly using new media to live, play, work, and learn in ways that are changing our identities and identifications, our social networks and relationships, and our cultures and communities.

web.me.com/Home.html - Preview

education gaming videogames media multimedia learning

  • Today the young and young-at-heart are increasingly using new media to live, play, work, and learn in ways that are changing our identities and identifications, our social networks and relationships, and our cultures and communities.

Spotlight Blog on Digital Media and Learning | James Paul Gee's Profile

Recently my work has turned to the creation of “smart worlds” rather than games, worlds in which objects, tools, and the environment are co-learners with and mentors to humans. - James Paul Gee.

spotlight.macfound.org/...James_Paul_Gee - Preview

education videogames gee learning constructivism future gaming

  • Recently my work has turned to the creation of “smart worlds” rather than games, worlds in which objects, tools, and the environment are co-learners with and mentors to human
28 Mar 09

World of Warcraft Succeeds in School

Some of the eighth graders and high school freshmen who signed up for the group couldn't have cared less about writing or reading in school. Yet those students have gone from barely stringing together two sentences to writing lengthy posts in their group's Web site forum, where they discuss detailed strategies for gearing up their virtual characters and figuring out tough quests.

www.livescience.com/...081003-school-games.html - Preview

wow unschooling education virtualworlds progressive videogames

  • Some of the eighth graders and high
    school freshmen who signed up for the group couldn't have cared less about
    writing or reading in school. Yet those students have gone from barely
    stringing together two sentences to writing lengthy posts in their group's Web site
    forum, where they discuss detailed strategies for gearing up their virtual
    characters and figuring out tough quests.
23 Mar 09

Tom Watson MP on videogames and learning

But I'm willing to take the knocks, because I think the video games industry is important. It's important many of the things that government does, and there are few ministerial portfolios that the industry doesn't have an impact on: education, health, defence, business, criminal justice…

www.tom-watson.co.uk/games-based-learning-09-speech - Preview

education tomwatson videogames learning pedagogy video games

  • But I’m willing to take the knocks, because I think the video games industry is important. It’s important many of the things that government does, and there are few ministerial portfolios that the industry doesn’t have an impact on: education, health, defence, business, criminal justice… They all have the opportunity to benefit from the video games industry, whether it’s training, planning, simulation, learning or benefiting from a growth engine for the economy.
  • my friend’s boy, Barney, learnt how to make bronze after he needed to smelt a broadsword playing RuneScape.
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29 Sep 08

Pentagon dreams up more WoW Terror Plots

". . . a Pentagon researcher has laid out how such a terror plot might unfold. The planning ground is World of Warcraft. The main target of this possibly nuclear strike: the White House." Seriously.

blog.wired.com/...world-of-warcra.html - Preview

w worldofwarcraft videogames VirtualWorlds technology government culture waronterror propaganda security military intelligence wired terrorism

Video games start to shape classroom curriculum | csmonitor.com

"While more educators adopt games as a learning tool, one public school designs a brand new teaching philosophy."

features.csmonitor.com/...-to-shape-classroom-curriculum - Preview

education videogames kids learning future teaching pedagogy games research

21 Jul 08

Games Create 'Passion Communities' For Learning

"Professor James Gee cites titles from Portal to World Of Warcraft to explain why games are uniquely suited to create 'passion communities' where learning can thrive. "

www.gamasutra.com/...news_index.php - Preview

mmos education videogames learning gaming virtualworlds worldofwarcraft wow seriousgames teaching research

19 May 08

1988 video explains Habitat virtual world

Lucasfilm's Habitat was one of (if not the) first graphic-based virtual worlds. I was too busy playing Curse of the Azure Bonds to notice it. Shame.

www.vwtimeline.org/...index.html - Preview

VirtualWorlds videogames mmo history technology habitat lucasfilm

16 May 08

Teens making summer cash in virtual worlds

"With summer jobs in short supply, more young people are pursuing money-making opportunities in Web fantasy worlds." Another reason why teaching 21st century skills to teens is so important.

online.wsj.com/...SB121088619095596515.html - Preview

secondlife teensecondlife VirtualWorlds videogames kids teens money jobs

09 May 08

BBC finally figures out that kids vws are big business

"Research suggests that there are about 158 online games and virtual worlds in development or up and running designed specifically for children." Their source? A blog. Remember the good old days of journalism vs bloggers? sigh . . .

news.bbc.co.uk/...7390218.stm - Preview

VirtualWorlds clubpenguin kids videogames

08 May 08

Whyville's Jim Bower on Building a Virtual Community of Learners

"We believed at the time that this structure of Internet space would be particularly effective in engaging kids in learning. We believed if we were right, they would come and stay. They did and have."

spotlight.macfound.org/...wer_building_virtual_community - Preview

whyville VirtualWorlds videogames kids education

05 May 08

What can kids teach us about virtual worlds

"What it is we can learn from young people about why they find this virtual world such an engaging learning space? "

spotlight.macfound.org/...affordances_virtual_worlds - Preview

videogames VirtualWorlds kids education technology teens quest_atlantis

03 May 08

26 Learning Games to Change the World

Mini-games with a social justice message. Great for sparking in-class discussions and raising awareness with your students.

blog.missiontolearn.com/...learning-games-for-change - Preview

socialjustice education gaming seriousgames videogames kids technology environment

23 Apr 08

Second Life on your cell phone

"Real access to persistent worlds directly from your mobile." The trouble with being a procrastinating writer is if you don't hurry up and your book done, the sci-fi becomes reality.

www.vollee.com/secondlife - Preview

books secondlife videogames VirtualWorlds future cell_phones

22 Apr 08

NASA to VW devs: build our world for no pay & sell your crap it in

"In exchange for a collaborator's investment to create and manage a NASA-based MMO game for fun and to enhance STEM, NASA will consider negotiating brand placement, limited exclusivity and other opportunities." Great, a Mountain Dew space shuttle.

www.worldsinmotion.biz/..._learning_technologies_cut.php - Preview

videogames VirtualWorlds nasa education consumerism comment children

17 Apr 08

Fusion Falls delayed, kids VWs market "getting crowded"

". . . we've seen a proliferation of MMOs targeting the same young demographic as ours . . . So, yeah, it's getting crowded out there and there are many more in the works so it's getting even more crowded."

www.virtualworldsnews.com/...cartoon-network.html - Preview

videogames VirtualWorlds kids fusion_falls tech

16 Apr 08

BBC planning VW for Kaimira Book Series

BBC to work with publisher to create "an IP revolving around a five-book fantasy series set in a post-apocalyptic future where humans, animals, and machines all compete for dominance, in a global agreement that covers TV, MMOGs, and other media." Sounds

www.virtualworldsnews.com/...bbc-worldwide-p.html - Preview

books kids videogames VirtualWorlds publishing bbc kaimira starfarm

12 Apr 08

Students want more educational video games

"Educators are largely missing out on what could be a huge opportunity to capitalize on their students’ appetite for electronic games and simulations to teach them about core curriculum topics, results from a new national survey suggest."

www.eschoolnews.com/...top-news - Preview

tech kids education videogames VirtualWorlds

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